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* Fix line endings in Gr files and set svn eol style to LFGravatar bsalomon@google.com2011-02-22
* Make a separate path renderer object. Move enum types to GrTypes.hGravatar bsalomon@google.com2011-02-22
* can't use this in STATIC_ASSERT on windowsGravatar reed@google.com2011-02-18
* Moving GrGLIRect to include directory to fix build break using make files. (A...Gravatar bsalomon@google.com2011-02-18
* Reduce glGets for stencil bits.Gravatar bsalomon@google.com2011-02-18
* Clean up geterror / log macros and globals for debugging. disable geterror in...Gravatar bsalomon@google.com2011-02-17
* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
* Batch consecutive draw rects.Gravatar bsalomon@google.com2011-02-16
* Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...Gravatar bsalomon@google.com2011-02-14
* Remove debugging printf that was accidentally left in 783.Gravatar bsalomon@google.com2011-02-11
* git-svn-id: http://skia.googlecode.com/svn/trunk@783 2bbb7eff-a529-9590-31e7-...Gravatar bsalomon@google.com2011-02-11
* Make aggressive shader opts an option in GrUserConfig.h. Currently just contr...Gravatar bsalomon@google.com2011-02-02
* Make enabling static rect VB configurable by user config file.Gravatar bsalomon@google.com2011-02-02
* Attempt to simplify NPOT texture caps. Also fixes case where textures would u...Gravatar bsalomon@google.com2011-02-01
* Adds ability to draw rects using a unit square vertex buffer. Useful when mat...Gravatar bsalomon@google.com2011-02-01
* fix slow performance on desktops by uping our max-texture-dim from 512 toGravatar reed@google.com2011-01-28
* work around framebuffer_blit confusion on linux -- better fix on the wayGravatar reed@google.com2011-01-26
* fix linux gpu build (don't need egl.h)Gravatar reed@google.com2011-01-26
* close quotes on #errorGravatar reed@google.com2011-01-26
* fixes for some warnings:Gravatar reed@google.com2011-01-25
* chrome always assumes BGRA for its texturesGravatar reed@google.com2011-01-25
* Increase number of stages from 1 to 2Gravatar bsalomon@google.com2011-01-24
* Rev the GrContext interface. Context has draw* functions that take a new GrPa...Gravatar bsalomon@google.com2011-01-21
* update chrome-specific glconfig (should make versions of this for mac/win/linux)Gravatar reed@google.com2011-01-19
* add experimental custom GL header for chromeGravatar reed@google.com2011-01-19
* Cleanup including of GL headers and provide way to include custom headers, ex...Gravatar bsalomon@google.com2011-01-19
* document new (temporary) build flagsGravatar reed@google.com2011-01-19
* add getter/setter for TextureCache, so that clients can make their budgetGravatar reed@google.com2011-01-18
* add GR_BUILD_CHROME for now. hopefully we can replace it with other,Gravatar reed@google.com2011-01-18
* Remove notion of default rendertarget. This doesn't map well to usage pattern...Gravatar bsalomon@google.com2011-01-18
* Fix stencil format array.Gravatar bsalomon@google.com2011-01-18
* Fix BGRA on ES Issue 109.Gravatar bsalomon@google.com2011-01-18
* Towards issue #106Gravatar bsalomon@google.com2011-01-13
* rename DrawState to DrState -- MS decided to #define DrawState, complicatingGravatar reed@google.com2011-01-12
* Make SampleApp build on Win32 (still requires glew, this needs to be fixed)Gravatar bsalomon@google.com2011-01-05
* add template macro to "safely" perform casts w/o breaking strict-aliasingGravatar reed@google.com2011-01-05
* Fix bug where createTexture may bind a texture to GL without ever updating fH...Gravatar bsalomon@google.com2010-12-23
* fix build for linuxGravatar reed@google.com2010-12-23
* Stop using GrSamplerState to track the texture parameters for GL textures. It...Gravatar bsalomon@google.com2010-12-23
* Delete D3D9 gpu class. Was fixed-function only, had significant defeciencies ...Gravatar bsalomon@google.com2010-12-23
* add gpu to the default makefileGravatar reed@google.com2010-12-23
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22