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* Split GrContext's AA Rect drawing methods into helper classGravatar robertphillips@google.com2012-06-12
* Better fix for rev. 4214 (inverse-fill and clipping). This fix avoids changingGravatar reed@google.com2012-06-11
* Add the ability to specify config to GM.Gravatar scroggo@google.com2012-06-07
* Move clientID into texture descGravatar robertphillips@google.com2012-06-07
* Add tiled rendering as an option to GM.Gravatar scroggo@google.com2012-06-06
* Search and replace change. Some Gr enum value names didn't have a "Gr" in the...Gravatar bsalomon@google.com2012-06-06
* Add new gradient to support HTML Canvas2D two-point-radial-gradient. Ours isGravatar reed@google.com2012-06-06
* Reenable running samplerstress GM in pipe mode.Gravatar scroggo@google.com2012-06-06
* fix warnings on Mac in gmGravatar caryclark@google.com2012-06-06
* Instance counting for SkRefCnt-derived objects (w/ CanvasTest fix)Gravatar robertphillips@google.com2012-06-05
* temporary:Gravatar reed@google.com2012-06-05
* Reverting r4162Gravatar robertphillips@google.com2012-06-05
* add gm (no images yet) for two-point-radial gradientsGravatar reed@google.com2012-06-05
* Added instance counting system for SkRefCnt-derived objectsGravatar robertphillips@google.com2012-06-05
* Fixed flattening of SkStippleMaskFilterGravatar robertphillips@google.com2012-06-05
* change gm to use concat instead of setMatrix, so we don't trash the caller ifGravatar reed@google.com2012-06-04
* remove mutable apis on SkColorMatrixFilter, must use constructor.Gravatar reed@google.com2012-06-04
* Turn off pipe playback in GM by default.Gravatar scroggo@google.com2012-06-04
* Make the GM tool run GMs through an SkGPipe.Gravatar scroggo@google.com2012-06-04
* add -wp option to write serialized pictures to the specified directoryGravatar mike@reedtribe.org2012-06-02
* Converted AAClips SampleApp slide to GM:simpleaaclipGravatar robertphillips@google.com2012-05-22
* remove bogus nearlyzero checksGravatar reed@google.com2012-05-21
* add dashing2 gm to exercise dashing on curves and polygonsGravatar reed@google.com2012-05-18
* Fix type errors and a few warnings for Visual Studio 2010 64-bit build.Gravatar tomhudson@google.com2012-05-17
* add options to enable/disable "FAILED to read ..." messageGravatar reed@google.com2012-05-17
* Updated AAClips Sample slide and complexclip2 GM to exercise AA clippingGravatar robertphillips@google.com2012-05-15
* [PDF] Ensure that filling single line paths (with no area) does not draw anyt...Gravatar vandebo@chromium.org2012-05-09
* commented-out test for exact aa coverageGravatar reed@google.com2012-05-09
* add gm for dashing variationsGravatar reed@google.com2012-05-04
* converted "unsigned int" to "size_t" to address compiler failureGravatar robertphillips@google.com2012-05-02
* Added GM test to stress test the texture unit/sampler allocationGravatar robertphillips@google.com2012-05-02
* Fixes matrix inconsistency in GPU draws with filters. Also adds a GM test.Gravatar bsalomon@google.com2012-04-25
* Fix early termination of GM when 16x msaa rt can't be created.Gravatar bsalomon@google.com2012-04-20
* silence warningGravatar reed@google.com2012-04-19
* Make GM able to run MSAA modes and multiple GPU configs in a single run.Gravatar bsalomon@google.com2012-04-19
* Fix some float/scalar/int confusion.Gravatar vandebo@chromium.org2012-04-18
* Make gm tool able to read and write image files in the same runGravatar epoger@google.com2012-04-18
* Fix some fixed-point bugs.Gravatar vandebo@chromium.org2012-04-17
* Addressed more Windows compiler complaint issuesGravatar robertphillips@google.com2012-04-16
* Add file missing from r3682 checkin Gravatar bsalomon@google.com2012-04-16
* Fix miscellaneous compiler warnings from Visual Studio 2010.Gravatar tomhudson@google.com2012-04-10
* Clamp dilate and erode radius to image width and height.Gravatar senorblanco@chromium.org2012-04-10
* change -d option to write out complete images (that differed from the baseline)Gravatar reed@google.com2012-04-09
* Fixing Windows compiler complaintsGravatar robertphillips@google.com2012-04-06
* Augment gm shadows test to cover hairline pathsGravatar junov@chromium.org2012-04-05
* defer drawing/work until first draw, to make debugging easier and speedupGravatar reed@google.com2012-03-30
* Code changes for ANGLE GL interface. .gyp file changes will be delivered later.Gravatar robertphillips@google.com2012-03-28
* Create macro for registering classes for deserializationGravatar djsollen@google.com2012-03-26
* [GPU] when paint has patheffect, it should fallback to path renderGravatar bsalomon@google.com2012-03-26
* Cleanup Macros arround static initializers for SkFlattenable.Gravatar djsollen@google.com2012-03-23