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* Move SkPackBits to src/effects.Gravatar bungeman2016-02-23
* Move SkUtils.h to src/core.Gravatar bungeman2016-02-23
* lots of sRGB and F16 blitsGravatar reed2016-02-22
* Update SkImageFilter's cache to handle SkSpecialImages and add unit testGravatar robertphillips2016-02-19
* Move SkTInternalLList.h to src/core.Gravatar bungeman2016-02-18
* Move SkTDStack.h to src/animator.Gravatar bungeman2016-02-18
* Move SkTDArray to private.Gravatar bungeman2016-02-18
* Move SkTArray to include/private.Gravatar bungeman2016-02-17
* Simplified linear pipeline.Gravatar herb2016-02-17
* starter kit for colorspacesGravatar reed2016-02-15
* make SkComposeShader.h privateGravatar reed2016-02-15
* start experimenting with 64bit frame-buffersGravatar reed2016-02-09
* Add SkSpecialImage & SkSpecialSurface classesGravatar robertphillips2016-02-04
* Move SkColorMatrixFilter implementation to core.Gravatar bsalomon2016-02-01
* float components in xfermodesGravatar reed2016-01-30
* starter procs for blending with pm4fGravatar reed2016-01-29
* kill SkValueGravatar mtklein2016-01-27
* Revert of skstd -> std for unique_ptr (patchset #24 id:460001 of https://code...Gravatar mtklein2016-01-24
* skstd -> std for unique_ptrGravatar mtklein2016-01-24
* SkValue: implementation, unit testGravatar halcanary2016-01-20
* Revert of Create an SkCodecImageGenerator (patchset #10 id:260001 of https://...Gravatar msarett2016-01-14
* Create an SkCodecImageGeneratorGravatar msarett2016-01-14
* remove unused SkBitmapFilter::AllocateGravatar reed2016-01-14
* reorg global initialization, separating core from optionalGravatar reed2016-01-13
* remove external header for SkModeColorFilterGravatar reed2016-01-11
* remove SkGPipeGravatar reed2016-01-08
* add SkShader::newWithColorFilterGravatar reed2016-01-07
* Start using <type_traits> and <utility> (C++11).Gravatar bungeman2016-01-05
* move SkDither.h to private, remove unused shadeSpan16Gravatar reed2016-01-04
* move SkTDict and SkTSearch into privateGravatar reed2016-01-03
* Revert of skstd -> std for unique_ptr (patchset #17 id:320001 of https://code...Gravatar mtklein2015-12-02
* skstd -> std for unique_ptrGravatar mtklein2015-12-02
* Revert of skstd -> std for unique_ptr (patchset #16 id:300001 of https://code...Gravatar mtklein2015-11-30
* skstd -> std for unique_ptrGravatar mtklein2015-11-30
* Revert of skstd -> std for unique_ptr (patchset #16 id:300001 of https://code...Gravatar mtklein2015-11-23
* skstd -> std for unique_ptrGravatar mtklein2015-11-23
* Revert of skstd -> std for unique_ptr (patchset #9 id:160001 of https://coder...Gravatar mtklein2015-11-16
* skstd -> std for unique_ptrGravatar mtklein2015-11-16
* Replace SkFunction with std::functionGravatar mtklein2015-11-12
* Extract glyph find and position code in preparation to use it in XPS and GPU ...Gravatar herb2015-11-09
* Move SkChecksum::Murmur3 out of the header.Gravatar mtklein2015-10-21
* Add SkTTopoSortGravatar robertphillips2015-10-19
* SkRemoteGravatar mtklein2015-10-16
* Implement SkLocalMatrixImageFilter.Gravatar senorblanco2015-10-14
* Remove image usage type enum. Use GrTextureParams instead.Gravatar bsalomon2015-10-12
* Remove duplicate .cpp which should have been a .hGravatar herb2015-10-06
* Add more .h files to the .gypiGravatar herb2015-10-05
* Add some of my favorite headers to gyp.Gravatar herb2015-09-30
* Revert[4] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-30
* Unify ThreadID.Gravatar herb2015-09-29