aboutsummaryrefslogtreecommitdiffhomepage
path: root/gn
Commit message (Expand)AuthorAge
...
* Handle null colorspace in SkToSRGBColorFilter.Gravatar Mike Klein2017-11-27
* SkPDF: less tolerance for small circlesGravatar Hal Canary2017-11-27
* Revert "Use int when possible to calculate atlas indices in shaders."Gravatar Jim Van Verth2017-11-20
* converted ConstColorProcessor to SkSLGravatar Ethan Nicholas2017-11-20
* Use int when possible to calculate atlas indices in shaders.Gravatar Jim Van Verth2017-11-20
* Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""Gravatar Brian Salomon2017-11-19
* Revert "Add Atlas Text interface for rendering SDF glyphs."Gravatar Greg Daniel2017-11-18
* Add Atlas Text interface for rendering SDF glyphs.Gravatar Brian Salomon2017-11-17
* converted Premul / Unpremul to SkSLGravatar Ethan Nicholas2017-11-17
* Revert "Revert "Add method to sk_gpu_test::TestContext to automatically resto...Gravatar Brian Salomon2017-11-17
* Revert "Add method to sk_gpu_test::TestContext to automatically restore the p...Gravatar Brian Osman2017-11-16
* converted GrAARectEffect to SkSLGravatar Ethan Nicholas2017-11-16
* fix Housekeeper-PerCommit botGravatar Ethan Nicholas2017-11-16
* Switched SkSL from using raw strings back to STRINGIFYGravatar Ethan Nicholas2017-11-16
* Add method to sk_gpu_test::TestContext to automatically restore the previous ...Gravatar Brian Salomon2017-11-16
* Ensure that removing last extension from GrGLExtension doesn't assert.Gravatar Vladimir Levin2017-11-15
* Remove support for image load/storeGravatar Brian Salomon2017-11-15
* sksl enum supportGravatar Ethan Nicholas2017-11-13
* Try 2 for Gauss filter calculationGravatar Herb Derby2017-11-10
* move Sk{Test,Random}ScalerContext to toolsGravatar Mike Klein2017-11-10
* Preemptively disable upcoming Skia features in Flutter/FuchsiaGravatar Robert Phillips2017-11-10
* Revert "Gauss filter calculation"Gravatar Herb Derby2017-11-09
* Gauss filter calculationGravatar Herb Derby2017-11-09
* Don't use analytic clip FPs when drawing to stencilGravatar Chris Dalton2017-11-07
* Revert "Don't use analytic clip FPs when drawing to stencil"Gravatar Chris Dalton2017-11-07
* Don't use analytic clip FPs when drawing to stencilGravatar Chris Dalton2017-11-07
* converted LumaColorFilterEffect to skslGravatar Ethan Nicholas2017-11-07
* Make GrAtlasTextBlob return to caller when a flush is required during subrun ...Gravatar Brian Salomon2017-11-07
* add some lowp gradient stagesGravatar Mike Klein2017-11-03
* add a GM to demo ditherGravatar Mike Klein2017-11-02
* Add a GM to test out odd matrix draws (take 2)Gravatar Robert Phillips2017-10-31
* Revert "Add a GM to test out odd matrix draws"Gravatar Robert Phillips2017-10-31
* Add a GM to test out odd matrix drawsGravatar Robert Phillips2017-10-31
* Revert "Revert "Fix GrDefaultPathRender inversely wound path bug""Gravatar Robert Phillips2017-10-30
* remove SkThread, using std::thread insteadGravatar Mike Klein2017-10-30
* Revert "Fix GrDefaultPathRender inversely wound path bug"Gravatar Robert Phillips2017-10-30
* Remove deferred upload types from GrDrawOp.h.Gravatar Brian Salomon2017-10-30
* Fix GrDefaultPathRender inversely wound path bugGravatar Robert Phillips2017-10-30
* Re-land "converted OverdrawColorFilter to SkSL"Gravatar Ethan Nicholas2017-10-26
* Revert "converted OverdrawColorFilter to SkSL"Gravatar Ethan Nicholas2017-10-25
* converted OverdrawColorFilter to SkSLGravatar Ethan Nicholas2017-10-25
* Convert geometry shaders to operate in Skia device spaceGravatar Chris Dalton2017-10-25
* Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conve...Gravatar Brian Salomon2017-10-24
* preliminary SkSL Metal backendGravatar Ethan Nicholas2017-10-24
* Support cc_wrapper with MSVC toolchainGravatar Brian Osman2017-10-23
* Remove "-Wno-over-aligned" from x86 Android buildsGravatar Leon Scroggins III2017-10-17
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-16
* converted GrRectBlurEffect to SkSLGravatar Ethan Nicholas2017-10-16
* Revert "Refactor CCPR coverage shaders for a vertex impl"Gravatar Eric Boren2017-10-16
* Refactor CCPR coverage shaders for a vertex implGravatar Chris Dalton2017-10-15