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Commit message (Expand)AuthorAge
* remove 565 sprite blitter tooGravatar Mike Klein2017-05-31
* remove unused spanprocs (leftover from spriteblitter simplification)Gravatar Mike Reed2017-05-31
* remove sprite blitters for non-legacy targets, rely on rasterpiplineGravatar Mike Reed2017-05-31
* [Reland] Relocate shaders to own dirGravatar Florin Malita2017-05-30
* Revert "Relocate shaders to own dir"Gravatar Stan Iliev2017-05-25
* Remove unused PM4f blittersGravatar Florin Malita2017-05-25
* Relocate shaders to own dirGravatar Florin Malita2017-05-25
* Reland of SkShaderBaseGravatar Florin Malita2017-05-25
* Revert "SkShaderBase"Gravatar Florin Malita2017-05-24
* SkShaderBaseGravatar Florin Malita2017-05-24
* move files out of private, and fix up callers to IWYUGravatar Mike Reed2017-05-16
* move impl for drawvertices into separate fileGravatar Mike Reed2017-05-15
* Remove SkCrossContextImageData and all support codeGravatar Brian Osman2017-05-11
* Remove EXPERIMENTAL_SHADOWING, Part 1Gravatar Jim Van Verth2017-05-02
* Fold SkImageCacherator into SkImage_LazyGravatar Brian Osman2017-04-27
* Rename SkImage_Generator to SkImage_LazyGravatar Brian Osman2017-04-20
* Remove SkOpTAllocatorGravatar Herb Derby2017-04-19
* Remove SkVarAllocGravatar Herb Derby2017-04-18
* Add SkThreadedBMPDevice for Threaded Raster BackendGravatar Yuqian Li2017-04-03
* Turn on SkJumper all the time, try 2.Gravatar Mike Klein2017-03-30
* Make xformer class for SkCSXCanvas, use for draw loopersGravatar Matt Sarett2017-03-30
* Change SkMemory to the more accurately named SkMalloc.Gravatar Herb Derby2017-03-27
* Make SkMemory.h and adjust all files for usage.Gravatar Herb Derby2017-03-20
* Move SkOSFile.h to src/coreGravatar Ben Wagner2017-03-20
* add SkVertices::BuilderGravatar Mike Reed2017-03-14
* SkColorSpaceXformCanvasGravatar Mike Klein2017-03-13
* Remove SkChunckAllocGravatar Herb Derby2017-03-08
* Revert "Turn on SkJumper all the time."Gravatar Mike Klein2017-03-08
* Turn on SkJumper all the time.Gravatar Mike Klein2017-03-08
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-28
* Revert "Add GrExternalTextureData and SkCrossContextImageData"Gravatar Brian Osman2017-02-24
* Add SkTypeface::getVariationDesignPosition.Gravatar Ben Wagner2017-02-24
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-24
* Revert "Add SkTypeface::getVariationDesignPosition."Gravatar Ben Wagner2017-02-23
* Add SkTypeface::getVariationDesignPosition.Gravatar bungeman2017-02-23
* SkExecutorGravatar Mike Klein2017-02-22
* use common intermediate device class for clipstack managementGravatar Mike Reed2017-02-17
* Revert "Add SkTypeface::getVariationDesignPosition."Gravatar Ben Wagner2017-02-17
* Add SkTypeface::getVariationDesignPosition.Gravatar Ben Wagner2017-02-17
* Revert "Revert "make SkClipStack.h private (in src)""Gravatar Mike Reed2017-02-15
* Revert "make SkClipStack.h private (in src)"Gravatar Mike Reed2017-02-15
* make SkClipStack.h private (in src)Gravatar Mike Reed2017-02-15
* Rename SkConfig8888/SkPixelInfo to SkConvertPixelsGravatar Matt Sarett2017-02-15
* Remove SkSmallAllocator.Gravatar Herb Derby2017-02-14
* Add refcnt'ed immutable vertices class for SkCanvas::drawVertices.Gravatar Brian Salomon2017-02-06
* Remove SkTDict and calls from SkView.Gravatar Herb Derby2017-01-24
* Revert "Revert "move device headers to core""Gravatar Mike Reed2017-01-19
* Revert "move device headers to core"Gravatar Mike Reed2017-01-18
* move device headers to coreGravatar Mike Reed2017-01-17
* Split ShadowMaskFilter into separate ambient and spot mask filtersGravatar Jim Van Verth2017-01-16