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* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
* Batch consecutive draw rects.Gravatar bsalomon@google.com2011-02-16
* Fix param order in setVertexSourceToBuffer calls due to r786 when GR_STATIC_R...Gravatar bsalomon@google.com2011-02-14
* Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...Gravatar bsalomon@google.com2011-02-14
* Remove debugging printf that was accidentally left in 783.Gravatar bsalomon@google.com2011-02-11
* git-svn-id: http://skia.googlecode.com/svn/trunk@783 2bbb7eff-a529-9590-31e7-...Gravatar bsalomon@google.com2011-02-11
* When we create the GL context and FBO on mac for the GM test also setup the v...Gravatar bsalomon@google.com2011-02-07
* fix warning about size_t >= 0 (which must always be true)Gravatar reed@google.com2011-02-07
* Fix warnings on linux build (strict aliasing, cons init order, vars used only...Gravatar bsalomon@google.com2011-02-03
* Make aggressive shader opts an option in GrUserConfig.h. Currently just contr...Gravatar bsalomon@google.com2011-02-02
* Make enabling static rect VB configurable by user config file.Gravatar bsalomon@google.com2011-02-02
* Attempt to simplify NPOT texture caps. Also fixes case where textures would u...Gravatar bsalomon@google.com2011-02-01
* Adds ability to draw rects using a unit square vertex buffer. Useful when mat...Gravatar bsalomon@google.com2011-02-01
* initialize int var-args to placate chrome's runtime checkGravatar reed@google.com2011-01-31
* fix slow performance on desktops by uping our max-texture-dim from 512 toGravatar reed@google.com2011-01-28
* replace UINT32_MAX with portable macroGravatar reed@google.com2011-01-28
* fix warnings, including using GrTCast<> to go from &Obj -> uint32_t*Gravatar reed@google.com2011-01-26
* fixes for some warnings:Gravatar reed@google.com2011-01-25
* Add GrGpuGLShaders2 to gr_files.mkGravatar bsalomon@google.com2011-01-24
* Increase number of stages from 1 to 2Gravatar bsalomon@google.com2011-01-24
* Rev the GrContext interface. Context has draw* functions that take a new GrPa...Gravatar bsalomon@google.com2011-01-21
* In GrMatrix's setScale, setSkew, & setTranslate check whether the values pass...Gravatar bsalomon@google.com2011-01-20
* replace GR_GL(GetIntegerv with GR_GL_GetIntegerv to ensure that we zero-initGravatar reed@google.com2011-01-20
* update chrome-specific glconfig (should make versions of this for mac/win/linux)Gravatar reed@google.com2011-01-19
* Cleanup including of GL headers and provide way to include custom headers, ex...Gravatar bsalomon@google.com2011-01-19
* add compile flag GR_SKIP_2POINTRADIAL_PROGRAMS to ignore the 2point-radialGravatar reed@google.com2011-01-19
* add getter/setter for TextureCache, so that clients can make their budgetGravatar reed@google.com2011-01-18
* add GR_BUILD_CHROME for now. hopefully we can replace it with other,Gravatar reed@google.com2011-01-18
* Remove notion of default rendertarget. This doesn't map well to usage pattern...Gravatar bsalomon@google.com2011-01-18
* Fix stencil format array.Gravatar bsalomon@google.com2011-01-18
* Fix BGRA on ES Issue 109.Gravatar bsalomon@google.com2011-01-18
* Fix vertex buffer size computation when deferred text is disabled. This chang...Gravatar bsalomon@google.com2011-01-18
* Use macro to call gl.Gravatar bsalomon@google.com2011-01-13
* Remove static from template specilizations (linux build complained)Gravatar reed@google.com2011-01-13
* Towards issue #106Gravatar bsalomon@google.com2011-01-13
* Should be calculating alignment based on the vertex size.Gravatar bsalomon@google.com2011-01-12
* rename DrawState to DrState -- MS decided to #define DrawState, complicatingGravatar reed@google.com2011-01-12
* add helpers to initialize our var-int args before calling GL. Some driversGravatar reed@google.com2011-01-12
* Make SampleApp build on Win32 (still requires glew, this needs to be fixed)Gravatar bsalomon@google.com2011-01-05
* add template macro to "safely" perform casts w/o breaking strict-aliasingGravatar reed@google.com2011-01-05
* Fix bug where createTexture may bind a texture to GL without ever updating fH...Gravatar bsalomon@google.com2010-12-23
* fix build for linuxGravatar reed@google.com2010-12-23
* Stop using GrSamplerState to track the texture parameters for GL textures. It...Gravatar bsalomon@google.com2010-12-23
* Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies ...Gravatar bsalomon@google.com2010-12-23
* silence some of our startup spewGravatar reed@google.com2010-12-23
* add gpu to the default makefileGravatar reed@google.com2010-12-23
* flush inorder drawtarget (i.e. flushText) before we purge the atlas/cacheGravatar reed@google.com2010-12-22
* Force bool StageDesc to be a byte so that our memcmp equality test will work....Gravatar bsalomon@google.com2010-12-22
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22