| Commit message (Collapse) | Author | Age |
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This is a step towards using SkCodec in Chromium, where progressive
decoding is necessary.
Switch from using png_read_row (which expects all the data to be
available) to png_process_data, which uses callbacks when rows are
available.
Create a new API for SkCodec, which supports progressive decoding and
scanline decoding. Future changes will switch the other clients off of
startScanlineDecode and get/skip-Scanlines to the new API.
Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced
PNG images. In the new API, interlaced PNG fits kTopDown. Also remove
updateCurrScanline(), which was only used by the old implementation for
interlaced PNG.
DMSrcSink:
- In CodecSrc::kScanline_Mode, use the new method for scanline decoding
for the supported formats (just PNG and PNG-in-ICO for now).
fuzz.cpp:
- Remove reference to kNone_ScanlineOrder
SkCodec:
- Add new APIs:
- startIncrementalDecode
- incrementalDecode
- Remove kNone_SkScanlineOrder and updateCurrScanline()
SkPngCodec:
- Implement new APIs
- Switch from sk_read_fn/png_read_row etc to png_process_data
- Expand AutoCleanPng's role to decode the header and create the
SkPngCodec
- Make the interlaced PNG decoder report how many lines were
initialized during an incomplete decode
- Make initializeSwizzler return a bool instead of an SkCodec::Result
(It only returned kSuccess or kInvalidInput anyway)
SkIcoCodec:
- Implement the new APIs; supported for PNG in ICO
SkSampledCodec:
- Call the new method for decoding scanlines, and fall back to the old
method if the new version is unimplemented
- Remove references to kNone_SkScanlineOrder
tests/CodecPartial:
- Add a test which decodes part of an image, then finishes the decode,
and compares it to the straightforward method
tests/CodecTest:
- Add a test which decodes all scanlines using the new method
- Repurpose the Codec_stripes test to decode using the new method in
sections rather than all at once
- In the method check(), add a parameter for whether the image supports
the new method of scanline decoding, and be explicit about whether an
image supports incomplete
- Test incomplete PNG decodes. We should have been doing it anyway for
non-interlaced (except for an image that is too small - one row), but
the new method supports interlaced incomplete as well
- Make test_invalid_parameters test the new method
- Add a test to ensure that it's safe to fall back to scanline decoding without
rewinding
BUG=skia:4211
The new version was generally faster than the old version (but not significantly so).
Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/
Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003
Committed: https://skia.googlesource.com/skia/+/a4b09a117d4d1ba5dda372e6a2323e653766539e
Committed: https://skia.googlesource.com/skia/+/30e78c9737ff4861dc4e3fa1e4cd010680ed6965
Review-Url: https://codereview.chromium.org/1997703003
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The vertices which are produced by stage 5 of the
tesselator are copied into the Polys and MonotonePolys it
produces. This is necessary because each vertex may have an
arbitrary valence, since it may participate in an arbitrary
number of Polys, so we can't use the vertex's prev/next
pointers to represent all the Monotones of which this
vertex may be a member.
However, each Edge can only be a member of two Polys (one
on each side of the edge). So by adding two prev/next
pointer pairs to each Edge, we can represent each Monotone
as a list of edges instead. Then we no longer need to copy
the vertices.
One wrinkle is that the ear-clipping stage (6) of the
tessellator does require prev/next pointers, in order to
remove vertices as their ears are clipped. So we convert
the edge list into a vertex list during Monotone::emit(),
using the prev/next pointers temporarily for that monotone.
This change improves performance by 7-20% on a non-caching
version of the tessellator, and reduces memory use.
Other notes:
1) Polys are initially constructed empty (no edges), but
with the top vertex, which is needed for splitting
Polys. Edges are added to Polys only after their bottom
vertex is seen.
2) MonotonePolys are always constructed with one edge, so
we always know their handedness (left/right).
MonotonePoly::addEdge() no longer detects when a monotone
is "done" (edge of opposite handedness); this is handled
by Poly::addEdge(), so MonotonePoly::addEdge() has no
return value.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029243002
Review-Url: https://codereview.chromium.org/2029243002
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Dirty GL-generated mipmaps whenever an sRGB texture is used with a new
value for TEXTURE_SRGB_DECODE. Add a new test rectangle to the gamma GM
that tests that textures are correctly converted to linear before
filtering when generating mipmaps.
