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* fix non-square stroke rects (non-aa)Gravatar reed2016-06-10
* Extend inverse_paths GM to test dashingGravatar bsalomon2016-06-10
* respect srgb gamma when building mipsGravatar reed2016-06-10
* Add NV12 texture conversion support.Gravatar jbauman2016-06-09
* Revert of Disable tail calls inside Simple GM functions. (patchset #1 id:1 of...Gravatar mtklein2016-06-09
* Disable tail calls inside Simple GM functions.Gravatar mtklein2016-06-09
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Replace targetHasUnifiedMultisampling in GrPB constructorGravatar csmartdalton2016-06-08
* SkLeanWindows.h: #include "Windows.h" fewer placesGravatar halcanary2016-06-07
* Add new SkSourceGammaTreatment enum, used in situations like mipmap construct...Gravatar brianosman2016-06-06
* Revert of Make SkPngCodec decode progressively. (patchset #26 id:520001 of ht...Gravatar scroggo2016-06-06
* Remove GrRenderTarget from GrPipelineBuilderGravatar robertphillips2016-06-06
* Don't use complex blend mode for shapes gmGravatar csmartdalton2016-06-03
* Add SampleApp slide with animating lightmapped objects & transparencyGravatar robertphillips2016-06-03
* Add gm for displaying different variants of 8888 bitmaps and fix a small reje...Gravatar herb2016-06-03
* Make SkPngCodec decode progressively.Gravatar scroggo2016-06-02
* Tessellator: stop copying vertices into Polys and Monotones.Gravatar senorblanco2016-06-02
* Manually generated sRGB mipmaps, with successively smaller draws.Gravatar brianosman2016-06-02
* Revert of Make SkPngCodec decode progressively. (patchset #24 id:480001 of ht...Gravatar scroggo2016-06-01
* Make SkPngCodec decode progressively.Gravatar scroggo2016-06-01
* always compute a cubic tangentGravatar caryclark2016-06-01
* Make use of new SkLights classGravatar robertphillips2016-05-31
* SkTypeface::MakeFromName to take SkFontStyle.Gravatar mboc2016-05-31
* Add new GM to exercise stroked line special caseGravatar robertphillips2016-05-31
* Change parameters to GrPipelineBuilder's ctorGravatar robertphillips2016-05-28
* Add bubbles GM for drawing/blending 50 circles.Gravatar fmenozzi2016-05-23
* Retract GrRenderTarget from GrTestTargetGravatar robertphillips2016-05-20
* Adjust size of imagemakewithfilter GM.Gravatar senorblanco2016-05-20
* Image filters: implement SkImage::makeWithFilter().Gravatar senorblanco2016-05-19
* Image filters: fix filtering of transparent black in CFIF.Gravatar senorblanco2016-05-18
* Prepare SkColorSpace to be a public APIGravatar msarett2016-05-17
* Make blurcircles2 run as a benchmark.Gravatar bsalomon2016-05-16
* Add blurcircles2 GMGravatar bsalomon2016-05-13
* Refactor Vulkan image, texture, RTs so that create and getter handles match.Gravatar egdaniel2016-05-13
* Convert GrClip to an abstract base classGravatar cdalton2016-05-13
* This has all the different source types in and working. There are many SkDiff...Gravatar herb2016-05-13
* GMs: fail gracefully for null surfaceGravatar scroggo2016-05-13
* Remove clip from GrPipelineBuilderGravatar cdalton2016-05-12
* Fix bug & add code to catch ImageFilter clearing bugsGravatar robertphillips2016-05-12
* Move SkTypeface to sk_sp.Gravatar bungeman2016-05-12
* fix hairline clipGravatar caryclark2016-05-12
* Revert of Move SkTypeface to sk_sp. (patchset #5 id:80001 of https://coderevi...Gravatar scroggo2016-05-12
* Fail gracefully if MakeRenderTarget failsGravatar scroggo2016-05-12
* Move SkTypeface to sk_sp.Gravatar bungeman2016-05-11
* compressed texture support has been broken/untested for a while, remove cruftGravatar reed2016-05-11
* Minor GrRenderTarget retractionGravatar robertphillips2016-05-11
* Stop valgrind bot from crashingGravatar scroggo2016-05-09
* move colorshader into its own .cpp, add color4f variantGravatar reed2016-05-04
* Clean up test drawContext usageGravatar robertphillips2016-04-28
* Bring sk_sp to GrDrawContextGravatar robertphillips2016-04-27