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gm
Commit message (
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Author
Age
*
add isolate (init-with-previous) savelayer flag
Mike Reed
2017-03-01
*
Reland: Allow DFPathRenderer to store bitmaps at low resolutions
Jim Van Verth
2017-02-28
*
Revert "Allow distance field path renderer to store bitmaps at low resolutions"
Cary Clark
2017-02-28
*
Allow distance field path renderer to store bitmaps at low resolutions
Jim Van Verth
2017-02-28
*
begin to hide details of SkPathEffect
Mike Reed
2017-02-26
*
Add SkTypeface::getVariationDesignPosition.
Ben Wagner
2017-02-24
*
Revert "Add SkTypeface::getVariationDesignPosition."
Ben Wagner
2017-02-23
*
Add SkTypeface::getVariationDesignPosition.
bungeman
2017-02-23
*
Make shadow_utils GM use its own SkResourceCache
Brian Salomon
2017-02-23
*
Do not throw away the savelayer if kDontClipToLayer_PrivateSaveLayerFlag is set
Yuqian Li
2017-02-23
*
Revert "Revert "Revert[2] "hide deprecated underline and strikethru"""
Mike Reed
2017-02-23
*
Revert "Revert[2] "hide deprecated underline and strikethru""
Mike Reed
2017-02-23
*
Revert[2] "hide deprecated underline and strikethru"
Mike Reed
2017-02-22
*
Add the ability to enable/disable GPU path renderers
csmartdalton
2017-02-22
*
hide trivial helpers on canvas
Mike Reed
2017-02-22
*
Attempt to stabilize shadow_utils GM for replay configs
Brian Salomon
2017-02-22
*
Add new GMs to stress rendering of many circles and rrects
Jim Van Verth
2017-02-22
*
Revert "hide deprecated underline and strikethru"
Leon Scroggins
2017-02-17
*
Revert "Add SkTypeface::getVariationDesignPosition."
Ben Wagner
2017-02-17
*
Add SkTypeface::getVariationDesignPosition.
Ben Wagner
2017-02-17
*
hide deprecated underline and strikethru
Mike Reed
2017-02-17
*
Fix drawVertices() texture mapping in the presence of a local matrix
Florin Malita
2017-02-17
*
Replace use of SkBitmap::eraseRGB with eraseColor.
Ben Wagner
2017-02-16
*
Use SDF path miplevels based on the original path's size
Jim Van Verth
2017-02-16
*
Implement SkHighContrastFilter
Dominic Mazzoni
2017-02-16
*
return and take SkImageGenerator as unique_ptr
Mike Reed
2017-02-15
*
Tighten up GrSurfaceProxy typing
Robert Phillips
2017-02-15
*
removed unused code around scaled generators
Mike Reed
2017-02-15
*
Picture backed images must have a bit depth and color space
Matt Sarett
2017-02-14
*
stop using SkScalarMul
Mike Reed
2017-02-14
*
include what you use
Mike Reed
2017-02-14
*
update gm to test 2 unclipped layers
Mike Reed
2017-02-14
*
GrTessellator (AA): fix "Canvas Arcs" coverage artifact.
Stephen White
2017-02-13
*
add gm for clipRegion
Mike Reed
2017-02-13
*
SkPDF: better tolerance path conversion to quadratics
Hal Canary
2017-02-13
*
A simple gradient test
Tenghui Zhu
2017-02-13
*
Revert "Revert "IWYU""
Mike Reed
2017-02-13
*
Remove unused/barely-supported compressed GrPixelConfigs
Robert Phillips
2017-02-13
*
Revert "IWYU"
Robert Phillips
2017-02-11
*
Revert "Use SDF path miplevels based on the original path's size."
Jim Van Verth
2017-02-10
*
Use SDF path miplevels based on the original path's size.
Jim Van Verth
2017-02-10
*
IWYU
Mike Reed
2017-02-10
*
Add GM to test ETC1
Robert Phillips
2017-02-10
*
Fix size of vertices GM to show all content
Brian Salomon
2017-02-10
*
Fix new_texture_image in "preAbandonGpuContext" mode
Robert Phillips
2017-02-10
*
Make header files self-sufficient
Hal Canary
2017-02-10
*
Fix simple-magnification GM in "--preAbandonGpuContext" mode
Robert Phillips
2017-02-09
*
Remove double free in GM and Bench.
Herb Derby
2017-02-08
*
Reduce stack usage for tests.
Herb Derby
2017-02-07
*
Use SkArenaAlloc in the SkAutoBlitterChoose code.
Herb Derby
2017-02-07
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