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* Add GM for hard stop gradientsGravatar fmenozzi2016-06-22
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087273002 Review-Url: https://codereview.chromium.org/2087273002
* Revert of Store mipmap levels in deferred texture image (patchset #15 ↵Gravatar brianosman2016-06-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | id:280001 of https://codereview.chromium.org/2034933003/ ) Reason for revert: Crashes on a few different bots (including ASAN). Examples: https://build.chromium.org/p/client.skia.android/builders/Test-Android-GCC-Nexus7-GPU-Tegra3-Arm7-Release/builds/6324 https://build.chromium.org/p/client.skia/builders/Test-iOS-Clang-iPad4-GPU-SGX554-Arm7-Debug/builds/5400 https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/3539 Original issue's description: > Store mipmap levels in deferred texture image > > When creating the deferred texture image, detect if using medium / high > quality. If so, generate and store mipmaps in the deferred texture > image. > > When creating a texture from that be sure to read it back out. > > BUG=578304 > R=bsalomon@google.com > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003 > > Committed: https://skia.googlesource.com/skia/+/b3105190a6e02d37f1d7f07a3a8bdd368ec7f157 TBR=bsalomon@google.com,ericrk@chromium.org,cblume@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=578304 Review-Url: https://codereview.chromium.org/2083393002
* Remove bubbles GMGravatar fmenozzi2016-06-22
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087263002 Review-Url: https://codereview.chromium.org/2087263002
* Store mipmap levels in deferred texture imageGravatar cblume2016-06-21
| | | | | | | | | | | | | | When creating the deferred texture image, detect if using medium / high quality. If so, generate and store mipmaps in the deferred texture image. When creating a texture from that be sure to read it back out. BUG=578304 R=bsalomon@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003 Review-Url: https://codereview.chromium.org/2034933003
* Add new GM that exercises Gray 8 mipmapping and sRGB-nessGravatar brianosman2016-06-21
| | | | | | | | | | This demonstrates the bug that was fixed by: https://codereview.chromium.org/2088883002/ BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087933002 Review-Url: https://codereview.chromium.org/2087933002
* Reorder colorspaces in GM to match previous behaviorGravatar brianosman2016-06-20
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2088493002 Review-Url: https://codereview.chromium.org/2088493002
* More removal of SkColorProfileType...Gravatar brianosman2016-06-20
| | | | | | | | | | | Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with the command line flag that was setting it in DM and nanobench. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002 Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67 Review-Url: https://codereview.chromium.org/2071393002
* Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of ↵Gravatar egdaniel2016-06-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/2071393002/ ) Reason for revert: This was still used in chrome Original issue's description: > More removal of SkColorProfileType... > > Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with > the command line flag that was setting it in DM and nanobench. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002 > > Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67 TBR=msarett@google.com,reed@google.com,bsalomon@google.com,brianosman@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review-Url: https://codereview.chromium.org/2074103004
* More removal of SkColorProfileType...Gravatar brianosman2016-06-17
| | | | | | | | | | Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with the command line flag that was setting it in DM and nanobench. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002 Review-Url: https://codereview.chromium.org/2071393002
* Differentiate between sRGBGamma and 2Dot2GammaGravatar msarett2016-06-16
| | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067833003 Review-Url: https://codereview.chromium.org/2067833003
* Actually fix leak in deferred_texture_image_dataGravatar bsalomon2016-06-15
| | | | | | | TBR=egdaniel@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068863003 Review-Url: https://codereview.chromium.org/2068863003
* Fix leak of GrContextThreadSafeProxy in deferred_texture_image_dataGravatar bsalomon2016-06-14
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069443004 Review-Url: https://codereview.chromium.org/2069443004
* Fix SkImage::asLegacyBitmap() to respect color space infoGravatar msarett2016-06-13
| | | | | | | BUG=skia:5428 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2061783002 Review-Url: https://codereview.chromium.org/2061783002
* Add prescale option to deferred paramsGravatar ericrk2016-06-13
