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* Fix per-vertex coverage on Macs with aligned attrib bugGravatar bsalomon@google.com2011-10-11
* Add semicolon back that was accidentally deleted in r2444Gravatar bsalomon@google.com2011-10-10
* Make a bunch of GrPrintfs be debug-onlyGravatar bsalomon@google.com2011-10-10
* When we're not using the NULL buffer data hint update with glBufferData rathe...Gravatar bsalomon@google.com2011-10-10
* Add per-vertex coverage field, use in AA rects when alpha tweak is not valid,...Gravatar bsalomon@google.com2011-10-10
* Add newlines to debug error stringsGravatar bsalomon@google.com2011-10-07
* Directly assign glBindTexture in windows gl interface rather than wglGetProcA...Gravatar bsalomon@google.com2011-10-07
* Fixup rendering of empty paths (including inverted fills)Gravatar bsalomon@google.com2011-10-05
* fix calculation and assert for grmask -> bytes-per-pixelGravatar reed@google.com2011-10-04
* Fix nitsGravatar bsalomon@google.com2011-10-03
* Fix some VS2010 warningsGravatar bsalomon@google.com2011-09-29
* Fix GLPrograms unit test, only set fExperimentalGS if driver support is Gravatar bsalomon@google.com2011-09-29
* Add licenseGravatar bsalomon@google.com2011-09-29
* Add experimental geometry shader code to gpu backendGravatar bsalomon@google.com2011-09-29
* Fix gl error debug print.Gravatar bsalomon@google.com2011-09-28
* Add GrSTAllocator subclass, hide cons in GrTAllocator that takes ptrGravatar bsalomon@google.com2011-09-28
* Turn off AA when coverage can't be handled correctly.Gravatar bsalomon@google.com2011-09-28
* Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logicGravatar bsalomon@google.com2011-09-27
* Fix override issue, rebase win hairmodes_gpu, complexclip_gpuGravatar bsalomon@google.com2011-09-26
* Add detection of when partial pixel coverage (for aa or otherwise) will cause...Gravatar bsalomon@google.com2011-09-23
* Fix signed/unsigned warning in GLCaps::printGravatar bsalomon@google.com2011-09-23
* Use GrAAHairlineRenderer for line segments only if FS derivs not availGravatar bsalomon@google.com2011-09-23
* Put caps in a struct, move up to GrDrawTargetGravatar bsalomon@google.com2011-09-22
* Change GrGLVersion from typedef GrFixed to uint32_tGravatar bsalomon@google.com2011-09-22
* Cleanup handling of GL versions, fix function namesGravatar bsalomon@google.com2011-09-22
* Fix some warningsGravatar bsalomon@google.com2011-09-21
* Use BindFragDataLocation (rather than indexed variant) for FS color output.Gravatar bsalomon@google.com2011-09-21
* Resubmit 2289 with fix for glsl versionGravatar bsalomon@google.com2011-09-20
* Revert 2289. GLSL version detection not robust enough. May think we don't hav...Gravatar bsalomon@google.com2011-09-20
* [GPU] Use new Var type for inputs/outputs of FS and VSGravatar bsalomon@google.com2011-09-20
* Include GrGLInterface.h instead of forward declaring, since we have to get NU...Gravatar bsalomon@google.com2011-09-16
* Fix forward declGravatar bsalomon@google.com2011-09-16
* Make GrGpuGL release its resources before GrGLInterface is released.Gravatar bsalomon@google.com2011-09-16
* Fix some mac compilation errors generated when building utils withinGravatar seanpaul@google.com2011-09-16
* Simplify specification of default interfaceGravatar bsalomon@google.com2011-09-16
* Fix assertions in GrResourceCache::removeAll, don't reattached invalidated re...Gravatar bsalomon@google.com2011-09-15
* Move edgeAA shader gen code to its own functionGravatar bsalomon@google.com2011-09-15
* enable OES derivatives extension in shaders that use itGravatar bsalomon@google.com2011-09-14
* Workaround crash in cmd buffer validation code when GL shaders/programs failGravatar bsalomon@google.com2011-09-14
* GrTArray->SkTArray & docsGravatar bsalomon@google.com2011-09-14
* Remove unnecessary forward decl that was causing a warning.Gravatar bsalomon@google.com2011-09-14
* Use push_back_n() in place of multiple push_back()sGravatar bsalomon@google.com2011-09-13
* Fix some issues in gpu device with perspective. Add a gm that would have caug...Gravatar bsalomon@google.com2011-09-13
* Add perspective support to the gpu aa hairline renderer.Gravatar bsalomon@google.com2011-09-12
* Add operator = to GrPaintGravatar bsalomon@google.com2011-09-12
* Fix GrContext::drawPaint with perspective, also never apply AAGravatar bsalomon@google.com2011-09-12
* [gpu] Remove getMaxStretch for perspective, use mapRadius for perspective pat...Gravatar bsalomon@google.com2011-09-09
* Improve gpu path subdiv with perspective, remove tolerance scale, fix commentGravatar bsalomon@google.com2011-09-07
* Make gpu hairline check for degenerate quad more robust Gravatar bsalomon@google.com2011-09-06
* Fix bitrot in GrGLDefaultInterface_android.cppGravatar bsalomon@google.com2011-09-06