| Commit message (Collapse) | Author | Age |
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Bug: b/63908092
By default use the repetition count stored in the encoded data (if
any). Allow setting the repetition count manually, so that the
animation will stop after n+1 total cycles (unless -1 is used for
infinite).
If the animation is complete, make start reset it.
When the animation is not running, make update return max double (i.e.
no need to update any time soon).
Fix a bug where the first call to update returned -1.
Share write_bm with CodecAnimTest, for debugging.
Update Sample to check isRunning rather than keeping its own record
of whether the animation is running.
Change-Id: I883e4d7325f7a7b23a422fa9d756f9ea3018f0f8
Reviewed-on: https://skia-review.googlesource.com/97082
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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Bug: skia:7500
Change-Id: Iaa683cf8f0b18887cce4ec676631d1e1efee1712
Reviewed-on: https://skia-review.googlesource.com/97400
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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This patch uses equal_range instead of linear search to look up a
factory entry by name. This does require a sort, but the expected usage
is that the sort happens once and look ups happen many times.
This improves performance on Chromium's oop deserialization of
flattenables by about 10%
R=reed@chromium.org
Change-Id: I907f457a2ffb7d5b6d8261343099d982260b8415
Reviewed-on: https://skia-review.googlesource.com/96820
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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These don't seem to be used by anyone anymore so lets kill them.
Bug: skia:
Change-Id: I7908a9c9357e9e3b3166af9a14899dab522c3f11
Reviewed-on: https://skia-review.googlesource.com/97144
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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next steps:
- gpu impl (will look a lot like shader's asFragProcessor
- special-case rect-input (?)
- explore stages w/ mtklein
Bug: skia:7500
Change-Id: I71089e421d32443a3ddded6967b3e5bc67ed43f2
Reviewed-on: https://skia-review.googlesource.com/95104
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Allows coverage counts ultimately to be drawn either to an atlas or
directly to the framebuffer.
Bug: skia:
Change-Id: I6cc07fce562c223381b89586d19ae98298bafe4d
Reviewed-on: https://skia-review.googlesource.com/96083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Bug: skia:7138
Change-Id: I4800bcffc6a397cb688e63a505dd36145e423fa2
Reviewed-on: https://skia-review.googlesource.com/95083
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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Bug: skia:
Change-Id: If110f1716d2ad3b967aadca1c61d3e22386e17b1
Reviewed-on: https://skia-review.googlesource.com/94862
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Bug: b/63909536
Android's ImageDecoder API takes as input an arbitrary width and height
to scale the image to. Internally, this uses SkAndroidCodec to sample,
and then (if not a perfect match) scales to the desired size with
drawing.
computeSampledSize is a modified version of what ImageDecoder currently
does to convert from arbitrary dimensions to a sampleSize. Moving it
here allows it to be shared by SkAnimatedImage. The modified version
also corrects two bugs:
- a client using the dimensions returned by getSampledDimensions
previously may have resulted in ImageDecoder decoding to a larger
size and then scaling it. (example found in tests: dog.jpg is
180 x 180. getSampledDimensions(8) returns 23 x 23, but the old
method resulted in using sampleSize of 7 and downscaling the resulting
25 x 25 image.)
- recompute the sampleSize based on the size returned by
getSampledDimensions.
Change-Id: I022040e8bac31c20988903a0452257f7ae902bc7
Reviewed-on: https://skia-review.googlesource.com/94620
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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It should work on 32 and 64 bit android running M or newer.
Bug: skia:
Change-Id: I7e6d4000f4fee8f2704b84b7174174dd0e68d21c
Reviewed-on: https://skia-review.googlesource.com/93700
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
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Bug: b/63909536
SkAnimatedImage is a simple drawable for animating a GIF. Thread-safety
is left up to the client. At most two bitmaps are stored in the
drawable; one for the current frame and one for a frame that may need to
be restored. The backup frame prevents some cases where we would
otherwise have to re-decode from the beginning of the image.
The API lets the client set the time value, and decodes to match that
time.
TODO:
- Callback for when the animation is complete
- Ability to use SkAndroidCodec
- Modify the loop count (or leave that up to client?)
