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* change SkStreams to work with sk_sp<SkData> instead of SkData*Gravatar reed2016-09-12
* add legacy flagGravatar reed2016-08-11
* Remove SK_SUPPORT_LEGACY_DATA_FACTORIES.Gravatar bungeman2016-08-08
* Move off SK_SUPPORT_LEGACY_DATA_FACTORIES.Gravatar bungeman2016-08-02
* Disable GPU dithering in Android framework buildsGravatar bsalomon2016-06-30
* Move SkTypeface to sk_sp.Gravatar bungeman2016-05-12
* Revert of Move SkTypeface to sk_sp. (patchset #5 id:80001 of https://coderevi...Gravatar scroggo2016-05-12
* Move SkTypeface to sk_sp.Gravatar bungeman2016-05-11
* exernalize imagefactory guardGravatar reed2016-04-15
* switch maskfilters to sk_spGravatar reed2016-04-04
* switch xfermodes over to sk_spGravatar reed2016-03-29
* Relocate SK_SUPPORT_LEGACY_PICTURE_PTRGravatar fmalita2016-03-24
* switch surface to sk_spGravatar reed2016-03-23
* Reland of [2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of htt...Gravatar reed2016-03-22
* Revert of Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 ...Gravatar reed2016-03-22
* Revert[2] of "switch colorfilters to sk_sp (patchset #11 id:200001 of https:/...Gravatar reed2016-03-22
* Revert of switch colorfilters to sk_sp (patchset #11 id:200001 of https://cod...Gravatar reed2016-03-22
* switch colorfilters to sk_spGravatar reed2016-03-22
* guard rasterizer and drawlooper settersGravatar reed2016-03-21
* Reland of "switch patheffects over to sk_sp (patchset #5 id:80001 of https://...Gravatar reed2016-03-18
* Revert of switch patheffects over to sk_sp (patchset #5 id:80001 of https://c...Gravatar reed2016-03-18
* switch patheffects over to sk_spGravatar reed2016-03-18
* Reland of "Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of http...Gravatar reed2016-03-14
* Revert of Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of https...Gravatar reed2016-03-14
* Finish conversion to sk_sp<SkShader>Gravatar reed2016-03-14
* SK_SUPPORT_LEGACY_DRAWFLTER typoGravatar fmalita2016-01-25
* Hide SkCanvas::{set,get}DrawFilterGravatar fmalita2016-01-21
* Fix DM tests in the Android FrameworkGravatar djsollen2016-01-06
* Remove staging for SkImageDecoder::PeekerGravatar scroggo2015-12-08
* Add SkPngChunkReader.Gravatar scroggo2015-11-23
* Revert of Add SkPngChunkReader. (patchset #9 id:160001 of https://codereview....Gravatar scroggo2015-11-23
* Add SkPngChunkReader.Gravatar scroggo2015-11-23
* Use a struct for client GL texture handlesGravatar bsalomon2015-11-10
* Comments Style: s/skbug.com/bug.skia.org/Gravatar halcanary2015-11-07
* Remove SK_SUPPORT_LEGACY_GRADIENT_DITHERING from Skia properGravatar fmalita2015-10-12
* Revert[2] of "switch to isABitmap, deprecate SK_SUPPORT_LEGACY_SHADERBITMAPTYPE"Gravatar reed2015-09-08
* change asABitmap to isABitmap on shaderGravatar reed2015-08-19
* remove guard for SrcPtr in drawBitmapRect for androidGravatar reed2015-08-06
* flag to use const& instead of const* for src-rectGravatar reed2015-08-06
* remove getdevice guard for androidGravatar reed2015-08-03
* remove now-dead flagsGravatar reed2015-08-01
* remove drawimagerect flags, as skia no longer respects themGravatar reed2015-07-31
* Revert[2] of guard to remove DrawBitmapRectFlagsGravatar reed2015-07-17
* Revert of guard to remove DrawBitmapRectFlags (patchset #1 id:1 of https://co...Gravatar scroggo2015-07-17
* guard to remove DrawBitmapRectFlagsGravatar reed2015-07-16
* Let Android use old version of onDrawBitmapRect.Gravatar scroggo2015-07-14
* remove SkData proc guardGravatar reed2015-06-18
* add guard for SkData proc changeGravatar reed2015-06-17
* add assert that the lock-count on pixelref is balancedGravatar reed2015-05-21
* opt into SkScalarDiv until we can fix android call-sitesGravatar reed2015-05-12