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* re-land of switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-21
* Revert "fixed iOS build failure"Gravatar Greg Daniel2016-11-20
* fixed iOS build failureGravatar Ethan Nicholas2016-11-18
* Fix iOS builders.Gravatar Mike Klein2016-11-14
* Stale visualize_color_gamut.cpp reference in tools.gypGravatar Florin Malita2016-11-14
* re-re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "re-land of skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Delete qcmsGravatar Matt Sarett2016-11-01
* Add missing sk_tool_utils flags_common dependencyGravatar fmalita2016-10-31
* Various fixes in VulkanWindowContextGravatar Greg Daniel2016-10-28
* Remove SkMovie and giflibGravatar scroggo2016-10-27
* opts.gypi -> opts.gniGravatar Mike Klein2016-10-26
* gpu.gypi -> gpu.gniGravatar Mike Klein2016-10-26
* gypi -> gni: core, effects, android framework definesGravatar Mike Klein2016-10-26
* Split SkSL and utils apart again into .gni files.Gravatar Mike Klein2016-10-26
* Remove pdf.gni from source lists. Android translator barfs.Gravatar Mike Klein2016-10-26
* Start inverting GN reading .gypis to GYP reading .gnis.Gravatar Mike Klein2016-10-26
* Create GrTextureOpList to support deferred copy batches for texturesGravatar Brian Osman2016-10-26
* Revert of Generate Signed Distance Field directly from vector path (patchset ...Gravatar bsalomon2016-10-26
* Add GrOpList and rename GrDrawTarget to GrRenderTargetOpListGravatar Robert Phillips2016-10-26
* remove discardablepixelrefGravatar Mike Reed2016-10-25
* Generate Signed Distance Field directly from vector pathGravatar joel.liang2016-10-25
* Rename GIFImageReader to SkGifImageReaderGravatar scroggo2016-10-24
* Add gif sources to public.bzl.Gravatar Ben Wagner2016-10-24
* SkShader* refAs... to sk_sp<SkShader> makeAs...Gravatar Ben Wagner2016-10-24
* Add support for multiple frames in SkCodecGravatar scroggo2016-10-24
* Rename all color space factories from New* to Make*Gravatar Brian Osman2016-10-24
* Remove SkRRectsGaussianEdgeShaderGravatar Robert Phillips2016-10-21
* remove unneeded legacy flagsGravatar Mike Reed2016-10-20
* Add SkRRectsGaussianEdgeMaskFilterGravatar Robert Phillips2016-10-20
* Revert "Revert "remove unneeded flags for android""Gravatar reed2016-10-19
* Revert of Generate Signed Distance Field directly from vector path (patchset ...Gravatar benjaminwagner2016-10-19
* Generate Signed Distance Field directly from vector pathGravatar joel.liang2016-10-19
* Revert "remove unneeded flags for android"Gravatar Greg Daniel2016-10-18
* remove unneeded flags for androidGravatar Mike Reed2016-10-18
* Viewer builds (for Windows) with GNGravatar Brian Osman2016-10-18
* Refactored SkColorSpace and added in a Lab PCS GMGravatar raftias2016-10-18
* break ambiguous angle sorting loopGravatar caryclark2016-10-18
* Re-enable overdraw mode in debugger.Gravatar Ben Wagner2016-10-17
* Move skdiff tool and add to gn build.Gravatar bungeman2016-10-14
* Add support for Atrace and hook into SkEventTracer framework.Gravatar Greg Daniel2016-10-14
* added basic dataflow analysis to skslcGravatar ethannicholas2016-10-13
* remove SkErrorGravatar Mike Klein2016-10-13
* Removed makeLinearGamma() from the public API for SkColorSpaceGravatar raftias2016-10-13
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-12
* Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://c...Gravatar jvanverth2016-10-11
* Turned on SkSL->GLSL compilerGravatar ethannicholas2016-10-11