| | | | | | | | | | | Currently, Skia always uploads GPU textures at full resolution. This change allows us to pass a pre-scale mip level to the deferred texture image logic, which causes us to pre-scale the image to the given mip level, and upload that mip level instead of the full image. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2007113008 Review-Url: https://codereview.chromium.org/2007113008
* tweak mipmap_srgb gm to use integer coordinatesGravatar reed2016-06-11
| | | | | | | | | BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2061553002 TBR= Review-Url: https://codereview.chromium.org/2061553002
* fix non-square stroke rects (non-aa)Gravatar reed2016-06-10
| | | | | | | | | fiddle showing bug: https://fiddle.skia.org/c/a21ecf5e33da84f52eba26e8c2f3d280 BUG=skia:5408 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060543002 Review-Url: https://codereview.chromium.org/2060543002
* Extend inverse_paths GM to test dashingGravatar bsalomon2016-06-10
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2057213002 Review-Url: https://codereview.chromium.org/2057213002
* respect srgb gamma when building mipsGravatar reed2016-06-10
| | | | | | | | | | | Proposed policy: - If the target is *legacy* (e.g. L32/PMColor) ignore gamma - If the target is S32/F16 respect gamma BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029373004 Review-Url: https://codereview.chromium.org/2029373004
* Add NV12 texture conversion support.Gravatar jbauman2016-06-09
| | | | | | | | | | | If textures 1 and 2 passed into MakeFromYUVTexturesCopy are the same, then treat the input as NV12 and sample from the g component of texture 2. BUG=skia:5209 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2016593002 Review-Url: https://codereview.chromium.org/2016593002
* Revert of Disable tail calls inside Simple GM functions. (patchset #1 id:1 ↵Gravatar mtklein2016-06-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of https://codereview.chromium.org/2050473006/ ) Reason for revert: Appears to have broken Test-Ubuntu-GCC-GCE-CPU-AVX2-x86-Debug Original issue's description: > Disable tail calls inside Simple GM functions. > > I haven't found any way to turn off the particular optimization (-foptimize-sibling-calls) > per-function, but I can control optimization settings coarsely: > > - on GCC, we can pick a particular -O level, so I've picked -O1 which does not > enable -foptimize-sibling-calls > - on Clang, we can only disable all optimization for a function > - have no idea about MSVC > > This should make sure the simple GM functions, e.g. all_bitmap_configs_GM(), > show up on stack traces when we crash. > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050473006 > > Committed: https://skia.googlesource.com/skia/+/eee3ced68f787aadc47fa274ca8e13b354ec920a TBR=reed@google.com,mtklein@chromium.org BUG=skia: CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86-Debug-Trybot Review-Url: https://codereview.chromium.org/2051193002
* Disable tail calls inside Simple GM functions.Gravatar mtklein2016-06-09
| | | | | | | | | | | | | | | | | | I haven't found any way to turn off the particular optimization (-foptimize-sibling-calls) per-function, but I can control optimization settings coarsely: - on GCC, we can pick a particular -O level, so I've picked -O1 which does not enable -foptimize-sibling-calls - on Clang, we can only disable all optimization for a function - have no idea about MSVC This should make sure the simple GM functions, e.g. all_bitmap_configs_GM(), show up on stack traces when we crash. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050473006 Review-Url: https://codereview.chromium.org/2050473006
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
| | | | | | | | | | Convert use of GrFragmentProcessor, GrGeometryProcessor, and GrXPFactory to sk_sp. This clarifies ownership and should reduce reference count churn by moving ownership. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004 Review-Url: https://codereview.chromium.org/2041113004
* Replace targetHasUnifiedMultisampling in GrPB constructorGravatar csmartdalton2016-06-08
| | | | | | | | | | | | Replaces targetHasUnifiedMultisampling with a simpler "useHWAA". Now the code that creates a pipeline builder needs to decide on its own whether it should enable multisampling, rather than relying on the builder to try and guess. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041283002 Review-Url: https://codereview.chromium.org/2041283002
* SkLeanWindows.h: #include "Windows.h" fewer placesGravatar halcanary2016-06-07
| | | | | | | | | | | | | | | | | | | | | | | | $ git grep -l '<windows.h>' include src include/private/SkLeanWindows.h $ git grep -l SkLeanWindows.h | grep '\.h$' include/ports/SkTypeface_win.h include/utils/win/SkHRESULT.h include/utils/win/SkTScopedComPtr.h include/views/SkEvent.h src/core/SkMathPriv.h src/ports/SkTypeface_win_dw.h src/utils/SkThreadUtils_win.h src/utils/win/SkWGL.h The same for `#include <intrin.h>` that was found in SkMath.h. Those functions that needed it are moved to SkMathPriv.h. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041943002 CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng Review-Url: https://codereview.chromium.org/2041943002
