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* Use a single stencil buffer for a given width,height,samplecountGravatar bsalomon@google.com2011-08-08
* Make RT & TEX base classes aware of NPOT/min-RT bloated sizeGravatar bsalomon@google.com2011-08-08
* Fail draws when can't get geom into vb/ib.Gravatar bsalomon@google.com2011-08-05
* Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use ste...Gravatar bsalomon@google.com2011-08-05
* Add GrStencilBuffer as a separate resource type from render targetGravatar bsalomon@google.com2011-08-03
* Add glReadBuffer to GrGLInterface.Gravatar bsalomon@google.com2011-08-03
* Add glDrawBuffer(s) to GrGLInterfaceGravatar bsalomon@google.com2011-08-02
* Revert r2026 due to bot failuresGravatar bsalomon@google.com2011-08-02
* Create a separate GrStencilBuffer class apart from GrRenderTarget.Gravatar bsalomon@google.com2011-08-02
* iOS SampleApp menu related changesGravatar yangsu@google.com2011-08-02
* Fix comment alignmentGravatar bsalomon@google.com2011-08-01
* Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits()Gravatar bsalomon@google.com2011-08-01
* cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its...Gravatar bsalomon@google.com2011-07-29
* move render target decls / defs to their own headers / srcsGravatar bsalomon@google.com2011-07-29
* Move GL headers out of public include dirGravatar bsalomon@google.com2011-07-29
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* Make GrTextureCache into a generic GrResource cache. Also some GrContext text...Gravatar bsalomon@google.com2011-07-26
* Reapply r1951.Gravatar bsalomon@google.com2011-07-26
* Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel...Gravatar vandebo@chromium.org2011-07-26
* Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel configGravatar bsalomon@google.com2011-07-25
* convolve GrRefCnt and SkRefCntGravatar reed@google.com2011-07-15
* Remove some cruft from SampleApp.cppGravatar bsalomon@google.com2011-07-14
* Updated SkUIView to use the current code, added a default gl interface for iosGravatar yangsu@google.com2011-07-13
* Remove unused SkGpuDevice functions, add GrRenderTarget handle gettersGravatar bsalomon@google.com2011-07-13
* GPU-based blur cleanup. Clean up some issues raised in code review:Gravatar senorblanco@chromium.org2011-07-12
* GPU-based Gaussian blur.Gravatar senorblanco@chromium.org2011-07-08
* Fix div by zero in GPU degenerate radials (and add sample and gm baselines)Gravatar bsalomon@google.com2011-07-07
* Reduce gets of ext string and check validity of stencil format enumsGravatar bsalomon@google.com2011-07-06
* Indexed drawing for paths with multiple contoursGravatar bsalomon@google.com2011-07-06
* Don't send NULL buffer data hint in chromeGravatar bsalomon@google.com2011-07-01
* Tesselate path once for tiled offscreen AAGravatar bsalomon@google.com2011-07-01
* Remove GrAuto*Malloc, replace with SkAuto*MallocGravatar bsalomon@google.com2011-06-30
* Adding the notion of a volatile bitmap to SkBitmap. Gravatar junov@google.com2011-06-30
* Remove global curve subdivision tolerance from GrPathUtils.Gravatar tomhudson@google.com2011-06-24
* Add support for 8 bits/component glyphs, toGravatar caryclark@google.com2011-06-22
* Initialize members to satisfy coverity.Gravatar bsalomon@google.com2011-06-21
* Refactor GrDrawTarget vertex/index apiGravatar bsalomon@google.com2011-06-21
* Remove redundant GrTouchGesture. Switch its only user to SkTouchGesture.Gravatar Scroggo2011-06-17
* First pass at improving temporary tex/rt reuseGravatar bsalomon@google.com2011-06-16
* Rename GrGLBug to GrGLCapability.Gravatar tomhudson@google.com2011-06-16
* Avoid checking to see if a bool is less than zero.Gravatar tomhudson@google.com2011-06-15
* Implement edge AA for concave polys in the tesselated path renderer.Gravatar senorblanco@chromium.org2011-06-15
* Enable SSAA on inverse filled pathsGravatar bsalomon@google.com2011-06-14
* FBO probing at Context startup is very expensive. This patch removes theGravatar tomhudson@google.com2011-06-14
* Fix text-as-path with skshader on gpuGravatar bsalomon@google.com2011-06-13
* uint32_t -> int for texture extentsGravatar bsalomon@google.com2011-06-13
* Consider hw render target limit for offscreen supersample and tileGravatar bsalomon@google.com2011-06-13
* Adding functionality for purgin graphics resource handlesGravatar junov@google.com2011-06-08
* include SkTypes.hGravatar reed@google.com2011-06-01
* Fix copy/paste bug that checks same stencil field twice in isDisabled().Gravatar bsalomon@google.com2011-05-27