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path: root/gpu/src/GrGpuGLShaders.h
Commit message (Expand)AuthorAge
* Make GrGLInterface a per-GrContext refcounted object rather than a globalGravatar bsalomon@google.com2011-08-19
* Make program unit test run clean and add it to tests programGravatar bsalomon@google.com2011-08-16
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* GPU-based Gaussian blur.Gravatar senorblanco@chromium.org2011-07-08
* Remove nested scope resolutions in GrGpuGLShaders and use enum counts for gen...Gravatar bsalomon@google.com2011-07-06
* Adding functionality for purgin graphics resource handlesGravatar junov@google.com2011-06-08
* Fixed color bleeding issue when drawing a sub region of a bitmap with filteri...Gravatar junov@google.com2011-05-16
* Edge antialiasing for convex shapes in GaneshGravatar senorblanco@chromium.org2011-05-12
* Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa.Gravatar bsalomon@google.com2011-05-05
* Adds a build flag for GL to never use vertex attributes that don't have per-v...Gravatar bsalomon@google.com2011-04-19
* rename XHelper members to onXGravatar bsalomon@google.com2011-04-12
* Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShadersGravatar junov@google.com2011-03-31
* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
* Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...Gravatar bsalomon@google.com2011-02-14
* Towards issue #106Gravatar bsalomon@google.com2011-01-13
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22