* Add new SkSourceGammaTreatment enum, used in situations like mipmap ↵Gravatar brianosman2016-06-06
| | | | | | | | | construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2037413002 Review-Url: https://codereview.chromium.org/2037413002
* Revert of Make SkPngCodec decode progressively. (patchset #26 id:520001 of ↵Gravatar scroggo2016-06-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1997703003/ ) Reason for revert: Still causing problems in Google3, e.g. https://test.corp.google.com/ui#cl=124138817&flags=CAMQBQ==&id=OCL:124138817:BASE:124139560:1465227435491:219ffbdb&t=//third_party/skia/HEAD:dm Original issue's description: > Make SkPngCodec decode progressively. > > This is a step towards using SkCodec in Chromium, where progressive > decoding is necessary. > > Switch from using png_read_row (which expects all the data to be > available) to png_process_data, which uses callbacks when rows are > available. > > Create a new API for SkCodec, which supports progressive decoding and > scanline decoding. Future changes will switch the other clients off of > startScanlineDecode and get/skip-Scanlines to the new API. > > Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced > PNG images. In the new API, interlaced PNG fits kTopDown. Also remove > updateCurrScanline(), which was only used by the old implementation for > interlaced PNG. > > DMSrcSink: > - In CodecSrc::kScanline_Mode, use the new method for scanline decoding > for the supported formats (just PNG and PNG-in-ICO for now). > > fuzz.cpp: > - Remove reference to kNone_ScanlineOrder > > SkCodec: > - Add new APIs: > - startIncrementalDecode > - incrementalDecode > - Remove kNone_SkScanlineOrder and updateCurrScanline() > > SkPngCodec: > - Implement new APIs > - Switch from sk_read_fn/png_read_row etc to png_process_data > - Expand AutoCleanPng's role to decode the header and create the > SkPngCodec > - Make the interlaced PNG decoder report how many lines were > initialized during an incomplete decode > - Make initializeSwizzler return a bool instead of an SkCodec::Result > (It only returned kSuccess or kInvalidInput anyway) > > SkIcoCodec: > - Implement the new APIs; supported for PNG in ICO > > SkSampledCodec: > - Call the new method for decoding scanlines, and fall back to the old > method if the new version is unimplemented > - Remove references to kNone_SkScanlineOrder > > tests/CodecPartial: > - Add a test which decodes part of an image, then finishes the decode, > and compares it to the straightforward method > > tests/CodecTest: > - Add a test which decodes all scanlines using the new method > - Repurpose the Codec_stripes test to decode using the new method in > sections rather than all at once > - In the method check(), add a parameter for whether the image supports > the new method of scanline decoding, and be explicit about whether an > image supports incomplete > - Test incomplete PNG decodes. We should have been doing it anyway for > non-interlaced (except for an image that is too small - one row), but > the new method supports interlaced incomplete as well > - Make test_invalid_parameters test the new method > - Add a test to ensure that it's safe to fall back to scanline decoding without > rewinding > > BUG=skia:4211 > > The new version was generally faster than the old version (but not significantly so). > > Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/ > > Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/ > > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003 > > Committed: https://skia.googlesource.com/skia/+/a4b09a117d4d1ba5dda372e6a2323e653766539e > > Committed: https://skia.googlesource.com/skia/+/30e78c9737ff4861dc4e3fa1e4cd010680ed6965 > > Committed: https://skia.googlesource.com/skia/+/6fb2391b2cc83ee2160b4e994faa8128975acc1f TBR=reed@google.com,msarett@google.com,scroggo@chromium.org # Not skipping CQ checks because original CL landed more than 1 days ago. BUG=skia:4211 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2044573002 Review-Url: https://codereview.chromium.org/2044573002
* Remove GrRenderTarget from GrPipelineBuilderGravatar robertphillips2016-06-06
| | | | | | | | | | | | | | | | This used to be "Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder" but has been split into: https://codereview.chromium.org/1993263002/ (Make GrAppliedClip friendless) https://codereview.chromium.org/1997773002/ (Retract GrRenderTarget from GLProgramsTest) https://codereview.chromium.org/1993403002/ (GrSWMaskHelper and GrSoftwarePathRenderer only need the textureProvider (not GrContext)) https://codereview.chromium.org/2004433002/ (Retract GrRenderTarget from GrTestTarget) https://codereview.chromium.org/2015333002/ (Change parameters to GrPipelineBuilder's ctor) https://codereview.chromium.org/2035823002/ (Make GrClipMaskManager stateless and push GrPipelineBuilder construction downstack) GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1988923002 Review-Url: https://codereview.chromium.org/1988923002
