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* make SkComposeShader.h privateGravatar reed2016-02-15
* re-emable u64 gmGravatar reed2016-02-12
* Add bench and gm for shapesGravatar cdalton2016-02-10
* disable flaky gm for nowGravatar reed2016-02-10
* turn off debug svg fileGravatar caryclark2016-02-09
* make test consistentGravatar caryclark2016-02-09
* add helper to create fancy underlinesGravatar caryclark2016-02-09
* implement more xfermodeproc4f and add GMGravatar reed2016-02-09
* Add unit test to feed valid SVG sequences to make sure thatGravatar caryclark2016-02-09
* start experimenting with 64bit frame-buffersGravatar reed2016-02-09
* Relocate anisotropic mipmap logic to SkMipMap::extractLevel()Gravatar fmalita2016-02-09
* extend modecolorfilter to 4fGravatar reed2016-02-08
* increase subdivision for very large cubicsGravatar caryclark2016-02-05
* Remove deferred clear from SkGpuDeviceGravatar bsalomon2016-02-05
* extend compose-colorfilter to 4fGravatar reed2016-02-04
* Add an avoidXfermode GM to exercise coverageGravatar robertphillips2016-02-03
* extend gm to test aa[] parameter on xfer4f procsGravatar reed2016-02-03
* Add gpu implementation of SkAvoidXfermodeGravatar robertphillips2016-02-03
* Revert of Add gpu implementation of SkAvoidXfermode (patchset #10 id:170001 o...Gravatar mtklein2016-02-03
* Add gpu implementation of SkAvoidXfermodeGravatar robertphillips2016-02-03
* Fix for rounded-rect clips with filters.Gravatar senorblanco2016-02-02
* Add ability to extract YUV planes from SkImageGravatar bsalomon2016-02-01
* Fix zero-sized blur with crop rect.Gravatar senorblanco2016-02-01
* float components in xfermodesGravatar reed2016-01-30
* add new testsGravatar caryclark2016-01-30
* Add SkImage factory method that forces image to be resolved to a texture.Gravatar bsalomon2016-01-30
* Consolidate SK_CRASH and sk_throw into SK_ABORTGravatar djsollen2016-01-29
* Move SkAvoidXfermode over from AndroidGravatar robertphillips2016-01-29
* starter procs for blending with pm4fGravatar reed2016-01-29
* Add gpu backend for SkPixelXorXfermodeGravatar robertphillips2016-01-26
* Image filters: fix srcOffset handling in asFragmentProcessor() path.Gravatar senorblanco2016-01-26
* Remove SkLerpXfermodeGravatar robertphillips2016-01-25
* Fix memory leak in pixelxorxfermode GMGravatar robertphillips2016-01-25
* Add GM for SkPixelXorXfermodeGravatar robertphillips2016-01-25
* fix arcto exception handlingGravatar caryclark2016-01-25
* Add svg path arctoGravatar caryclark2016-01-23
* add GM to exercise duplicate color-stopsGravatar reed2016-01-22
* Add SK_SUPPORT_LEGACY_DRAWFILTER guard around calls to SkCanvas::(get|set)Dra...Gravatar benjaminwagner2016-01-22
* Revert of Consolidate SK_CRASH and sk_throw into SK_ABORT (patchset #5 id:800...Gravatar djsollen2016-01-22
* Consolidate SK_CRASH and sk_throw into SK_ABORTGravatar djsollen2016-01-22
* Expose API for gx font variation axes.Gravatar bungeman2016-01-21
* Fix bounds computations for SkDisplacementMapEffect with negative scale.Gravatar senorblanco2016-01-21
* resolution dependent path measureGravatar caryclark2016-01-21
* Make colorimagefilter GM not crash when resource path not specifiedGravatar bsalomon2016-01-21
* add arc circle gap gmGravatar caryclark2016-01-20
* Texturing support for RECTANGLE textures.Gravatar bsalomon2016-01-20
* Fix SkAlphaThresholdFilter bounds handling.Gravatar senorblanco2016-01-19
* fix circular dashingGravatar caryclark2016-01-19
* use pixmaps in mipmap apiGravatar reed2016-01-16
* use triangle filter for odd dimensions in mip-levelsGravatar reed2016-01-15