| Commit message (Expand) | Author | Age |
* | Cleanup handling of GL versions, fix function names | bsalomon@google.com | 2011-09-22 |
* | Make GrGpuGL release its resources before GrGLInterface is released. | bsalomon@google.com | 2011-09-16 |
* | Rename existing nonpreserving reallocs to reset, add reset to SkAutoMalloc, u... | bsalomon@google.com | 2011-09-02 |
* | Remove unneeded #define | bsalomon@google.com | 2011-09-02 |
* | Add optional per-gl-func client callback. | bsalomon@google.com | 2011-09-01 |
* | Fix GPU assumption that clipstack begins with intersect or replace. | bsalomon@google.com | 2011-08-29 |
* | Correctly determine whether HW AA lines can be used | bsalomon@google.com | 2011-08-23 |
* | Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary t... | bsalomon@google.com | 2011-08-19 |
* | Make GrGLInterface a per-GrContext refcounted object rather than a global | bsalomon@google.com | 2011-08-19 |
* | Fix some ref leaks | bsalomon@google.com | 2011-08-09 |
* | fix bug in r2077 | bsalomon@google.com | 2011-08-09 |
* | Suppress uninit warning. | bsalomon@google.com | 2011-08-09 |
* | Use a single stencil buffer for a given width,height,samplecount | bsalomon@google.com | 2011-08-08 |
* | Make RT & TEX base classes aware of NPOT/min-RT bloated size | bsalomon@google.com | 2011-08-08 |
* | Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use ste... | bsalomon@google.com | 2011-08-05 |
* | Fix dumb copy/paste error | bsalomon@google.com | 2011-08-05 |
* | Add GrStencilBuffer as a separate resource type from render target | bsalomon@google.com | 2011-08-03 |
* | Revert r2026 due to bot failures | bsalomon@google.com | 2011-08-02 |
* | Create a separate GrStencilBuffer class apart from GrRenderTarget. | bsalomon@google.com | 2011-08-02 |
* | Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits() | bsalomon@google.com | 2011-08-01 |
* | Split texture upload out from onCreateTexture | bsalomon@google.com | 2011-08-01 |
* | cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its... | bsalomon@google.com | 2011-07-29 |
* | Automatic update of all copyright notices to reflect new license terms. | epoger@google.com | 2011-07-28 |
* | Reapply r1951. | bsalomon@google.com | 2011-07-26 |
* | Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel... | vandebo@chromium.org | 2011-07-26 |
* | Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config | bsalomon@google.com | 2011-07-25 |
* | flip Y in uploads to bottom-up textures (and add gm test) | bsalomon@google.com | 2011-07-18 |
* | GPU-based Gaussian blur. | senorblanco@chromium.org | 2011-07-08 |
* | Reduce gets of ext string and check validity of stencil format enums | bsalomon@google.com | 2011-07-06 |
* | Remove GrAuto*Malloc, replace with SkAuto*Malloc | bsalomon@google.com | 2011-06-30 |
* | Refactor GrDrawTarget vertex/index api | bsalomon@google.com | 2011-06-21 |
* | Remember last successful stencil format | bsalomon@google.com | 2011-06-17 |
* | Fix self-assignment | bsalomon@google.com | 2011-06-17 |
* | Rename GrGLBug to GrGLCapability. | tomhudson@google.com | 2011-06-16 |
* | Avoid checking to see if a bool is less than zero. | tomhudson@google.com | 2011-06-15 |
* | Set texture dirty flag only when texture has really changed | bsalomon@google.com | 2011-06-15 |
* | FBO probing at Context startup is very expensive. This patch removes the | tomhudson@google.com | 2011-06-14 |
* | uint32_t -> int for texture extents | bsalomon@google.com | 2011-06-13 |
* | drop extraneous GrPrintfs | reed@google.com | 2011-06-13 |
* | Consider hw render target limit for offscreen supersample and tile | bsalomon@google.com | 2011-06-13 |
* | Add dual source blending support for proper blending with coverage. | bsalomon@google.com | 2011-05-20 |
* | Remove createPlatformRenderTarget, undeprecate createRenderTargetFrom3DAPIState | bsalomon@google.com | 2011-05-19 |
* | Batch up draws into triangle fans as large as possible when drawing convex | senorblanco@chromium.org | 2011-05-19 |
* | Share code with SkRect | reed@google.com | 2011-05-09 |
* | Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. | bsalomon@google.com | 2011-05-05 |
* | 4x4 SSAA with improvements in determination of when to apply. Still disabled ... | bsalomon@google.com | 2011-05-02 |
* | Make Gr clear take a rect for a partial-clear | bsalomon@google.com | 2011-04-27 |
* | SSSA for drawVerts, cleanup determination of when stage is enabled | bsalomon@google.com | 2011-04-26 |
* | Remove unnecessary BindBuffers. These were needed when we used vertex arrays.... | bsalomon@google.com | 2011-04-25 |
* | Add lockKeylessTexture() for caching texture without a content key. | bsalomon@google.com | 2011-04-25 |