* Don't use complex blend mode for shapes gmGravatar csmartdalton2016-06-03
| | | | | | | | | | The darken blend mode introduced barriers on most platforms, which interfered with batching. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2031113003 Review-Url: https://codereview.chromium.org/2031113003
* Add SampleApp slide with animating lightmapped objects & transparencyGravatar robertphillips2016-06-03
| | | | | | | | | | | | This is pulled out of the drawLitAtlas CL (may it someday land). It does nicely demonstrate animating normal mapped objects and normal maps combined with partially transparent diffuse textures. It is a crude Asteroids game. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026393005 TBR=reed@google.com Review-Url: https://codereview.chromium.org/2026393005
* Add gm for displaying different variants of 8888 bitmaps and fix a small ↵Gravatar herb2016-06-03
| | | | | | | | | rejection case for sprite blitters. BUG=skia:5378 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2036493004 Review-Url: https://codereview.chromium.org/2036493004
* Make SkPngCodec decode progressively.Gravatar scroggo2016-06-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is a step towards using SkCodec in Chromium, where progressive decoding is necessary. Switch from using png_read_row (which expects all the data to be available) to png_process_data, which uses callbacks when rows are available. Create a new API for SkCodec, which supports progressive decoding and scanline decoding. Future changes will switch the other clients off of startScanlineDecode and get/skip-Scanlines to the new API. Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced PNG images. In the new API, interlaced PNG fits kTopDown. Also remove updateCurrScanline(), which was only used by the old implementation for interlaced PNG. DMSrcSink: - In CodecSrc::kScanline_Mode, use the new method for scanline decoding for the supported formats (just PNG and PNG-in-ICO for now). fuzz.cpp: - Remove reference to kNone_ScanlineOrder SkCodec: - Add new APIs: - startIncrementalDecode - incrementalDecode - Remove kNone_SkScanlineOrder and updateCurrScanline() SkPngCodec: - Implement new APIs - Switch from sk_read_fn/png_read_row etc to png_process_data - Expand AutoCleanPng's role to decode the header and create the SkPngCodec - Make the interlaced PNG decoder report how many lines were initialized during an incomplete decode - Make initializeSwizzler return a bool instead of an SkCodec::Result (It only returned kSuccess or kInvalidInput anyway) SkIcoCodec: - Implement the new APIs; supported for PNG in ICO SkSampledCodec: - Call the new method for decoding scanlines, and fall back to the old method if the new version is unimplemented - Remove references to kNone_SkScanlineOrder tests/CodecPartial: - Add a test which decodes part of an image, then finishes the decode, and compares it to the straightforward method tests/CodecTest: - Add a test which decodes all scanlines using the new method - Repurpose the Codec_stripes test to decode using the new method in sections rather than all at once - In the method check(), add a parameter for whether the image supports the new method of scanline decoding, and be explicit about whether an image supports incomplete - Test incomplete PNG decodes. We should have been doing it anyway for non-interlaced (except for an image that is too small - one row), but the new method supports interlaced incomplete as well - Make test_invalid_parameters test the new method - Add a test to ensure that it's safe to fall back to scanline decoding without rewinding BUG=skia:4211 The new version was generally faster than the old version (but not significantly so). Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/ Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/ GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003 Committed: https://skia.googlesource.com/skia/+/a4b09a117d4d1ba5dda372e6a2323e653766539e Committed: https://skia.googlesource.com/skia/+/30e78c9737ff4861dc4e3fa1e4cd010680ed6965 Review-Url: https://codereview.chromium.org/1997703003
