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* PDF: add support for named destinations.Gravatar epoger@google.com2013-03-08
* Revert r8000 due to failures on some buildbotsGravatar epoger@google.com2013-03-06
* PDF: add support for named destinations Gravatar epoger@google.com2013-03-06
* gm self-test: use a pathologically simple test case instead of dashing2Gravatar commit-bot@chromium.org2013-03-01
* add new gms for shallow_gradient, in preparation for improving their qualityGravatar reed@google.com2013-02-04
* (Relanding r7275 with assert fix, plus fixes from r7276, r7280, r7283.)Gravatar senorblanco@chromium.org2013-01-18
* Reverting chain of SkBicubicImageFilter changes (7275, 7276, 7280 & 7283)Gravatar robertphillips@google.com2013-01-18
* Implement a bicubic resampling image filter, with raster and GPU backends.Gravatar senorblanco@chromium.org2013-01-18
* add gm for comparing drawSprite and drawBitmapGravatar reed@google.com2013-01-16
* Implementation of the displacement effect (both CPU and GPU)Gravatar sugoi@google.com2013-01-15
* Add RRect GMGravatar robertphillips@google.com2012-12-17
* add gm for rrect, and rrect.inset/outsetGravatar mike@reedtribe.org2012-12-17
* add gm/pathinterior.cpp in advance of cary's path apiGravatar reed@google.com2012-12-04
* Create a factory to decode an SkBitmap from an SkData.Gravatar scroggo@google.com2012-11-29
* add specialty strokeRect() to SkStroke, which can return much cleaner resultsGravatar reed@google.com2012-11-20
* add gm for srcmode (and clearmode) in prep for optimization workGravatar reed@google.com2012-11-15
* add blurrect gmGravatar reed@google.com2012-11-02
* add test for bug in line drawing. fix is pending a way to handle all of theGravatar reed@google.com2012-10-30
* Add a GM that tests xfermode-based color filters.Gravatar bsalomon@google.com2012-10-19
* Add new GM, shadertext3. It would have revealed a bug in the GPU draw-large-t...Gravatar bsalomon@google.com2012-10-12
* When two or more color matrix image filters are connected together, and the n...Gravatar senorblanco@chromium.org2012-10-12
* Add a new GM: shadertext2.Gravatar bsalomon@google.com2012-10-10
* revert 5794Gravatar reed@google.com2012-10-03
* add test for rotated saveLayer, to see that we clip against the specified boundsGravatar reed@google.com2012-10-03
* revert 5681Gravatar mike@reedtribe.org2012-09-26
* remove SampleXfermodes.cpp (obsolete, as we have it as a GM)Gravatar mike@reedtribe.org2012-09-26
* Implements a matrix convolution filter (raster path only). The filtering loopGravatar senorblanco@chromium.org2012-09-18
* re-re-land 5578Gravatar reed@google.com2012-09-18
* revert 5580Gravatar reed@google.com2012-09-18
* re-land 5578 w/ pipe fixGravatar reed@google.com2012-09-18
* revert 5578 -- broke pipeGravatar reed@google.com2012-09-18
* Change drawBitmapRect to take a float-src-rect instead of integer-src-rect. ThisGravatar reed@google.com2012-09-18
* Add gm to test SkRegion/clipPath bug.Gravatar rileya@google.com2012-09-14
* rm temp slidesGravatar reed@google.com2012-09-11
* add techtalk slide for now (can remove it tomorrow)Gravatar reed@google.com2012-09-10
* Add caching of the snapshot image form a surfaceGravatar reed@google.com2012-08-28
* Implements the non-Porter-Duff compositing modes required for SVG's feBlendGravatar senorblanco@chromium.org2012-08-22
* Implements a new class, SkSingleInputImageFilter, to handle DAG connectivityGravatar senorblanco@chromium.org2012-08-20
* Add a zoom filter to Skia. This will be used on ChromeOS to implement the scr...Gravatar bsalomon@google.com2012-08-13
* move texteffects from Sample to gmGravatar mike@reedtribe.org2012-08-13
* remove SkShape (unused)Gravatar reed@google.com2012-08-09
* add gm for very large bitmaps (>32K >64K)Gravatar reed@google.com2012-08-07
* remove '../gm/image.cpp',Gravatar reed@google.com2012-07-31
* fix LayerDrawLooper to record its fFlagsMaskGravatar reed@google.com2012-07-31
* Share code in various SkGPipeCanvas::drawBitmap_ calls.Gravatar scroggo@google.com2012-07-30
* In SkGPipe, only serialize SkTypefaces in cross process mode.Gravatar scroggo@google.com2012-07-27
* add SkPaint::getPosTextPath(), with gm to test itGravatar reed@google.com2012-07-20
* don't add circles on chopped cubicsGravatar reed@google.com2012-07-13
* add gm for hittesting pathsGravatar mike@reedtribe.org2012-07-03
* Properly handle extracted bitmaps in cross process/shared addr space SkGPipe.Gravatar scroggo@google.com2012-07-02