Added a new unit test that alternates how a texture is interpreted (sRGB
or not), to verify that we rebuild mipmaps when needed, and that we get
the correct results out in both modes.
This test originally failed on four of our bots producing incorrect mips
in three different ways. I'm not real surprised, but it looks like
we can't rely on glGenerateMipmap to do the right thing, in conjunction
with TEXTURE_SRGB_DECODE.
Instead, actually create mip-chains using a series of draw calls.
(My first attempt used glBlitFramebuffer, and that still had bugs on
several bots). This approach appears to work correctly on any device
that fully supports sRGB.
Because the mipmap draws are fairly destructive to state, I had to
hoist them out of bindTexture. That means adding a second pass over
the texture accesses in the processor, at the very beginning of flush.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1840473002
Review-Url: https://codereview.chromium.org/2007973002
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https://codereview.chromium.org/1997703003/ )
Reason for revert:
Still breaking Google3 e.g.:
https://sponge.corp.google.com/target?id=9261d31b-34fc-4f0f-981e-f92f7c5cea2c&target=//third_party/skia/HEAD:dm#shard=1|run=1|attempt=1|page=-1
https://test.corp.google.com/ui#cl=123773095&flags=CAMQBQ==&id=OCL:123773095:BASE:123773415:1464804876959:b0ea9b1c&t=//third_party/skia/HEAD:dm
Original issue's description:
> Make SkPngCodec decode progressively.
>
> This is a step towards using SkCodec in Chromium, where progressive
> decoding is necessary.
>
> Switch from using png_read_row (which expects all the data to be
> available) to png_process_data, which uses callbacks when rows are
> available.
>
> Create a new API for SkCodec, which supports progressive decoding and
> scanline decoding. Future changes will switch the other clients off of
> startScanlineDecode and get/skip-Scanlines to the new API.
>
> Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced
> PNG images. In the new API, interlaced PNG fits kTopDown. Also remove
> updateCurrScanline(), which was only used by the old implementation for
> interlaced PNG.
>
> DMSrcSink:
> - In CodecSrc::kScanline_Mode, use the new method for scanline decoding
> for the supported formats (just PNG and PNG-in-ICO for now).
>
> fuzz.cpp:
> - Remove reference to kNone_ScanlineOrder
>
> SkCodec:
> - Add new APIs:
> - startIncrementalDecode
> - incrementalDecode
> - Remove kNone_SkScanlineOrder and updateCurrScanline()
>
> SkPngCodec:
> - Implement new APIs
> - Switch from sk_read_fn/png_read_row etc to png_process_data
> - Expand AutoCleanPng's role to decode the header and create the
> SkPngCodec
> - Make the interlaced PNG decoder report how many lines were
> initialized during an incomplete decode
> - Make initializeSwizzler return a bool instead of an SkCodec::Result
> (It only returned kSuccess or kInvalidInput anyway)
>
> SkIcoCodec:
> - Implement the new APIs; supported for PNG in ICO
>
> SkSampledCodec:
> - Call the new method for decoding scanlines, and fall back to the old
> method if the new version is unimplemented
> - Remove references to kNone_SkScanlineOrder
>
> tests/CodecPartial:
> - Add a test which decodes part of an image, then finishes the decode,
> and compares it to the straightforward method
>
> tests/CodecTest:
> - Add a test which decodes all scanlines using the new method
> - Repurpose the Codec_stripes test to decode using the new method in
> sections rather than all at once
> - In the method check(), add a parameter for whether the image supports
> the new method of scanline decoding, and be explicit about whether an
> image supports incomplete
> - Test incomplete PNG decodes. We should have been doing it anyway for
> non-interlaced (except for an image that is too small - one row), but
> the new method supports interlaced incomplete as well
> - Make test_invalid_parameters test the new method
> - Add a test to ensure that it's safe to fall back to scanline decoding without
> rewinding
>
> BUG=skia:4211
>
> The new version was generally faster than the old version (but not significantly so).
>
> Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/
>
> Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003
>
> Committed: https://skia.googlesource.com/skia/+/a4b09a117d4d1ba5dda372e6a2323e653766539e
>
> Committed: https://skia.googlesource.com/skia/+/30e78c9737ff4861dc4e3fa1e4cd010680ed6965
TBR=reed@google.com,msarett@google.com,scroggo@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4211
Review-Url: https://codereview.chromium.org/2026383002
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This is a step towards using SkCodec in Chromium, where progressive
decoding is necessary.