* Tessellator: stop copying vertices into Polys and Monotones.Gravatar senorblanco2016-06-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The vertices which are produced by stage 5 of the tesselator are copied into the Polys and MonotonePolys it produces. This is necessary because each vertex may have an arbitrary valence, since it may participate in an arbitrary number of Polys, so we can't use the vertex's prev/next pointers to represent all the Monotones of which this vertex may be a member. However, each Edge can only be a member of two Polys (one on each side of the edge). So by adding two prev/next pointer pairs to each Edge, we can represent each Monotone as a list of edges instead. Then we no longer need to copy the vertices. One wrinkle is that the ear-clipping stage (6) of the tessellator does require prev/next pointers, in order to remove vertices as their ears are clipped. So we convert the edge list into a vertex list during Monotone::emit(), using the prev/next pointers temporarily for that monotone. This change improves performance by 7-20% on a non-caching version of the tessellator, and reduces memory use. Other notes: 1) Polys are initially constructed empty (no edges), but with the top vertex, which is needed for splitting Polys. Edges are added to Polys only after their bottom vertex is seen. 2) MonotonePolys are always constructed with one edge, so we always know their handedness (left/right). MonotonePoly::addEdge() no longer detects when a monotone is "done" (edge of opposite handedness); this is handled by Poly::addEdge(), so MonotonePoly::addEdge() has no return value. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029243002 Review-Url: https://codereview.chromium.org/2029243002
* Manually generated sRGB mipmaps, with successively smaller draws.Gravatar brianosman2016-06-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Dirty GL-generated mipmaps whenever an sRGB texture is used with a new value for TEXTURE_SRGB_DECODE. Add a new test rectangle to the gamma GM that tests that textures are correctly converted to linear before filtering when generating mipmaps. Added a new unit test that alternates how a texture is interpreted (sRGB or not), to verify that we rebuild mipmaps when needed, and that we get the correct results out in both modes. This test originally failed on four of our bots producing incorrect mips in three different ways. I'm not real surprised, but it looks like we can't rely on glGenerateMipmap to do the right thing, in conjunction with TEXTURE_SRGB_DECODE. Instead, actually create mip-chains using a series of draw calls. (My first attempt used glBlitFramebuffer, and that still had bugs on several bots). This approach appears to work correctly on any device that fully supports sRGB. Because the mipmap draws are fairly destructive to state, I had to hoist them out of bindTexture. That means adding a second pass over the texture accesses in the processor, at the very beginning of flush. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1840473002 Review-Url: https://codereview.chromium.org/2007973002
* Revert of Make SkPngCodec decode progressively. (patchset #24 id:480001 of ↵Gravatar scroggo2016-06-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/1997703003/ ) Reason for revert: Still breaking Google3 e.g.: https://sponge.corp.google.com/target?id=9261d31b-34fc-4f0f-981e-f92f7c5cea2c&target=//third_party/skia/HEAD:dm#shard=1|run=1|attempt=1|page=-1 https://test.corp.google.com/ui#cl=123773095&flags=CAMQBQ==&id=OCL:123773095:BASE:123773415:1464804876959:b0ea9b1c&t=//third_party/skia/HEAD:dm Original issue's description: > Make SkPngCodec decode progressively. > > This is a step towards using SkCodec in Chromium, where progressive > decoding is necessary. > > Switch from using png_read_row (which expects all the data to be > available) to png_process_data, which uses callbacks when rows are > available. > > Create a new API for SkCodec, which supports progressive decoding and > scanline decoding. Future changes will switch the other clients off of > startScanlineDecode and get/skip-Scanlines to the new API. > > Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced > PNG images. In the new API, interlaced PNG fits kTopDown. Also remove > updateCurrScanline(), which was only used by the old implementation for > interlaced PNG. > > DMSrcSink: > - In CodecSrc::kScanline_Mode, use the new method for scanline decoding > for the supported formats (just PNG and PNG-in-ICO for now). > > fuzz.cpp: > - Remove reference to kNone_ScanlineOrder > > SkCodec: > - Add new APIs: > - startIncrementalDecode > - incrementalDecode > - Remove kNone_SkScanlineOrder and updateCurrScanline() > > SkPngCodec: > - Implement new APIs > - Switch from sk_read_fn/png_read_row etc to png_process_data > - Expand AutoCleanPng's role to decode the header and create the > SkPngCodec > - Make the interlaced PNG decoder report how many lines were > initialized during an incomplete decode > - Make initializeSwizzler return a bool instead of an SkCodec::Result > (It only returned kSuccess or kInvalidInput anyway) > > SkIcoCodec: > - Implement the new APIs; supported for PNG in ICO > > SkSampledCodec: > - Call the new method for decoding scanlines, and fall back to the old > method if the new version is unimplemented > - Remove references to kNone_SkScanlineOrder > > tests/CodecPartial: > - Add a test which decodes part of an image, then finishes the decode, > and compares it to the straightforward method > > tests/CodecTest: > - Add a test which decodes all scanlines using the new method > - Repurpose the Codec_stripes test to decode using the new method in > sections rather than all at