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Commit message (
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Author
Age
*
Moving GrGLIRect to include directory to fix build break using make files. (A...
bsalomon@google.com
2011-02-18
*
Reduce glGets for stencil bits.
bsalomon@google.com
2011-02-18
*
Clean up geterror / log macros and globals for debugging. disable geterror in...
bsalomon@google.com
2011-02-17
*
Hide alloc size vs content size below API
bsalomon@google.com
2011-02-17
*
Batch consecutive draw rects.
bsalomon@google.com
2011-02-16
*
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...
bsalomon@google.com
2011-02-14
*
Remove debugging printf that was accidentally left in 783.
bsalomon@google.com
2011-02-11
*
git-svn-id: http://skia.googlecode.com/svn/trunk@783 2bbb7eff-a529-9590-31e7-...
bsalomon@google.com
2011-02-11
*
Make aggressive shader opts an option in GrUserConfig.h. Currently just contr...
bsalomon@google.com
2011-02-02
*
Make enabling static rect VB configurable by user config file.
bsalomon@google.com
2011-02-02
*
Attempt to simplify NPOT texture caps. Also fixes case where textures would u...
bsalomon@google.com
2011-02-01
*
Adds ability to draw rects using a unit square vertex buffer. Useful when mat...
bsalomon@google.com
2011-02-01
*
fix slow performance on desktops by uping our max-texture-dim from 512 to
reed@google.com
2011-01-28
*
work around framebuffer_blit confusion on linux -- better fix on the way
reed@google.com
2011-01-26
*
fix linux gpu build (don't need egl.h)
reed@google.com
2011-01-26
*
close quotes on #error
reed@google.com
2011-01-26
*
fixes for some warnings:
reed@google.com
2011-01-25
*
chrome always assumes BGRA for its textures
reed@google.com
2011-01-25
*
Increase number of stages from 1 to 2
bsalomon@google.com
2011-01-24
*
Rev the GrContext interface. Context has draw* functions that take a new GrPa...
bsalomon@google.com
2011-01-21
*
update chrome-specific glconfig (should make versions of this for mac/win/linux)
reed@google.com
2011-01-19
*
add experimental custom GL header for chrome
reed@google.com
2011-01-19
*
Cleanup including of GL headers and provide way to include custom headers, ex...
bsalomon@google.com
2011-01-19
*
document new (temporary) build flags
reed@google.com
2011-01-19
*
add getter/setter for TextureCache, so that clients can make their budget
reed@google.com
2011-01-18
*
add GR_BUILD_CHROME for now. hopefully we can replace it with other,
reed@google.com
2011-01-18
*
Remove notion of default rendertarget. This doesn't map well to usage pattern...
bsalomon@google.com
2011-01-18
*
Fix stencil format array.
bsalomon@google.com
2011-01-18
*
Fix BGRA on ES Issue 109.
bsalomon@google.com
2011-01-18
*
Towards issue #106
bsalomon@google.com
2011-01-13
*
rename DrawState to DrState -- MS decided to #define DrawState, complicating
reed@google.com
2011-01-12
*
Make SampleApp build on Win32 (still requires glew, this needs to be fixed)
bsalomon@google.com
2011-01-05
*
add template macro to "safely" perform casts w/o breaking strict-aliasing
reed@google.com
2011-01-05
*
Fix bug where createTexture may bind a texture to GL without ever updating fH...
bsalomon@google.com
2010-12-23
*
fix build for linux
reed@google.com
2010-12-23
*
Stop using GrSamplerState to track the texture parameters for GL textures. It...
bsalomon@google.com
2010-12-23
*
Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies ...
bsalomon@google.com
2010-12-23
*
add gpu to the default makefile
reed@google.com
2010-12-23
*
add gpu backend (not hooked up yet)
reed@google.com
2010-12-22