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path: root/gpu/src/mac
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* Move gpu/include/* to include/gpu and gpu/src/* to src/gpuGravatar bsalomon@google.com2011-10-12
* Set SDK for Mac build to 10.6, ignore gyp/build, fixup gpu files to compile a...Gravatar bsalomon@google.com2011-10-12
* Use BindFragDataLocation (rather than indexed variant) for FS color output.Gravatar bsalomon@google.com2011-09-21
* Fix some mac compilation errors generated when building utils withinGravatar seanpaul@google.com2011-09-16
* Simplify specification of default interfaceGravatar bsalomon@google.com2011-09-16
* Make GrGLInterface a per-GrContext refcounted object rather than a globalGravatar bsalomon@google.com2011-08-19
* Add glReadBuffer to GrGLInterface.Gravatar bsalomon@google.com2011-08-03
* Add glDrawBuffer(s) to GrGLInterfaceGravatar bsalomon@google.com2011-08-02
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* Reapply r1951.Gravatar bsalomon@google.com2011-07-26
* Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel...Gravatar vandebo@chromium.org2011-07-26
* Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel configGravatar bsalomon@google.com2011-07-25
* Rename GrGLBug to GrGLCapability.Gravatar tomhudson@google.com2011-06-16
* Avoid checking to see if a bool is less than zero.Gravatar tomhudson@google.com2011-06-15
* FBO probing at Context startup is very expensive. This patch removes theGravatar tomhudson@google.com2011-06-14
* Add dual source blending support for proper blending with coverage.Gravatar bsalomon@google.com2011-05-20
* Add all ES2 glUniform functions to GrGLInterface. Add interface validation fo...Gravatar bsalomon@google.com2011-05-04
* Remove dependence on platform GL headers. Remove code that attempts to infer ...Gravatar bsalomon@google.com2011-04-04