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* Create an SkCodecImageGeneratorGravatar msarett2016-01-14
* Add skeleton for kilobench experimentsGravatar joshualitt2016-01-14
* remove unused SkBitmapFilter::AllocateGravatar reed2016-01-14
* Beginning of support for texture rectangles.Gravatar bsalomon2016-01-14
* some fuzz hackingGravatar mtklein2016-01-14
* Simplify path allocation, clean up resources correctlyGravatar kkinnunen2016-01-13
* Add new fuzz binary.Gravatar mtklein2016-01-13
* reorg global initialization, separating core from optionalGravatar reed2016-01-13
* Delete SkRectShaderImageFilterGravatar ajuma2016-01-12
* Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPix...Gravatar bsalomon2016-01-12
* Use SkOpts routines in SkSwizzlerGravatar msarett2016-01-12
* remove external header for SkModeColorFilterGravatar reed2016-01-11
* Implement an SkPaint-based image filterGravatar ajuma2016-01-08
* Create stub GrAuditTrail classGravatar joshualitt2016-01-08
* remove SkGPipeGravatar reed2016-01-08
* add SkShader::newWithColorFilterGravatar reed2016-01-07
* Broke GrTessellatingPathRenderer's tessellator out into a separate file.Gravatar ethannicholas2016-01-07
* Rename SkGifCodec, SkIcoCodec, SkWbmpCodecGravatar msarett2016-01-07
* Revert of Broke GrTessellatingPathRenderer's tessellator out into a separate ...Gravatar caryclark2016-01-07
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-06
* Broke GrTessellatingPathRenderer's tessellator out into a separate file.Gravatar ethannicholas2016-01-06
* Fix DM tests in the Android FrameworkGravatar djsollen2016-01-06
* Create debug only SkSingleOwnerGravatar joshualitt2016-01-06
* Start using <type_traits> and <utility> (C++11).Gravatar bungeman2016-01-05
* Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 ...Gravatar jcgregorio2016-01-05
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-05
* remove 565 effects shadersGravatar caryclark2016-01-04
* move SkDither.h to private, remove unused shadeSpan16Gravatar reed2016-01-04
* move SkTDict and SkTSearch into privateGravatar reed2016-01-03
* make GrRect.h privateGravatar reed2015-12-26
* remove unused SkCubicIntervalGravatar reed2015-12-23
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-23
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar rmistry2015-12-22
* move SkParsePaint.h into viewsGravatar reed2015-12-22
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-21
* remove unused SkCullPointsGravatar reed2015-12-21
* Enable NVPR with command bufferGravatar kkinnunen2015-12-21
* Move SkAndroidSDKCanvas to tools and ensure that it is built on all Android b...Gravatar djsollen2015-12-18
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar joshualitt2015-12-18
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-18
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar reed2015-12-14
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-14
* Move all text stuff to its own folderGravatar joshualitt2015-12-11
* Remove flag needed by outdated libpngGravatar msarett2015-12-10
* Create GrTextUtilsGravatar joshualitt2015-12-10
* Move DistanceAdjustTable to its own fileGravatar joshualitt2015-12-10
* Make skia_sanitizer work on Macs too.Gravatar mtklein2015-12-09
* Fix problem with flag unknown to clang. This negates an earlier -Werror causi...Gravatar herb2015-12-09
* Boost GrGLConicEffect's variables to all high precisionGravatar robertphillips2015-12-09
* Revert of Boost GrGLConicEffect's variables to all high precision (patchset #...Gravatar robertphillips2015-12-09