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Commit message (Expand)AuthorAge
* Compute correct bounds for DrawShadowRec.Gravatar Jim Van Verth2017-07-31
* Tracing macro cleanup continuedGravatar Brian Osman2017-07-26
* guard SkTableColorFilter against out-of-range inputsGravatar Mike Klein2017-07-26
* Retry cleaning up SkLinearBitmapPipeline.Gravatar Mike Klein2017-07-20
* Add GrResourceAllocator class + unit testGravatar Robert Phillips2017-07-19
* Re-re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-29
* Revert "Re-land sksl fragment processor support"Gravatar Mike Klein2017-06-27
* Re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Revert "sksl fragment processor support"Gravatar Ethan Nicholas2017-06-27
* sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Revert "Remove deadcode for sRGB image shading."Gravatar Mike Reed2017-06-26
* Revert "remove a bit more dead code"Gravatar Mike Reed2017-06-26
* Revert "Revert "Remove deadcode for sRGB image shading.""Gravatar Mike Reed2017-06-25
* Revert "Remove deadcode for sRGB image shading."Gravatar Mike Reed2017-06-25
* remove a bit more dead codeGravatar Mike Klein2017-06-24
* Remove deadcode for sRGB image shading.Gravatar Herb Derby2017-06-23
* Revert "Revert "Clean up onTransferPixels""Gravatar Jim Van Verth2017-06-22
* Revert "Clean up onTransferPixels"Gravatar Jim Van Verth2017-06-21
* Clean up onTransferPixelsGravatar Jim Van Verth2017-06-21
* Revert "Revert "Add API for flushing surfaces with gpu semaphores""Gravatar Greg Daniel2017-06-16
* Revert "Add API for flushing surfaces with gpu semaphores"Gravatar Greg Daniel2017-06-15
* Add API for flushing surfaces with gpu semaphoresGravatar Greg Daniel2017-06-15
* Unit test to demonstrate Galaxy S6 MSAA readPixels bugGravatar Brian Osman2017-06-15
* Introduce dynamic pipeline stateGravatar Chris Dalton2017-06-07
* Fix glDrawRangeElementsGravatar Chris Dalton2017-05-30
* Add tail handling for SSE* to SkJumper.Gravatar Herb Derby2017-05-25
* Attempt to work around iOS varying limit in GLPrograms testGravatar Brian Salomon2017-05-15
* Remove SkCrossContextImageData and all support codeGravatar Brian Osman2017-05-11
* sksl support for static ifs & switchesGravatar Ethan Nicholas2017-05-10
* Add postFlush call to GrOnFlushCallbackObjectGravatar Chris Dalton2017-05-05
* Add support for row-by-row jpeg encodingGravatar Matt Sarett2017-05-02
* Revert "Add support for row-by-row jpeg encoding"Gravatar Leon Scroggins2017-05-02
* Add support for row-by-row jpeg encodingGravatar Matt Sarett2017-05-02
* Reland "Make SkPngCodec only read as much of the stream as necessary"Gravatar Leon Scroggins III2017-04-21
* Revert "Make SkPngCodec only read as much of the stream as necessary"Gravatar Leon Scroggins2017-04-20
* Make SkPngCodec only read as much of the stream as necessaryGravatar Leon Scroggins III2017-04-20
* test and fix f16<->f32 conversion stagesGravatar Mike Klein2017-04-20
* add unit tests for parametric_* stagesGravatar Mike Klein2017-04-19
* Remove SkVarAllocGravatar Herb Derby2017-04-18
* switch over to no lockPixels in pixelrefGravatar Mike Reed2017-04-12
* constexprify GrBlend.h and GrPorterDuffXferProcessor.cppGravatar Brian Salomon2017-04-10
* Add new proxy-based DetermineDomainMode w/ testGravatar Robert Phillips2017-03-27
* Revert "Revert "Create new inset algorithm for spot shadows""Gravatar Brian Salomon2017-03-24
* Revert "Create new inset algorithm for spot shadows"Gravatar Brian Salomon2017-03-24
* Create new inset algorithm for spot shadowsGravatar Jim Van Verth2017-03-24
* SkImageSource::Make() returns nullptr when srcrect is empty.Gravatar Hal Canary2017-03-21
* Add pre-Flush callback to GrDrawingManager (take 2)Gravatar Robert Phillips2017-03-21
* Revert "Add pre-Flush callback to GrDrawingManager"Gravatar Robert Phillips2017-03-15
* Add pre-Flush callback to GrDrawingManagerGravatar Robert Phillips2017-03-15
* vertices to/from dataGravatar Mike Reed2017-03-14