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Commit message (
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Author
Age
*
SkColorSpace: remove named API, add gamut API
Matt Sarett
2017-02-07
*
Revert "SkColorSpace: remove named API, add gamut API"
Matt Sarett
2017-02-07
*
SkColorSpace: remove named API, add gamut API
Matt Sarett
2017-02-07
*
Add GM to exercise some of the darker corners of SkMagnifierImageFilter
Robert Phillips
2017-02-07
*
Fix rounding error with tiled bitmap draws
Brian Osman
2017-02-06
*
SkXPS: new document API.
Hal Canary
2017-02-06
*
Make iOS main() functions normal.
Mike Klein
2017-02-06
*
Add refcnt'ed immutable vertices class for SkCanvas::drawVertices.
Brian Salomon
2017-02-06
*
SkXPS: Begin refactoring SkXPSDevice
Hal Canary
2017-02-06
*
Make shadow tessellators fail gracefully and add unit test for this.
Brian Salomon
2017-02-03
*
Add a GM for SkShadowUtils and fix a few issues.
Brian Salomon
2017-02-01
*
Make flag parsing work in GN-built iOS nanobench.
Mike Klein
2017-01-31
*
Automate more parts of gn/package_ios.py.
Mike Klein
2017-01-31
*
gn: iOS packaging script
Mike Klein
2017-01-31
*
remove unused SkLayer
Mike Reed
2017-01-30
*
Change shadow tessellators to use SkColor and move to util.
Jim Van Verth
2017-01-30
*
remove SkArithmeticMode.h empty header
Mike Reed
2017-01-30
*
Push GrTextureProxy down to more effects
Robert Phillips
2017-01-30
*
Generate Android build targets for dm and nanobench
Leon Scroggins III
2017-01-27
*
Add geometric version of spot shadow
Jim Van Verth
2017-01-27
*
Consolidate read/write-Pixels testing code - take 2
Robert Phillips
2017-01-27
*
Revert "Consolidate read/write-Pixels testing code"
Robert Phillips
2017-01-27
*
Consolidate read/write-Pixels testing code
Robert Phillips
2017-01-27
*
Move SkGammaColorFilter to tools, limit to sRGB
Brian Osman
2017-01-26
*
remove legacy clipbounds flag for android
Mike Reed
2017-01-26
*
Switch GrConfigConversionEffect over to taking GrTextureProxies
Robert Phillips
2017-01-25
*
Move SkShadowTessellator to GrShadowTessellator
Jim Van Verth
2017-01-25
*
Add geometric implementation for ambient shadows
Jim Van Verth
2017-01-25
*
Revert "Add geometric implementation for ambient shadows"
Ethan Nicholas
2017-01-25
*
Add geometric implementation for ambient shadows
Jim Van Verth
2017-01-24
*
Make GrConvolutionEffect only support Gaussian kernels and rename.
Brian Salomon
2017-01-24
*
Remove SkTDict and calls from SkView.
Herb Derby
2017-01-24
*
rename virtuals for clipbounds, and deprecate older bool/var-arg pattern
Mike Reed
2017-01-23
*
GN: add 32-bit and Release iOS builders.
Mike Klein
2017-01-23
*
Revert "Try /MTd on Debug Windows builds."
Mike Klein
2017-01-21
*
Try /MTd on Debug Windows builds.
Mike Klein
2017-01-21
*
Remove SkColorCubeFilter. It is unused.
Mike Klein
2017-01-21
*
clipstack is now private
Mike Reed
2017-01-21
*
Revert "Revert "move device headers to core""
Mike Reed
2017-01-19
*
Add class GrProcessorSet which represents color and coverage FPs and a XPFact...
Brian Salomon
2017-01-18
*
Revert "move device headers to core"
Mike Reed
2017-01-18
*
move device headers to core
Mike Reed
2017-01-17
*
Simplify GrProcOptInfo initialization.
Brian Salomon
2017-01-17
*
hide getClipStack
Mike Reed
2017-01-17
*
Split ShadowMaskFilter into separate ambient and spot mask filters
Jim Van Verth
2017-01-16
*
Remove SkFallbackAlloc and SkFixedAlloc.
Herb Derby
2017-01-16
*
savelayer gm
Mike Reed
2017-01-14
*
Revert "move SkDevice.h and SkBitmapDevice.h contents in to src headers"
Mike Reed
2017-01-13
*
move SkDevice.h and SkBitmapDevice.h contents in to src headers
Mike Reed
2017-01-13
*
Fix Android roll
Mike Klein
2017-01-13
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