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* Augmenting SkDeferredCanvas notification interface to signal flushes and memo...Gravatar junov@chromium.org2012-08-14
* Added GrTextureStripAtlas object.Gravatar rileya@google.com2012-08-13
* Updated gpu.gyp to move GrCacheID.h from src\gpu to include\gpuGravatar robertphillips@google.com2012-08-13
* Effects Bug FixGravatar chudy@google.com2012-08-13
* Add a zoom filter to Skia. This will be used on ChromeOS to implement the scr...Gravatar bsalomon@google.com2012-08-13
* arm: dynamic NEON support for SkBitmapProcState functions.Gravatar digit@google.com2012-08-13
* move texteffects from Sample to gmGravatar mike@reedtribe.org2012-08-13
* privatize SkBuffer.hGravatar mike@reedtribe.org2012-08-13
* privatize SkRefDict.hGravatar mike@reedtribe.org2012-08-12
* privatize SkGlyph.hGravatar mike@reedtribe.org2012-08-12
* privatize SkPtrRecorder.hGravatar mike@reedtribe.org2012-08-12
* Enable 32/64-bit gyp switch on LinuxGravatar borenet@google.com2012-08-09
* privatize SkBlitter.hGravatar reed@google.com2012-08-09
* privatize SkScan.hGravatar reed@google.com2012-08-09
* remove SkShape (unused)Gravatar reed@google.com2012-08-09
* Set bench/gm/tests as explicit dependencies of SkiaAndroidApp (trunk)Gravatar borenet@google.com2012-08-09
* privatize SkEdgeClipper.hGravatar mike@reedtribe.org2012-08-09
* removed SkPerspIter.hGravatar mike@reedtribe.org2012-08-09
* Fix the Android build.Gravatar digit@google.com2012-08-08
* arm: dynamic NEON support for SkBlitRow_opts_arm.cppGravatar digit@google.com2012-08-08
* Make SkGPipe use SkBitmapHeap.Gravatar scroggo@google.com2012-08-08
* split out src file names into core.gypi, with an eye towards sharing thatGravatar reed@google.com2012-08-08
* Refactored cacheID in preparation for clip mask caching changesGravatar robertphillips@google.com2012-08-08
* Privatize SkAutoKern.hGravatar reed@google.com2012-08-07
* Refactor Bitmap Storage for SkPicture using SkPipe's design.Gravatar djsollen@google.com2012-08-07
* Refactoring into a public facing facing SkDebugger class first pass.Gravatar chudy@google.com2012-08-07
* Update SkFlattenable buffers to be more modular.Gravatar djsollen@google.com2012-08-07
* add gm for very large bitmaps (>32K >64K)Gravatar reed@google.com2012-08-07
* revert gpu-less mac sample app, remove busted sample (that has equivalent gm)Gravatar bsalomon@google.com2012-08-03
* Moved the ownership of the current clip and current matrix into the debug can...Gravatar chudy@google.com2012-08-03
* Registry-based unit test for custom effectsGravatar bsalomon@google.com2012-08-03
* Move GL programs unit test code to tests project.Gravatar bsalomon@google.com2012-08-02
* Create GPU-less build of Skia.Gravatar bsalomon@google.com2012-08-02
* Removed GrClip & related classesGravatar robertphillips@google.com2012-08-01
* Pipe factory names independently from the flattenables using them.Gravatar scroggo@google.com2012-08-01
* Merged bench_pictures and render_pictures rendering methods.Gravatar keyar@chromium.org2012-08-01
* arm: Move SkUtilsArm.h from include/core to src/coreGravatar digit@google.com2012-08-01
* arm: dynamic NEON support for SkBitmapProcState matrix operations.Gravatar digit@google.com2012-08-01
* Optimized hit testing feature, refactored into seperate function from canvas ...Gravatar chudy@google.com2012-07-31
* remove '../gm/image.cpp',Gravatar reed@google.com2012-07-31
* fix LayerDrawLooper to record its fFlagsMaskGravatar reed@google.com2012-07-31
* Gamma correcting masks.Gravatar bungeman@google.com2012-07-30
* Share code in various SkGPipeCanvas::drawBitmap_ calls.Gravatar scroggo@google.com2012-07-30
* In SkGPipe, only serialize SkTypefaces in cross process mode.Gravatar scroggo@google.com2012-07-27
* Move GPU gradients into src/effects/gradients.Gravatar rileya@google.com2012-07-27
* Split SkGradientShader into separate files for each gradient subclass.Gravatar rileya@google.com2012-07-26
* Remove texture/mask setters on GrPaintGravatar bsalomon@google.com2012-07-26
* GL Widget AlphaGravatar chudy@google.com2012-07-26
* Changed to a class based method in passing around the rendering method for re...Gravatar keyar@chromium.org2012-07-26
* Add GL uniform managerGravatar bsalomon@google.com2012-07-25