once > - In the method check(), add a parameter for whether the image supports > the new method of scanline decoding, and be explicit about whether an > image supports incomplete > - Test incomplete PNG decodes. We should have been doing it anyway for > non-interlaced (except for an image that is too small - one row), but > the new method supports interlaced incomplete as well > - Make test_invalid_parameters test the new method > - Add a test to ensure that it's safe to fall back to scanline decoding without > rewinding > > BUG=skia:4211 > > The new version was generally faster than the old version (but not significantly so). > > Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/ > > Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/ > > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003 > > Committed: https://skia.googlesource.com/skia/+/a4b09a117d4d1ba5dda372e6a2323e653766539e > > Committed: https://skia.googlesource.com/skia/+/30e78c9737ff4861dc4e3fa1e4cd010680ed6965 TBR=reed@google.com,msarett@google.com,scroggo@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4211 Review-Url: https://codereview.chromium.org/2026383002
* Make SkPngCodec decode progressively.Gravatar scroggo2016-06-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is a step towards using SkCodec in Chromium, where progressive decoding is necessary. Switch from using png_read_row (which expects all the data to be available) to png_process_data, which uses callbacks when rows are available. Create a new API for SkCodec, which supports progressive decoding and scanline decoding. Future changes will switch the other clients off of startScanlineDecode and get/skip-Scanlines to the new API. Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced PNG images. In the new API, interlaced PNG fits kTopDown. Also remove updateCurrScanline(), which was only used by the old implementation for interlaced PNG. DMSrcSink: - In CodecSrc::kScanline_Mode, use the new method for scanline decoding for the supported formats (just PNG and PNG-in-ICO for now). fuzz.cpp: - Remove reference to kNone_ScanlineOrder SkCodec: - Add new APIs: - startIncrementalDecode - incrementalDecode - Remove kNone_SkScanlineOrder and updateCurrScanline() SkPngCodec: - Implement new APIs - Switch from sk_read_fn/png_read_row etc to png_process_data - Expand AutoCleanPng's role to decode the header and create the SkPngCodec - Make the interlaced PNG decoder report how many lines were initialized during an incomplete decode - Make initializeSwizzler return a bool instead of an SkCodec::Result (It only returned kSuccess or kInvalidInput anyway) SkIcoCodec: - Implement the new APIs; supported for PNG in ICO SkSampledCodec: - Call the new method for decoding scanlines, and fall back to the old method if the new version is unimplemented - Remove references to kNone_SkScanlineOrder tests/CodecPartial: - Add a test which decodes part of an image, then finishes the decode, and compares it to the straightforward method tests/CodecTest: - Add a test which decodes all scanlines using the new method - Repurpose the Codec_stripes test to decode using the new method in sections rather than all at once - In the method check(), add a parameter for whether the image supports the new method of scanline decoding, and be explicit about whether an image supports incomplete - Test incomplete PNG decodes. We should have been doing it anyway for non-interlaced (except for an image that is too small - one row), but the new method supports interlaced incomplete as well - Make test_invalid_parameters test the new method - Add a test to ensure that it's safe to fall back to scanline decoding without rewinding BUG=skia:4211 The new version was generally faster than the old version (but not significantly so). Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/ Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/ GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003 Committed: https://skia.googlesource.com/skia/+/a4b09a117d4d1ba5dda372e6a2323e653766539e Review-Url: https://codereview.chromium.org/1997703003
* always compute a cubic tangentGravatar caryclark2016-06-01
| | | | | | | | | | | | | | | | If the inflection of a cubic is also the cusp, the tangent is degenerate at that t when computed directly. Rather than giving up, subdivide the curve there and use the computed control points to compute the tangent. This strategy also removes the error paths where the tangent formerly could not be computed. R=reed@google.com BUG=615686 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2020293002 Review-Url: https://codereview.chromium.org/2020293002
* Make use of new SkLights classGravatar robertphillips2016-05-31
| | | | | | GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026763002 Review-Url: https://codereview.chromium.org/2026763002
* SkTypeface::MakeFromName to take SkFontStyle.Gravatar mboc2016-05-31
