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GrTypes.h
Commit message (
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Author
Age
*
Fix alignment issues with stack allocated memory allocated as bytes but used ...
bsalomon@google.com
2011-04-20
*
Adds a build flag for GL to never use vertex attributes that don't have per-v...
bsalomon@google.com
2011-04-19
*
Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA.
bsalomon@google.com
2011-04-11
*
fix use of smooth lines
bsalomon@google.com
2011-04-08
*
Adds read pixels to GrTexture and GrRenderTarget
bsalomon@google.com
2011-04-05
*
need a separate texture for each maskformat in atlasmgr
reed@google.com
2011-03-15
*
Add blend constant color and use it for lcd text common case (no fancy blend ...
bsalomon@google.com
2011-03-15
*
support lcd16 in text atlas (sans shader support)
reed@google.com
2011-03-15
*
Fixups for clipstack, convexity test for paths.
bsalomon@google.com
2011-03-04
*
Add support for clipstack to Gr. GrClip is now a list of rects and paths with...
bsalomon@google.com
2011-03-03
*
Make a separate path renderer object. Move enum types to GrTypes.h
bsalomon@google.com
2011-02-22
*
Batch consecutive draw rects.
bsalomon@google.com
2011-02-16
*
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...
bsalomon@google.com
2011-02-14
*
add template macro to "safely" perform casts w/o breaking strict-aliasing
reed@google.com
2011-01-05
*
add gpu backend (not hooked up yet)
reed@google.com
2010-12-22