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path: root/gpu/include/GrAtlas.h
Commit message (Expand)AuthorAge
* need a separate texture for each maskformat in atlasmgrGravatar reed@google.com2011-03-15
* support lcd16 in text atlas (sans shader support)Gravatar reed@google.com2011-03-15
* add gpu backend (not hooked up yet)Gravatar reed@google.com2010-12-22