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path: root/gpu/src/GrGpuGL.cpp
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* Attempt to simplify NPOT texture caps. Also fixes case where textures would u...Gravatar bsalomon@google.com2011-02-01
* fix slow performance on desktops by uping our max-texture-dim from 512 toGravatar reed@google.com2011-01-28
* fixes for some warnings:Gravatar reed@google.com2011-01-25
* Increase number of stages from 1 to 2Gravatar bsalomon@google.com2011-01-24
* Rev the GrContext interface. Context has draw* functions that take a new GrPa...Gravatar bsalomon@google.com2011-01-21
* replace GR_GL(GetIntegerv with GR_GL_GetIntegerv to ensure that we zero-initGravatar reed@google.com2011-01-20
* Cleanup including of GL headers and provide way to include custom headers, ex...Gravatar bsalomon@google.com2011-01-19
* add GR_BUILD_CHROME for now. hopefully we can replace it with other,Gravatar reed@google.com2011-01-18
* Remove notion of default rendertarget. This doesn't map well to usage pattern...Gravatar bsalomon@google.com2011-01-18
* Fix stencil format array.Gravatar bsalomon@google.com2011-01-18
* Fix BGRA on ES Issue 109.Gravatar bsalomon@google.com2011-01-18
* Use macro to call gl.Gravatar bsalomon@google.com2011-01-13
* Towards issue #106Gravatar bsalomon@google.com2011-01-13
* add helpers to initialize our var-int args before calling GL. Some driversGravatar reed@google.com2011-01-12
* Make SampleApp build on Win32 (still requires glew, this needs to be fixed)Gravatar bsalomon@google.com2011-01-05
* add template macro to "safely" perform casts w/o breaking strict-aliasingGravatar reed@google.com2011-01-05
* Fix bug where createTexture may bind a texture to GL without ever updating fH...Gravatar bsalomon@google.com2010-12-23
* fix build for linuxGravatar reed@google.com2010-12-23
* Stop using GrSamplerState to track the texture parameters for GL textures. It...Gravatar bsalomon@google.com2010-12-23
* silence some of our startup spewGravatar reed@google.com2010-12-23
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22