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*
#include "SkTemplates.h"
reed@google.com
2012-07-20
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add SkPaint::getPosTextPath(), with gm to test it
reed@google.com
2012-07-20
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Clean up the use of AutoScratchTexture in the gaussian blur and morphology
senorblanco@chromium.org
2012-07-18
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Fixed simpleaaclip gm - it wasn't showing xor case
robertphillips@google.com
2012-07-17
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don't add circles on chopped cubics
reed@google.com
2012-07-13
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Fixed calling SkIntToScalar on a float error
robertphillips@google.com
2012-07-13
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Improved clarity of complexclip GM
robertphillips@google.com
2012-07-13
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Added annotation for gm's -wp flag
chudy@google.com
2012-07-12
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Altered complexclip GM to test out saveLayer w/ a bound and clipping
robertphillips@google.com
2012-07-12
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Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stack
robertphillips@google.com
2012-07-11
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Forced GrClip to always have conservative bounds
robertphillips@google.com
2012-07-11
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Change TextContext handling of stages and draw targets; this allows us to
tomhudson@google.com
2012-07-11
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add SkPath::contains(x, y)
mike@reedtribe.org
2012-07-11
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Added pdf implementation of conical gradient.
rileya@google.com
2012-07-10
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Preserve convex control point polygon in cubic->quadratic approximation
bsalomon@google.com
2012-07-10
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r4511 with handling for the Mac-specific CAN_IMAGE_PDF path
robertphillips@google.com
2012-07-10
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In SkGPipe, set a limit on the amount of flattenables cached.
scroggo@google.com
2012-07-09
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Added conical gradient to gm gradients test, and added two variants of that t...
rileya@google.com
2012-07-09
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Ensure that SkDeferredCanvas::onCreateCompatibleDevice unrefs its temp device.
scroggo@google.com
2012-07-03
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Another fix for drawing bitmaps through an SkGPipe that share pixelrefs.
scroggo@google.com
2012-07-03
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fix SkFixed build
reed@google.com
2012-07-03
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add gm for hittesting paths
mike@reedtribe.org
2012-07-03
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Provide static global initializers for SkColorTable and SkComposeShader.
scroggo
2012-07-02
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Fix buildbot.
scroggo@google.com
2012-07-02
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Properly handle extracted bitmaps in cross process/shared addr space SkGPipe.
scroggo@google.com
2012-07-02
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Only skip pipe playback for blurs GM in FIXED mode.
scroggo@google.com
2012-06-29
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Disable pipe playback on android for composeshader GM.
scroggo@google.com
2012-06-29
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Allow composeshader GM to run PDF.
scroggo@google.com
2012-06-29
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Create a new GM to exercise ComposeShader.
scroggo@google.com
2012-06-29
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Disable pipe for bitmapfilters gm on Android.
scroggo@google.com
2012-06-28
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Turn off the blurs GM for Pipe playback.
scroggo@google.com
2012-06-28
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Fix SkGPipe drawing, and turn it on by default.
scroggo@google.com
2012-06-28
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Altered SkInstCnt to print out atexit
robertphillips@google.com
2012-06-27
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Separated Inst counting from the SK_DEBUG #define (now SK_ENABLE_INST_COUNT)
robertphillips@google.com
2012-06-27
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don't leak filters
reed@google.com
2012-06-27
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add dump for SkWStream inst-leaks
reed@google.com
2012-06-26
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more SkInstCnt plumbing
reed@google.com
2012-06-26
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Re-enable gm fontscaler for Android
borenet@google.com
2012-06-26
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Temporarily disable failing GM tests on Android
borenet@google.com
2012-06-25
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Raster implementation of diffuse and specular lighting filters. Externally,
senorblanco@chromium.org
2012-06-22
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change gm option from -config to --config, to match the double-dash conventio...
reed@google.com
2012-06-22
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Revert r4259
borenet@google.com
2012-06-15
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Serialize by Default
borenet@google.com
2012-06-15
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Version 2 of the Instance Counting system. This one simplifies the print out ...
robertphillips@google.com
2012-06-13
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Compiler complaints + some minor cleanup
robertphillips@google.com
2012-06-12
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Split GrContext's AA Rect drawing methods into helper class
robertphillips@google.com
2012-06-12
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Better fix for rev. 4214 (inverse-fill and clipping). This fix avoids changing
reed@google.com
2012-06-11
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Add the ability to specify config to GM.
scroggo@google.com
2012-06-07
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Move clientID into texture desc
robertphillips@google.com
2012-06-07
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Add tiled rendering as an option to GM.
scroggo@google.com
2012-06-06
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