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gm
Commit message (
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Author
Age
*
make SkComposeShader.h private
reed
2016-02-15
*
re-emable u64 gm
reed
2016-02-12
*
Add bench and gm for shapes
cdalton
2016-02-10
*
disable flaky gm for now
reed
2016-02-10
*
turn off debug svg file
caryclark
2016-02-09
*
make test consistent
caryclark
2016-02-09
*
add helper to create fancy underlines
caryclark
2016-02-09
*
implement more xfermodeproc4f and add GM
reed
2016-02-09
*
Add unit test to feed valid SVG sequences to make sure that
caryclark
2016-02-09
*
start experimenting with 64bit frame-buffers
reed
2016-02-09
*
Relocate anisotropic mipmap logic to SkMipMap::extractLevel()
fmalita
2016-02-09
*
extend modecolorfilter to 4f
reed
2016-02-08
*
increase subdivision for very large cubics
caryclark
2016-02-05
*
Remove deferred clear from SkGpuDevice
bsalomon
2016-02-05
*
extend compose-colorfilter to 4f
reed
2016-02-04
*
Add an avoidXfermode GM to exercise coverage
robertphillips
2016-02-03
*
extend gm to test aa[] parameter on xfer4f procs
reed
2016-02-03
*
Add gpu implementation of SkAvoidXfermode
robertphillips
2016-02-03
*
Revert of Add gpu implementation of SkAvoidXfermode (patchset #10 id:170001 o...
mtklein
2016-02-03
*
Add gpu implementation of SkAvoidXfermode
robertphillips
2016-02-03
*
Fix for rounded-rect clips with filters.
senorblanco
2016-02-02
*
Add ability to extract YUV planes from SkImage
bsalomon
2016-02-01
*
Fix zero-sized blur with crop rect.
senorblanco
2016-02-01
*
float components in xfermodes
reed
2016-01-30
*
add new tests
caryclark
2016-01-30
*
Add SkImage factory method that forces image to be resolved to a texture.
bsalomon
2016-01-30
*
Consolidate SK_CRASH and sk_throw into SK_ABORT
djsollen
2016-01-29
*
Move SkAvoidXfermode over from Android
robertphillips
2016-01-29
*
starter procs for blending with pm4f
reed
2016-01-29
*
Add gpu backend for SkPixelXorXfermode
robertphillips
2016-01-26
*
Image filters: fix srcOffset handling in asFragmentProcessor() path.
senorblanco
2016-01-26
*
Remove SkLerpXfermode
robertphillips
2016-01-25
*
Fix memory leak in pixelxorxfermode GM
robertphillips
2016-01-25
*
Add GM for SkPixelXorXfermode
robertphillips
2016-01-25
*
fix arcto exception handling
caryclark
2016-01-25
*
Add svg path arcto
caryclark
2016-01-23
*
add GM to exercise duplicate color-stops
reed
2016-01-22
*
Add SK_SUPPORT_LEGACY_DRAWFILTER guard around calls to SkCanvas::(get|set)Dra...
benjaminwagner
2016-01-22
*
Revert of Consolidate SK_CRASH and sk_throw into SK_ABORT (patchset #5 id:800...
djsollen
2016-01-22
*
Consolidate SK_CRASH and sk_throw into SK_ABORT
djsollen
2016-01-22
*
Expose API for gx font variation axes.
bungeman
2016-01-21
*
Fix bounds computations for SkDisplacementMapEffect with negative scale.
senorblanco
2016-01-21
*
resolution dependent path measure
caryclark
2016-01-21
*
Make colorimagefilter GM not crash when resource path not specified
bsalomon
2016-01-21
*
add arc circle gap gm
caryclark
2016-01-20
*
Texturing support for RECTANGLE textures.
bsalomon
2016-01-20
*
Fix SkAlphaThresholdFilter bounds handling.
senorblanco
2016-01-19
*
fix circular dashing
caryclark
2016-01-19
*
use pixmaps in mipmap api
reed
2016-01-16
*
use triangle filter for odd dimensions in mip-levels
reed
2016-01-15
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