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path: root/gpu/include/GrDrawTarget.h
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* Adds a build flag for GL to never use vertex attributes that don't have per-v...Gravatar bsalomon@google.com2011-04-19
* rename XHelper members to onXGravatar bsalomon@google.com2011-04-12
* Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShadersGravatar junov@google.com2011-03-31
* Add blend constant color and use it for lcd text common case (no fancy blend ...Gravatar bsalomon@google.com2011-03-15
* Upstreaming changes from android.Gravatar djsollen@google.com2011-03-14
* Fixups for clipstack, convexity test for paths.Gravatar bsalomon@google.com2011-03-04
* Add support for clipstack to Gr. GrClip is now a list of rects and paths with...Gravatar bsalomon@google.com2011-03-03
* Fix line endings in Gr files and set svn eol style to LFGravatar bsalomon@google.com2011-02-22
* Make a separate path renderer object. Move enum types to GrTypes.hGravatar bsalomon@google.com2011-02-22
* Hide alloc size vs content size below APIGravatar bsalomon@google.com2011-02-17
* Batch consecutive draw rects.Gravatar bsalomon@google.com2011-02-16
* Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer ...Gravatar bsalomon@google.com2011-02-14
* Adds ability to draw rects using a unit square vertex buffer. Useful when mat...Gravatar bsalomon@google.com2011-02-01
* Increase number of stages from 1 to 2Gravatar bsalomon@google.com2011-01-24
* Rev the GrContext interface. Context has draw* functions that take a new GrPa...Gravatar bsalomon@google.com2011-01-21
* Towards issue #106Gravatar bsalomon@google.com2011-01-13
* rename DrawState to DrState -- MS decided to #define DrawState, complicatingGravatar reed@google.com2011-01-12
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22