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path: root/gyp/gpu.gyp
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* Remove GrGpuGLFixed subclass and ES1 supportGravatar bsalomon@google.com2011-11-14
* Add support for GL_ARB_texture_swizzleGravatar bsalomon@google.com2011-11-07
* Adding support to trunk for building Skia using the Android NDK.Gravatar djsollen@google.com2011-11-03
* Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (bac...Gravatar bsalomon@google.com2011-10-27
* Extract GrDrawTarget::DrState into independent GrDrawState struct.Gravatar tomhudson@google.com2011-10-27
* Move a bunch of headers from include/gpu to src/gpu. Delete some unused files.Gravatar bsalomon@google.com2011-10-20
* Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext,...Gravatar bsalomon@google.com2011-10-19
* move utils/SkEGLContext to gpu/SkGLContext, some gpu.gyp cleanup, set eol sty...Gravatar bsalomon@google.com2011-10-13
* Move gpu/include/* to include/gpu and gpu/src/* to src/gpuGravatar bsalomon@google.com2011-10-12
* Remove nonexistant header from gyp fileGravatar bsalomon@google.com2011-10-04
* Resubmit 2289 with fix for glsl versionGravatar bsalomon@google.com2011-09-20
* Revert 2289. GLSL version detection not robust enough. May think we don't hav...Gravatar bsalomon@google.com2011-09-20
* [GPU] Use new Var type for inputs/outputs of FS and VSGravatar bsalomon@google.com2011-09-20
* GrTArray->SkTArray & docsGravatar bsalomon@google.com2011-09-14
* Remove unneeded #defineGravatar bsalomon@google.com2011-09-02
* Fix file name in gyp (wasn't caught b/c of windows case insensitivity)Gravatar bsalomon@google.com2011-08-30
* Add GrAAHairLinePathRendererGravatar bsalomon@google.com2011-08-30
* Use a prioritized list of path renderers in Gr.Gravatar bsalomon@google.com2011-08-19
* Make GrGLInterface a per-GrContext refcounted object rather than a globalGravatar bsalomon@google.com2011-08-19
* Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to sr...Gravatar bsalomon@google.com2011-08-17
* Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers"Gravatar vandebo@chromium.org2011-08-16
* Make GrDrawTarget.h and GrPathRenderer.h be private headersGravatar bsalomon@google.com2011-08-16
* Remove GrContext::drawCustomVerticesGravatar bsalomon@google.com2011-08-16
* Move some gpu headers out of the public include dirGravatar bsalomon@google.com2011-08-16
* Use a single stencil buffer for a given width,height,samplecountGravatar bsalomon@google.com2011-08-08
* Add GrStencilBuffer as a separate resource type from render targetGravatar bsalomon@google.com2011-08-03
* Revert r2026 due to bot failuresGravatar bsalomon@google.com2011-08-02
* Create a separate GrStencilBuffer class apart from GrRenderTarget.Gravatar bsalomon@google.com2011-08-02
* cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its...Gravatar bsalomon@google.com2011-07-29
* move render target decls / defs to their own headers / srcsGravatar bsalomon@google.com2011-07-29
* Move GL headers out of public include dirGravatar bsalomon@google.com2011-07-29
* Make GrTextureCache into a generic GrResource cache. Also some GrContext text...Gravatar bsalomon@google.com2011-07-26
* Create new 'skia_os' variable to replace use of 'OS' in most places.Gravatar epoger@google.com2011-07-01
* combine target_defaults.gypi into common.gypiGravatar epoger@google.com2011-07-01
* Remove GrAuto*Malloc, replace with SkAuto*MallocGravatar bsalomon@google.com2011-06-30
* Remove redundant GrTouchGesture. Switch its only user to SkTouchGesture.Gravatar Scroggo2011-06-17
* split skia.gyp into separate gypfile for each source dirGravatar epoger@google.com2011-05-31