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gyp
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Author
Age
*
Add shader-based GaussianEdgeShader for reveal case
robertphillips
2016-09-12
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change SkStreams to work with sk_sp<SkData> instead of SkData*
reed
2016-09-12
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Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
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Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://co...
ethannicholas
2016-09-12
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Turned on SkSL->GLSL compiler
ethannicholas
2016-09-12
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Added in Radial Shadows
vjiaoblack
2016-09-09
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Merge GrGLSLProgramDesc into GrProgramDesc
egdaniel
2016-09-07
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Move uils and sksl to a common sources GYP file.
brettw
2016-09-06
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Improve usage of window rectangles
csmartdalton
2016-09-06
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Update Windows build to use VULKAN_SDK rather than VK_SDK_PATH
bsalomon
2016-09-06
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Revert of Improve usage of window rectangles (patchset #9 id:160001 of https:...
caryclark
2016-09-06
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Revert of Move uils and sksl to a common sources GYP file. (patchset #1 id:1 ...
caryclark
2016-09-06
*
Move uils and sksl to a common sources GYP file.
brettw
2016-09-02
*
Improve usage of window rectangles
csmartdalton
2016-09-02
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Move Skia GN sources to a separate .gni file.
brettw
2016-09-01
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Build LSAN suppressions into the test binaries.
mtklein
2016-09-01
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Detect TSAN instead of relying on #ifdef THREAD_SANITIZER.
mtklein
2016-08-30
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GN: add sksl
mtklein
2016-08-30
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cleanup dead nanomsg and build_overrides
mtklein
2016-08-27
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Fix angle build on Ubuntu
brianosman
2016-08-26
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Expat target exports includes instead of FreeType.
bungeman
2016-08-26
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Update ANGLE to latest as of August 25, 2016
brianosman
2016-08-26
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GPU implementation of drawRegion()
msarett
2016-08-25
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SkPDF: Stop `#include PREPROCESSOR_DEFINE` pattern
halcanary
2016-08-25
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Reland: Experimental parsing expression grammar (PEG) template library
fmalita
2016-08-25
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Made shadows blurry (thru implementing variance mapping)
vjiaoblack
2016-08-25
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Revert of Experimental parsing expression grammar (PEG) template library (pat...
fmalita
2016-08-25
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Experimental parsing expression grammar (PEG) template library
fmalita
2016-08-24
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gyp/sfntly: set SK_SFNTLY_SUBSETTER uniformly
halcanary
2016-08-24
*
Make GrTextureStripAtlas flush pending IO on newly acquired texture
ajuma
2016-08-24
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Assume all TURBO_HAS_* are true.
mtklein
2016-08-23
*
Moving SkBlurImageFilter into core
vjiaoblack
2016-08-23
*
Revert of Moving SkBlurImageFilter into core (patchset #9 id:160001 of https:...
bungeman
2016-08-23
*
Moving SkBlurImageFilter into core
vjiaoblack
2016-08-23
*
Revert of Moving SkBlurImageFilter into core (patchset #8 id:140001 of https:...
vjiaoblack
2016-08-22
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Moving SkBlurImageFilter into core
vjiaoblack
2016-08-22
*
Revert of Moving SkBlurImageFilter into core (patchset #8 id:140001 of https:...
vjiaoblack
2016-08-22
*
Moving SkBlurImageFilter into core
vjiaoblack
2016-08-22
*
Revert of Moving SkBlurImageFilter into core (patchset #6 id:100001 of https:...
mtklein
2016-08-22
*
Use ARMv8 CRC32 instructions for SkOpts::hash().
mtklein
2016-08-22
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Moving SkBlurImageFilter into core
vjiaoblack
2016-08-22
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src/utils/SkBitSet: simplify
halcanary
2016-08-19
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Move GrFixedClip into src directory
csmartdalton
2016-08-19
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Step 1 of opts_crc32 rollout.
mtklein
2016-08-19
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Interactive Bevel Sample App
dvonbeck
2016-08-18
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Add executable bit and shebang to python files
anmittal
2016-08-18
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Implement difference clip rects with window rectangles
csmartdalton
2016-08-17
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[SVGDom] Add <line> support
fmalita
2016-08-17
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Add alternative ambient shadow method to Android shadow sample
jvanverth
2016-08-17
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SkPDF: pull out SkPDFMakeCIDGlyphWidthsArray.cpp
halcanary
2016-08-17
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