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* Factor out xcode c/cpp settings into variables to apply to cmake builds.Gravatar bsalomon2016-01-22
* First rough draft of skiaserveGravatar joshualitt2016-01-22
* Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...Gravatar ethannicholas2016-01-22
* Update libwebp to version 0.5.0Gravatar scroggo2016-01-22
* Revert of Add gpu implementation of OverdrawXfermode (patchset #6 id:100001 o...Gravatar robertphillips2016-01-22
* added support for PLS path renderingGravatar ethannicholas2016-01-22
* Hide SkCanvas::{set,get}DrawFilterGravatar fmalita2016-01-21
* SkValue: SkXfermodeGravatar halcanary2016-01-21
* Demo fuzz for HerbGravatar mtklein2016-01-21
* Rename SkCodec_libpng to SkPngCodecGravatar msarett2016-01-21
* Add gpu implementation of OverdrawXfermodeGravatar robertphillips2016-01-20
* SkValue: implementation, unit testGravatar halcanary2016-01-20
* Revert of Update libwebp to version 0.5.0 (patchset #2 id:20001 of https://co...Gravatar benjaminwagner2016-01-19
* Update libwebp to version 0.5.0Gravatar scroggo2016-01-19
* remove SkDebugUtils.h -- unusedGravatar reed2016-01-16
* Modify kilobench to run each sample in its own processGravatar joshualitt2016-01-15
* Now Kilobench times, exact same timing mechanism as nanobenchGravatar joshualitt2016-01-15
* Restore creature comforts to fuzz binaryGravatar mtklein2016-01-15
* Create an SkCodecImageGeneratorGravatar msarett2016-01-14
* Revert of Create an SkCodecImageGenerator (patchset #10 id:260001 of https://...Gravatar msarett2016-01-14
* Create an SkCodecImageGeneratorGravatar msarett2016-01-14
* Add skeleton for kilobench experimentsGravatar joshualitt2016-01-14
* remove unused SkBitmapFilter::AllocateGravatar reed2016-01-14
* Beginning of support for texture rectangles.Gravatar bsalomon2016-01-14
* some fuzz hackingGravatar mtklein2016-01-14
* Simplify path allocation, clean up resources correctlyGravatar kkinnunen2016-01-13
* Add new fuzz binary.Gravatar mtklein2016-01-13
* reorg global initialization, separating core from optionalGravatar reed2016-01-13
* Delete SkRectShaderImageFilterGravatar ajuma2016-01-12
* Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPix...Gravatar bsalomon2016-01-12
* Use SkOpts routines in SkSwizzlerGravatar msarett2016-01-12
* remove external header for SkModeColorFilterGravatar reed2016-01-11
* Implement an SkPaint-based image filterGravatar ajuma2016-01-08
* Create stub GrAuditTrail classGravatar joshualitt2016-01-08
* remove SkGPipeGravatar reed2016-01-08
* add SkShader::newWithColorFilterGravatar reed2016-01-07
* Broke GrTessellatingPathRenderer's tessellator out into a separate file.Gravatar ethannicholas2016-01-07
* Rename SkGifCodec, SkIcoCodec, SkWbmpCodecGravatar msarett2016-01-07
* Revert of Broke GrTessellatingPathRenderer's tessellator out into a separate ...Gravatar caryclark2016-01-07
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-06
* Broke GrTessellatingPathRenderer's tessellator out into a separate file.Gravatar ethannicholas2016-01-06
* Fix DM tests in the Android FrameworkGravatar djsollen2016-01-06
* Create debug only SkSingleOwnerGravatar joshualitt2016-01-06
* Start using <type_traits> and <utility> (C++11).Gravatar bungeman2016-01-05
* Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 ...Gravatar jcgregorio2016-01-05
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-05
* remove 565 effects shadersGravatar caryclark2016-01-04
* move SkDither.h to private, remove unused shadeSpan16Gravatar reed2016-01-04
* move SkTDict and SkTSearch into privateGravatar reed2016-01-03
* make GrRect.h privateGravatar reed2015-12-26