| Commit message (Collapse) | Author | Age |
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per-vertex values.
Also promotes the ATTRIBUTE_MATRIX flag that was local to cpp files to the public config file.
Review URL: http://codereview.appspot.com/4434057/
git-svn-id: http://skia.googlecode.com/svn/trunk@1155 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds SkGrRenderTargetPixelRef for SkBitmaps that are backed by RTs that aren't textures.
Adds onReadPixels implementations for SkGr pixel ref types
git-svn-id: http://skia.googlecode.com/svn/trunk@1056 2bbb7eff-a529-9590-31e7-b0007b416f81
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GR_SUPPORT_GLDESKTOP family of macros.
Support for the platform is configured dynamically, by querying the
fBindingsExported member of active GrGLInterface instance.
Review: http://codereview.appspot.com/4298048/
git-svn-id: http://skia.googlecode.com/svn/trunk@960 2bbb7eff-a529-9590-31e7-b0007b416f81
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GrGLint, etc. types are introduced, and new GR_GL_XXXX constants for use at all
GL call-sites.
Review: http://codereview.appspot.com/4272061/
git-svn-id: http://skia.googlecode.com/svn/trunk@959 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: http://codereview.appspot.com/4259059/
git-svn-id: http://skia.googlecode.com/svn/trunk@914 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL http://codereview.appspot.com/4250056/
git-svn-id: http://skia.googlecode.com/svn/trunk@891 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL http://codereview.appspot.com/4167067/
git-svn-id: http://skia.googlecode.com/svn/trunk@829 2bbb7eff-a529-9590-31e7-b0007b416f81
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Remove old gl shaders class
Move texture matrix to sampler class
git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81
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both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
rietveld issue 4188049
git-svn-id: http://skia.googlecode.com/svn/trunk@786 2bbb7eff-a529-9590-31e7-b0007b416f81
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2bbb7eff-a529-9590-31e7-b0007b416f81
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controls whether color=white optimization is applied (eliminates reading color varying and modulation by color). This was already a compile time option just not exposed through user config.
git-svn-id: http://skia.googlecode.com/svn/trunk@754 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@746 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@741 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@732 2bbb7eff-a529-9590-31e7-b0007b416f81
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Move GrTextContext from stage 0 to stage 1 so it doesn't conflict with GrPaint (allow textured text)
Switch to dynamically generated shaders
git-svn-id: http://skia.googlecode.com/svn/trunk@721 2bbb7eff-a529-9590-31e7-b0007b416f81
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patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget.
git-svn-id: http://skia.googlecode.com/svn/trunk@706 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@696 2bbb7eff-a529-9590-31e7-b0007b416f81
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Adds notion of texture multiple stages but currently just uses 1.
git-svn-id: http://skia.googlecode.com/svn/trunk@694 2bbb7eff-a529-9590-31e7-b0007b416f81
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In fbo test funciton set min filter to nearest (for systems that don't support rendering to level of a texture that isn't mip map complete.)
Add a lot more sample slides to the win32 build
Fix texture red/blue color swap on windows.
git-svn-id: http://skia.googlecode.com/svn/trunk@677 2bbb7eff-a529-9590-31e7-b0007b416f81
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work. Fixes static assert failure in xcode release build.
git-svn-id: http://skia.googlecode.com/svn/trunk@650 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
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