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Commit message (
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Author
Age
*
Fix crash in GrStencilBuffer when it tries to unlock itself but has lost its ...
bsalomon@google.com
2011-08-09
*
Increase default cache size
bsalomon@google.com
2011-08-09
*
Fix some ref leaks
bsalomon@google.com
2011-08-09
*
Remove unnecessary header include.
bsalomon@google.com
2011-08-09
*
Fix sb/rt size computation
bsalomon@google.com
2011-08-09
*
fix bug in r2077
bsalomon@google.com
2011-08-09
*
Suppress uninit warning.
bsalomon@google.com
2011-08-09
*
Use a single stencil buffer for a given width,height,samplecount
bsalomon@google.com
2011-08-08
*
Make RT & TEX base classes aware of NPOT/min-RT bloated size
bsalomon@google.com
2011-08-08
*
Fail draws when can't get geom into vb/ib.
bsalomon@google.com
2011-08-05
*
Fail path rendering gracefully when vb/ib space alloc fails
bsalomon@google.com
2011-08-05
*
Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use ste...
bsalomon@google.com
2011-08-05
*
Fix dumb copy/paste error
bsalomon@google.com
2011-08-05
*
Handle recursive call into GrResourceCache::purgeAsNeeded
bsalomon@google.com
2011-08-05
*
Add GrStencilBuffer as a separate resource type from render target
bsalomon@google.com
2011-08-03
*
Add glReadBuffer to GrGLInterface.
bsalomon@google.com
2011-08-03
*
Add glDrawBuffer(s) to GrGLInterface
bsalomon@google.com
2011-08-02
*
Correct check against GR_USE_PLATFORM_CREATE_SAMPLE_COUNT
bsalomon@google.com
2011-08-02
*
Revert r2026 due to bot failures
bsalomon@google.com
2011-08-02
*
Create a separate GrStencilBuffer class apart from GrRenderTarget.
bsalomon@google.com
2011-08-02
*
iOS SampleApp menu related changes
yangsu@google.com
2011-08-02
*
Fix comment alignment
bsalomon@google.com
2011-08-01
*
Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits()
bsalomon@google.com
2011-08-01
*
Split texture upload out from onCreateTexture
bsalomon@google.com
2011-08-01
*
cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its...
bsalomon@google.com
2011-07-29
*
move render target decls / defs to their own headers / srcs
bsalomon@google.com
2011-07-29
*
More variable initializations and curly braces to avoid Linux compiler
tomhudson@google.com
2011-07-29
*
Move GL headers out of public include dir
bsalomon@google.com
2011-07-29
*
Automatic update of all copyright notices to reflect new license terms.
epoger@google.com
2011-07-28
*
Make GrTextureCache into a generic GrResource cache. Also some GrContext text...
bsalomon@google.com
2011-07-26
*
Reapply r1951.
bsalomon@google.com
2011-07-26
*
Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel...
vandebo@chromium.org
2011-07-26
*
Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config
bsalomon@google.com
2011-07-25
*
Improve GPU blur performance by clearing only when necessary. This gives a
senorblanco@chromium.org
2011-07-22
*
Revert r1937 while I try to figure out the GM failures.
senorblanco@chromium.org
2011-07-21
*
Improve GPU blur speed by clearing only when necessary. This gives a
senorblanco@chromium.org
2011-07-21
*
Instead of turning clipping off during AA, clip to the offscreen tile when
tomhudson@google.com
2011-07-19
*
Use texture cache for writePixels temp
bsalomon@google.com
2011-07-18
*
flip Y in uploads to bottom-up textures (and add gm test)
bsalomon@google.com
2011-07-18
*
convolve GrRefCnt and SkRefCnt
reed@google.com
2011-07-15
*
Undo accidental commit of GrContext.cpp in r1860.
bsalomon@google.com
2011-07-14
*
Make CPU->GPU blur path use texture cache
bsalomon@google.com
2011-07-14
*
Remove some cruft from SampleApp.cpp
bsalomon@google.com
2011-07-14
*
Updated SkUIView to use the current code, added a default gl interface for ios
yangsu@google.com
2011-07-13
*
Remove unused SkGpuDevice functions, add GrRenderTarget handle getters
bsalomon@google.com
2011-07-13
*
GPU-based blur cleanup. Clean up some issues raised in code review:
senorblanco@chromium.org
2011-07-12
*
GPU-based Gaussian blur.
senorblanco@chromium.org
2011-07-08
*
Fix div by zero in GPU degenerate radials (and add sample and gm baselines)
bsalomon@google.com
2011-07-07
*
Remove nested scope resolutions in GrGpuGLShaders and use enum counts for gen...
bsalomon@google.com
2011-07-06
*
Reduce gets of ext string and check validity of stencil format enums
bsalomon@google.com
2011-07-06
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