- Better and/or client-specific caching
Other changes:
- Add a sample which animates a GIF
- Reenable SK_CODEC_PRINTF for debug builds and Android
Change-Id: I945ffbccdb6008f2a05ed4d9b2af869a261fb300
Reviewed-on: https://skia-review.googlesource.com/93420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
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This reverts commit ef29e42ef3d81a0e704cf0efcfc9937b531f0327.
Reason for revert: probably not either roll.
Original change's description:
> Revert "fix legacy makeRasterImage()"
>
> This reverts commit 7c4ca043361f6adb3d17a9d3db2397d86bac5a2d.
>
> Reason for revert: layout, cereal tests?
>
> Original change's description:
> > fix legacy makeRasterImage()
> >
> > Passing the color space down into SkImage_Lazy ends up triggering a
> > SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
> > ignore (tf(r)*a) to have any hope of working with the legacy backend.
> >
> > This fix in turn needs another little extension of another old hack in
> > SkImage_Gpu for makeNonTextureImage() to keep working there.
> >
> > Bug: skia:7479
> >
> > Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
> > Reviewed-on: https://skia-review.googlesource.com/93380
> > Commit-Queue: Mike Klein <mtklein@chromium.org>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=mtklein@chromium.org,brianosman@google.com
>
> Change-Id: I65092e01d767ef1fd35563f0b79ceded3c12b267
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7479
> Reviewed-on: https://skia-review.googlesource.com/93820
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com
Change-Id: Ic9b48d311cca152ab2e620363dd4528ed382eb88
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7479
Reviewed-on: https://skia-review.googlesource.com/93960
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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This reverts commit 7c4ca043361f6adb3d17a9d3db2397d86bac5a2d.
Reason for revert: layout, cereal tests?
Original change's description:
> fix legacy makeRasterImage()
>
> Passing the color space down into SkImage_Lazy ends up triggering a
> SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
> ignore (tf(r)*a) to have any hope of working with the legacy backend.
>
> This fix in turn needs another little extension of another old hack in
> SkImage_Gpu for makeNonTextureImage() to keep working there.
>
> Bug: skia:7479
>
> Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
> Reviewed-on: https://skia-review.googlesource.com/93380
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
Change-Id: I65092e01d767ef1fd35563f0b79ceded3c12b267
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7479
Reviewed-on: https://skia-review.googlesource.com/93820
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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Doing so installs packages the resource directory during a 'tests'
build. This lets us run skia_nanobench in the internal test infra,
which doesn't have access to the source tree.
Test: Check that all files in "resources" is packaged during 'make tests
dist' in an Android tree.
Change-Id: Ia547cf09087e5795bdd825d0d48f179086a9ca4a
Reviewed-on: https://skia-review.googlesource.com/93060
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Stephen Hines <srhines@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
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Passing the color space down into SkImage_Lazy ends up triggering a
SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
ignore (tf(r)*a) to have any hope of working with the legacy backend.
This fix in turn needs another little extension of another old hack in
SkImage_Gpu for makeNonTextureImage() to keep working there.
Bug: skia:7479
Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
Reviewed-on: https://skia-review.googlesource.com/93380
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
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Bug introduced when we made isEmpty check for int32_t width/height
Bug:800804
Change-Id: I59799c88fb02f176c1545dd0edae050b510df079
Reviewed-on: https://skia-review.googlesource.com/93302
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I73b6045aa17c7a38fcbd3245be926a5097d165ee
Reviewed-on: https://skia-review.googlesource.com/92684
Reviewed-by: Mike Reed <reed@google.com>
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After tinkering with libstdc++ -> libc++, looks like we need this
warning again. We already turn it on in Android's own x86 builds;
see gn_to_bp.py for that.
Change-Id: I7b7a76d1c22dd3f3b7712e9ce89b78d9a229a302
Reviewed-on: https://skia-review.googlesource.com/92360
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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All other options are going away real soon now.
Change-Id: I57051fdabc2b0fd18fd133c9fb345ffa5a46e5db
Reviewed-on: https://skia-review.googlesource.com/92300
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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Also runs clang-format on the files that don't have special shader
builder styling.
Bug: skia:
Change-Id: I4a67569a7c8472acfb9200644c913844a92e3b2d
Reviewed-on: https://skia-review.googlesource.com/92083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider.
Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f
Reviewed-on: https://skia-review.googlesource.com/91501
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This reverts commit 4d1d8bcf6df52bd8e9ae5b0289815c1a2527e7c8.
Reason for revert: will try a manual roll to update static_initializers.gni
Original change's description:
> Revert "remove unused SkCurveMeasure"
>
> This reverts commit 065c2e827e3a5c7aab8f276b1f5358ba3ac33fa8.
>
> Reason for revert: change static initializer count?
>
> Original change's description:
> > remove unused SkCurveMeasure
> >
> > Bug: skia:
> > Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> > Reviewed-on: https://skia-review.googlesource.com/91702
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
>
> TBR=reed@google.com
>
> Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/91343
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I7e6dfc5841b089dff047cd1d78dcebb722cdf8a4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91361
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit 065c2e827e3a5c7aab8f276b1f5358ba3ac33fa8.
Reason for revert: change static initializer count?
Original change's description:
> remove unused SkCurveMeasure
>
> Bug: skia:
> Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
> Reviewed-on: https://skia-review.googlesource.com/91702
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I0d8ad2aa8b38a389048ba8bf5cafafea5788c3e1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/91343
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I36eb00883bc17e8eef4d1d226972f0125f0e2630
Reviewed-on: https://skia-review.googlesource.com/91702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: Iad965ecf33c9dc75c4f068d547698d973f52eb94
Reviewed-on: https://skia-review.googlesource.com/91440
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Bug: skia:7462
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SKNX_NO_SIMD
Change-Id: I1c0a09984bf28a5c620a89af56040f018bae6310
Reviewed-on: https://skia-review.googlesource.com/90941
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Bug: skia:
Change-Id: I248864bd853361c1abfc2d8af61a27ab27a49a91
Reviewed-on: https://skia-review.googlesource.com/38882
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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This is a reland of e3877ce5ceb7842b61d54bebcc51864e5787a2bc
Original change's description:
> CCPR: Initial semi-optimized vertex shader Impl
>
> TBR=bsalomon@google.com
>
> Bug: skia:
> Change-Id: I24173e146d8c95cec5f29e8cb4fa5e2c28f9a33c
> Reviewed-on: https://skia-review.googlesource.com/89120
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:
Change-Id: I1d194853540e64df9c7b55ceb388a5d2f32bc258
Reviewed-on: https://skia-review.googlesource.com/90963
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:7462
Change-Id: Iba0af2f0ff8ef646f93a0e2ced083d99020a38c9
Reviewed-on: https://skia-review.googlesource.com/90842
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
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We need to discriminate between nodes whose bounds updates contribute to the dirty
region, and nodes whose bounds changes do not.
E.g. animated shape in a group: the animated shape node bounds should yield damage,
but the ancestor group bounds should not.
To accomplish this, we refine the invalidation state:
1) self invalidation == the node itself was invalidated, and its bounds updates
yield damage.
2) descendant invalidation == the node has some (self-)invalidated descendant,
but its own bounds are not contributing damage.
Also:
* hoist the bounding box invalidation logic into the base class (Node::revalidate)
and update to respect the states described above.
* remove (now-redundant) GeometryNode bbox logic.
* update revalidation methods to return the node bbox instead of void
TBR=
Change-Id: I8023d1793fb501c945a53f2dc2d2983e5b620ade
Reviewed-on: https://skia-review.googlesource.com/90581
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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This change stages SkFloatToDecimal() for possible re-use by pdfium.
Change-Id: Iedc0c78c8a633f0b0973365d2d8b540b5443590d
Reviewed-on: https://skia-review.googlesource.com/90400
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
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Bug: skia:2679
Change-Id: Ia462af01b9832da90206b9e9be2278cb48c6c502
Reviewed-on: https://skia-review.googlesource.com/86401
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
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- move some lattice routines into shared helper (SkCanvasPriv)
Bug: skia:
Change-Id: Ibbb80dd7461c7fd3082a0220604ab42cbb8815be
Reviewed-on: https://skia-review.googlesource.com/90540
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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From my local testing, this brings incremental link times back where
they were before switching to Z7 (55s -> 15s). It also speeds up full
builds times by a similar margin (so no real impact on per-translation
unit build time).
https://blogs.msdn.microsoft.com/vcblog/2016/10/05/faster-c-build-cycle-in-vs-15-with-debugfastlink/
Bug: skia:
Change-Id: I83a3b8a3d6492eb9a6bd7fe8b6893b2dd6970b06
Reviewed-on: https://skia-review.googlesource.com/89800
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
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Clip consisting of a union of |n| circles.