| | | | | | | | | | | | | SkTypeface::MakeFromName currently takes SkTypeface::Style, which is quite limited. This starts the transition to this function taking SkFontStyle instead. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1818043002 TBR=reed He said it sounded like a good idea. Review-Url: https://codereview.chromium.org/1818043002
* Add new GM to exercise stroked line special caseGravatar robertphillips2016-05-31
| | | | | | | | | | This is a companion to: https://codereview.chromium.org/2023693002/ (Handle stroked single line special case in Ganesh) The idea is to land this CL first so any regressions are visible. GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2019193002 Review-Url: https://codereview.chromium.org/2019193002
* Change parameters to GrPipelineBuilder's ctorGravatar robertphillips2016-05-28
| | | | | | | | | | This is just plumbing prep to remove the GrRenderTarget from the GrPipelineBuilder. Split out of: https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder) GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2015333002 Review-Url: https://codereview.chromium.org/2015333002
* Add bubbles GM for drawing/blending 50 circles.Gravatar fmenozzi2016-05-23
| | | | | | | | | | Positions, radii, and colors are determined pseudo-randomly. R=tomhudson@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2004173002 Review-Url: https://codereview.chromium.org/2004173002
* Retract GrRenderTarget from GrTestTargetGravatar robertphillips2016-05-20
| | | | | | | | Split out of: https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder) GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2004433002 Review-Url: https://codereview.chromium.org/2004433002
* Adjust size of imagemakewithfilter GM.Gravatar senorblanco2016-05-20
| | | | | | | | TBR=reed@google.com BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2003453003 Review-Url: https://codereview.chromium.org/2003453003
* Image filters: implement SkImage::makeWithFilter().Gravatar senorblanco2016-05-19
| | | | | | | | | | This API provides a way to directly filter a subregion of an SkImage (usually texture-backed), and returns an SkImage which may include extra padding, along with a size to indicate the active region. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1964043002 Review-Url: https://codereview.chromium.org/1964043002
* Image filters: fix filtering of transparent black in CFIF.Gravatar senorblanco2016-05-18
| | | | | | | | | | | | | | | | | SkColorFilterImageFilter has a codepath to filter transparent black regions outside of the input image. However, it was treating the exterior as opaque black, rather than trasparent black. Note: the results of imagefiltercropexpand GM will change, as it was tweaked a bit to show this bug. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1978363002 NOTREECHECKS=true NOTRY=true NOPRESUBMIT=true Review-Url: https://codereview.chromium.org/1978363002
* Prepare SkColorSpace to be a public APIGravatar msarett2016-05-17
| | | | | | | | | Moves implementation details into SkColorSpacePriv.h BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1985903002 Review-Url: https://codereview.chromium.org/1985903002
* Make blurcircles2 run as a benchmark.Gravatar bsalomon2016-05-16
| | | | | | | | | In bench mode it does not draw the comparison paths (or line separators). It also randomly perturbs the blur and circle radii to avoid trivially hitting the same cache entries and each repetition. BUG=skia:5224 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1985713002 Review-Url: https://codereview.chromium.org/1985713002
* Add blurcircles2 GMGravatar bsalomon2016-05-13
| | | | | | | | | | | In GM mode this draws an array of circles with different radii and different blur radii. Below each circle an almost-circle path is drawn with the same blur filter for comparison. In Sample mode this draws a single circle and almost-circle with animating radius and blur radius. BUG=skia:5224 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974353003 Review-Url: https://codereview.chromium.org/1974353003
* Refactor Vulkan image, texture, RTs so that create and getter handles match.Gravatar egdaniel2016-05-13
| | | | | | | | | | This allows allows us to track and notify clients when either side changes and image layout. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974983002 Review-Url: https://codereview.chromium.org/1974983002
* Convert GrClip to an abstract base classGravatar cdalton2016-05-13
| | | | | | | | | | | | | | | | Converts GrClip to an abstract base class and adds a "GrFixedClip" implementation. GrFixedClip denotes a clip implemented with fixed- function hardware. GrFixedClip allows us to remove the stateful "fClipMode" member from GrClipMaskManager, and in the future will be able to nicely encapsulate window rectangles. After this change GrClipMaskManager is just a wrapper around GrDrawTarget. We may want to consider removing it altogether. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1971343002 Review-Url: https://codereview.chromium.org/1971343002