index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
gn
Commit message (
Expand
)
Author
Age
*
Add a bench for comparing complex clip strategies
Florin Malita
2017-12-24
*
Revert "CCPR: Initial semi-optimized vertex shader Impl"
Chris Dalton
2017-12-22
*
CCPR: Initial semi-optimized vertex shader Impl
Chris Dalton
2017-12-22
*
converted YUVEffect to SkSL
Ethan Nicholas
2017-12-22
*
Initial scene graph (SkSG)
Florin Malita
2017-12-21
*
Revert "CCPR: Initial semi-optimized vertex shader Impl"
Brian Osman
2017-12-20
*
CCPR: Initial semi-optimized vertex shader Impl
Chris Dalton
2017-12-20
*
remove unused willPlayBackBitmaps from picture
Mike Reed
2017-12-20
*
converted GrRRectBlurEffect to SkSL
Ethan Nicholas
2017-12-20
*
Revert "Revert "move homogenous with stride to matrixpriv""
Brian Salomon
2017-12-19
*
Fix alpha contribution to tonal color.
Jim Van Verth
2017-12-19
*
Revert "Transform vertices for distance field glyphs on CPU."
Greg Daniel
2017-12-18
*
Revert "Remove SkImage deferred texture image data APIs."
Eric Karl
2017-12-15
*
Transform vertices for distance field glyphs on CPU.
Brian Salomon
2017-12-15
*
Try /Z7 on Windows builds.
Mike Klein
2017-12-15
*
Don't set /GS- on Windows builds.
Mike Klein
2017-12-15
*
Suppress warnings of unused variables.
Derek Sollenberger
2017-12-14
*
make SkColorSpace_New real
Mike Klein
2017-12-14
*
Turn on PGO for skia_nanobench, skia_dm
Pirama Arumuga Nainar
2017-12-14
*
Remove SkClampRange (unused)
Brian Osman
2017-12-14
*
converted GrMagnifierEffect to SkSL
Ethan Nicholas
2017-12-13
*
Add stubbed out GrContext
Robert Phillips
2017-12-13
*
resources: optionally link them into our binary
Hal Canary
2017-12-11
*
Filter Windows SDK and Compiler directories
Brian Osman
2017-12-11
*
Turn on PGO for Skia on Android
Zhizhou Yang
2017-12-11
*
Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.
Brian Salomon
2017-12-11
*
Add Goma support in gn_flavor.
Ben Wagner
2017-12-08
*
resources: orgainize directory.
Hal Canary
2017-12-08
*
Remove instanced rendering
Brian Salomon
2017-12-08
*
Updated MSVC toolchain to 2017, and further refactored GN
Brian Osman
2017-12-08
*
Allow different identities for iOS code signing
Jim Van Verth
2017-12-07
*
quiet down Mac linker warnings
Mike Klein
2017-12-07
*
Revert "Revert "Add define to use customize vulkan header.""
Greg Daniel
2017-12-07
*
Delete GLBench and subclasses
Brian Salomon
2017-12-07
*
Remove SkImage deferred texture image data APIs.
Brian Salomon
2017-12-07
*
Only look for WinSDK when building _for_ Windows
Mike Klein
2017-12-06
*
Reland "Always use the Win 10 SDK, and optionally detect/use the latest version"
Brian Osman
2017-12-06
*
Revert "Always use the Win 10 SDK, and optionally detect/use the latest version"
Ravi Mistry
2017-12-06
*
upgrade SkReadBuffer to always validate
Mike Reed
2017-12-06
*
Always use the Win 10 SDK, and optionally detect/use the latest version
Brian Osman
2017-12-06
*
add SkVptr()
Mike Klein
2017-12-06
*
Add win_toolchain_version to support MSVC 2017 Updates
Brian Osman
2017-12-06
*
add serial procs to pictures
Mike Reed
2017-12-05
*
Reland "Hide SkEncodedInfo"
Leon Scroggins III
2017-12-05
*
Add analytic clip FPs that read from the CCPR atlas
Chris Dalton
2017-12-05
*
remove mips support and bots
Mike Klein
2017-12-05
*
Revert "Hide SkEncodedInfo"
Leon Scroggins
2017-12-05
*
Hide SkEncodedInfo
Leon Scroggins III
2017-12-05
*
Fix ANGLE build with extended clang warnings
Chris Dalton
2017-12-04
*
turn on extended Clang warnings on Windows too
Chris Dalton
2017-12-04
[next]