Comparing mask (2x saveLayer + srcIn) vs. clipPath approaches.
MBP numbers:
! -> high variance, ? -> moderate variance
micros bench
233.05 ! clip_strategy_mask_100 gl
207.61 ! clip_strategy_mask_10 gl
210.41 ? clip_strategy_mask_5 gl
219.10 ? clip_strategy_mask_1 gl
115.56 ? clip_strategy_path_100 gl
113.29 ! clip_strategy_path_10 gl
102.36 ? clip_strategy_path_5 gl
6.37 ? clip_strategy_path_1 gl
361.06 ! clip_strategy_mask_100 8888
328.97 ! clip_strategy_mask_10 8888
316.72 ! clip_strategy_mask_5 8888
325.84 ! clip_strategy_mask_1 8888
368.54 ! clip_strategy_path_100 8888
306.99 ! clip_strategy_path_10 8888
298.71 ! clip_strategy_path_5 8888
191.00 ! clip_strategy_path_1 8888
TBR=
Change-Id: I945c12e2e35b9847af06342473e56272e2041e21
Reviewed-on: https://skia-review.googlesource.com/72521
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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This reverts commit e3877ce5ceb7842b61d54bebcc51864e5787a2bc.
Reason for revert: Intel crashing again
Original change's description:
> CCPR: Initial semi-optimized vertex shader Impl
>
> TBR=bsalomon@google.com
>
> Bug: skia:
> Change-Id: I24173e146d8c95cec5f29e8cb4fa5e2c28f9a33c
> Reviewed-on: https://skia-review.googlesource.com/89120
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,brianosman@google.com,csmartdalton@google.com
Change-Id: I2485db30397958722a07c5992c748ab69365ebb6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/89300
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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TBR=bsalomon@google.com
Bug: skia:
Change-Id: I24173e146d8c95cec5f29e8cb4fa5e2c28f9a33c
Reviewed-on: https://skia-review.googlesource.com/89120
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: I1875e44417a0a583c4f35ee4d46856a34ba55245
Reviewed-on: https://skia-review.googlesource.com/88580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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Sketching a thin (as in close-to-skia-semantics) scene graph API, focused on
external animation, inval tracking and minimal repaint.
Only a few concrete classes/features so far:
* Rect/Color/Transform/Group
* basic inval tracking
* a trivial animated sample with inval visualization
Pretty much everything (especially naming) is volatile, so treat accordingly.
The interesting bits to review are likely in Node.{h,cpp} for inval and
SampleSGInval.cpp for usage.
Initial class hierarchy:
* Node: invalidation/ancestors tracking
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-- * RenderNode: onRender(SkCanvas)
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| -- * Group (concrete): grouping multiple RenderNodes
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| -- * EffectNode: single-descendant effect wrapper
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| -- * Transform (concrete): transform effect
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-- * PaintNode: onMakePaint()
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| -- * Color (concrete): SkColor paint wrapper
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-- * GeometryNode: onComputeBounds(), onDraw(SkCanvas, SkPaint)
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-- * Rect (concrete): SkRect wrapper
TBR=
Change-Id: Iacf9b773c181a7582ecd31ee968562f179d1aa1b
Reviewed-on: https://skia-review.googlesource.com/85502
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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This reverts commit a8f6aef13d0592305e05baf19ee724f31a53b466.
Reason for revert: Looks to failing on ANGLE bots
Original change's description:
> CCPR: Initial semi-optimized vertex shader Impl
>
> Bug: skia:
> Change-Id: If22f47a3b945ce7336f8e609c2e0c911f09e1d18
> Reviewed-on: https://skia-review.googlesource.com/86820
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
Change-Id: Ic5a73434cba4246a72790db2c27d06e7a50f389a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/88220
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Bug: skia:
Change-Id: If22f47a3b945ce7336f8e609c2e0c911f09e1d18
Reviewed-on: https://skia-review.googlesource.com/86820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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and SkPictureAnalyzer
Bug: skia:
Change-Id: I394eca648234b1a69e6f9a0a88c407366a33d079
Reviewed-on: https://skia-review.googlesource.com/87791
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
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Bug: skia:
Change-Id: Ifd192db07e02d69d445277a361760ce4a452f603
Reviewed-on: https://skia-review.googlesource.com/87441
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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This reverts commit de71572f650005e36d4fc2fe95fb5677a25ae4f6.
