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gn
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effects.gni
Commit message (
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Author
Age
*
add new patheffects
Mike Reed
2018-07-18
*
Remove SkDrawFilter.
Ben Wagner
2018-07-12
*
move imagefilters into separate dir and flag for build.gn
Mike Reed
2018-06-19
*
add new source list in prep for separating imagefilters from other effects
Mike Reed
2018-06-19
*
rm SkRRectsGaussianEdgeMaskFilter
Robert Phillips
2018-04-19
*
Make generated effects from sksl fp files not need SK_SUPPORT_GPU
Greg Daniel
2018-04-06
*
Remove SK_SUPPORT_LEGACY_BLURMASKFILTER
Brian Osman
2018-04-06
*
move blur impl into core
Mike Reed
2018-03-12
*
remove unused ConvertRadiusToSigma from SkBlurMaskFilter
Mike Reed
2018-03-12
*
add TrimPathEffect
Mike Reed
2018-03-07
*
remove unused SkRasterizer
Mike Reed
2018-01-21
*
add shadermaskfilter
Mike Reed
2018-01-18
*
Remove SkClampRange (unused)
Brian Osman
2017-12-14
*
Add SK_API to SkOverdrawCanvas and SkOverdrawColorFilter.
Sadrul Habib Chowdhury
2017-08-18
*
sRGB color filter
Brian Osman
2017-07-25
*
remove (unused?) arcto patheffect
Mike Reed
2017-07-24
*
Revert "remove unused TableMaskFilter"
Mike Reed
2017-06-19
*
remove unused TableMaskFilter
Mike Reed
2017-06-19
*
remove 32K table for emboss
Mike Reed
2017-06-13
*
SkXfermode no longer needs to e a flattenable
Mike Reed
2017-06-10
*
Revert "Revert "Delete SkGaussianEdgeShader""
Florin Malita
2017-05-31
*
Revert "Delete SkGaussianEdgeShader"
Florin Malita
2017-05-31
*
[Reland] Relocate shaders to own dir
Florin Malita
2017-05-30
*
Delete SkGaussianEdgeShader
Florin Malita
2017-05-30
*
Revert "Relocate shaders to own dir"
Stan Iliev
2017-05-25
*
Relocate shaders to own dir
Florin Malita
2017-05-25
*
Remove ambient and spot mask filters.
Jim Van Verth
2017-05-18
*
Implement SkBlurDrawLooper with SkLayerDrawLooper
Matt Sarett
2017-03-28
*
Fix gaussianedge GM
Robert Phillips
2017-03-28
*
Implement SkHighContrastFilter
Dominic Mazzoni
2017-02-16
*
Move C effects into effects.
Mike Klein
2017-02-09
*
remove SkArithmeticMode.h empty header
Mike Reed
2017-01-30
*
Move SkGammaColorFilter to tools, limit to sRGB
Brian Osman
2017-01-26
*
Move SkShadowTessellator to GrShadowTessellator
Jim Van Verth
2017-01-25
*
Add geometric implementation for ambient shadows
Jim Van Verth
2017-01-25
*
Revert "Add geometric implementation for ambient shadows"
Ethan Nicholas
2017-01-25
*
Add geometric implementation for ambient shadows
Jim Van Verth
2017-01-24
*
Remove SkColorCubeFilter. It is unused.
Mike Klein
2017-01-21
*
Split ShadowMaskFilter into separate ambient and spot mask filters
Jim Van Verth
2017-01-16
*
Move Android shadow rendering interface to util library.
Jim Van Verth
2017-01-13
*
Separate SkArithmeticImageFilter from SkXfermodeImageFilter.
Brian Salomon
2017-01-09
*
hide emboss from everyone (except android for now)
Mike Reed
2016-12-07
*
Add SkOverdrawColorFilter
Matt Sarett
2016-11-22
*
Add SkShadowMaskFilter
Jim Van Verth
2016-10-31
*
gypi -> gni: core, effects, android framework defines
Mike Klein
2016-10-26