Revert "Revert "Transform vertices for distance field glyphs on CPU.""
This reverts commit f226e66d75374e370f3ae2c6895bc689670e9e18.
Change-Id: I2545afae3beb1d6b14bba056853ed826ae7a4679
Reviewed-on: https://skia-review.googlesource.com/86603
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Also adds a tonal color GM, a grayscale mode to shadowutils GM,
and animated alpha to SampleAndroidShadows.
Bug: skia:
Change-Id: I1dcb5cab7e53ffa7a3bf1a07b6ebfed38df1a9ed
Reviewed-on: https://skia-review.googlesource.com/85002
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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This reverts commit 0215e39d7e415d0530231df6ad20d5f215c72152.
Reason for revert: break intel 540 and HD2000 intel release bots on gltestthreading gm dftext_blob_pers
Original change's description:
> Transform vertices for distance field glyphs on CPU.
>
> This allows batching of DF draws with different view matrices.
>
> For perspective matrices this means the transformed position vertex
> attribute must have w values. Currently, non-perspective DF draws still
> use 2 component positions, though this could be changed in the future.
> Consequently, perspective draws can batch with other perspective draws
> but not non-perspective draws.
>
> Adds a GM to test batching and reusing the same blobs with both perspective
> and non-perspective matrices.
>
> Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
> Reviewed-on: https://skia-review.googlesource.com/79900
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Idc658d9263976d5b5e00a5026c5d6d3c8f4bdc2d
Reviewed-on: https://skia-review.googlesource.com/86560
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This reverts commit 4f5e1d4ff3fa9f240398c9a08be94beb1c16dad0.
Reason for revert: Unfortunately, we need this in Chrome for a bit longer. Working on understanding why the new path led to regressions. Will re-land this once the new path sticks.
Original change's description:
> Remove SkImage deferred texture image data APIs.
>
> These APIs existed for Chrome. Chrome is no longer using them.
>
> Change-Id: I15a5e2f88c7e8d1356188748fc68d4658f6f1849
> Reviewed-on: https://skia-review.googlesource.com/81021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ic9f683f262f2e1d0469156360f5ffaee977ca44a
Reviewed-on: https://skia-review.googlesource.com/86280
Reviewed-by: Eric Karl <ericrk@chromium.org>
Commit-Queue: Eric Karl <ericrk@chromium.org>
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This allows batching of DF draws with different view matrices.
For perspective matrices this means the transformed position vertex
attribute must have w values. Currently, non-perspective DF draws still
use 2 component positions, though this could be changed in the future.
Consequently, perspective draws can batch with other perspective draws
but not non-perspective draws.
Adds a GM to test batching and reusing the same blobs with both perspective
and non-perspective matrices.
Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
Reviewed-on: https://skia-review.googlesource.com/79900
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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Right now /FS and /Zi together serialize debug information
into .pdb files through another process.
I tried just dropping /FS, so that each cl.exe instance
writes to the .pdb file directly, but the bots don't like that.
Instead, let's try switching /Zi to /Z7, to embed debug information
directly into the object file instead of alongside in a .pdb.
This is all about trying to improve build times.
https://docs.microsoft.com/en-us/cpp/build/reference/z7-zi-zi-debug-information-format
https://docs.microsoft.com/en-us/cpp/build/reference/fs-force-synchronous-pdb-writes
Change-Id: If636f8fa21c639eff81d9c335c5223908c0fdcea
Reviewed-on: https://skia-review.googlesource.com/85661
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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I'm not sure why we're setting this... it disables buffer overrun
protection. That seems like something we'd like on all test bots,
not just the Debug ones.
https://docs.microsoft.com/en-us/cpp/build/reference/gs-buffer-security-check
Change-Id: I0bc3ec146812b4ad3d1d39488caf6e78633830fc
Reviewed-on: https://skia-review.googlesource.com/85660
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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