Switch from using png_read_row (which expects all the data to be
available) to png_process_data, which uses callbacks when rows are
available.
Create a new API for SkCodec, which supports progressive decoding and
scanline decoding. Future changes will switch the other clients off of
startScanlineDecode and get/skip-Scanlines to the new API.
Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced
PNG images. In the new API, interlaced PNG fits kTopDown. Also remove
updateCurrScanline(), which was only used by the old implementation for
interlaced PNG.
DMSrcSink:
- In CodecSrc::kScanline_Mode, use the new method for scanline decoding
for the supported formats (just PNG and PNG-in-ICO for now).
fuzz.cpp:
- Remove reference to kNone_ScanlineOrder
SkCodec:
- Add new APIs:
- startIncrementalDecode
- incrementalDecode
- Remove kNone_SkScanlineOrder and updateCurrScanline()
SkPngCodec:
- Implement new APIs
- Switch from sk_read_fn/png_read_row etc to png_process_data
- Expand AutoCleanPng's role to decode the header and create the
SkPngCodec
- Make the interlaced PNG decoder report how many lines were
initialized during an incomplete decode
- Make initializeSwizzler return a bool instead of an SkCodec::Result
(It only returned kSuccess or kInvalidInput anyway)
SkIcoCodec:
- Implement the new APIs; supported for PNG in ICO
SkSampledCodec:
- Call the new method for decoding scanlines, and fall back to the old
method if the new version is unimplemented
- Remove references to kNone_SkScanlineOrder
tests/CodecPartial:
- Add a test which decodes part of an image, then finishes the decode,
and compares it to the straightforward method
tests/CodecTest:
- Add a test which decodes all scanlines using the new method
- Repurpose the Codec_stripes test to decode using the new method in
sections rather than all at once
- In the method check(), add a parameter for whether the image supports
the new method of scanline decoding, and be explicit about whether an
image supports incomplete
- Test incomplete PNG decodes. We should have been doing it anyway for
non-interlaced (except for an image that is too small - one row), but
the new method supports interlaced incomplete as well
- Make test_invalid_parameters test the new method
- Add a test to ensure that it's safe to fall back to scanline decoding without
rewinding
BUG=skia:4211
The new version was generally faster than the old version (but not significantly so).
Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/
Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003
Committed: https://skia.googlesource.com/skia/+/a4b09a117d4d1ba5dda372e6a2323e653766539e
Review-Url: https://codereview.chromium.org/1997703003
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If the inflection of a cubic is also the cusp, the tangent
is degenerate at that t when computed directly. Rather than
giving up, subdivide the curve there and use the computed
control points to compute the tangent.
This strategy also removes the error paths where the tangent
formerly could not be computed.
R=reed@google.com
BUG=615686
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2020293002
Review-Url: https://codereview.chromium.org/2020293002
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GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026763002
Review-Url: https://codereview.chromium.org/2026763002
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SkTypeface::MakeFromName currently takes SkTypeface::Style,
which is quite limited. This starts the transition to this
function taking SkFontStyle instead.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1818043002
TBR=reed
He said it sounded like a good idea.
Review-Url: https://codereview.chromium.org/1818043002
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This is a companion to: https://codereview.chromium.org/2023693002/ (Handle stroked single line special case in Ganesh)
The idea is to land this CL first so any regressions are visible.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2019193002
Review-Url: https://codereview.chromium.org/2019193002
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This is just plumbing prep to remove the GrRenderTarget from the GrPipelineBuilder.
Split out of: https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder)
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2015333002
Review-Url: https://codereview.chromium.org/2015333002
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Positions, radii, and colors are determined pseudo-randomly.
R=tomhudson@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2004173002
Review-Url: https://codereview.chromium.org/2004173002
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Split out of: https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2004433002
Review-Url: https://codereview.chromium.org/2004433002
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TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2003453003
Review-Url: https://codereview.chromium.org/2003453003
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This API provides a way to directly filter a subregion of an SkImage
(usually texture-backed), and returns an SkImage which may include
extra padding, along with a size to indicate the active region.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1964043002
Review-Url: https://codereview.chromium.org/1964043002
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SkColorFilterImageFilter has a codepath to filter transparent black
regions outside of the input image. However, it was treating the
exterior as opaque black, rather than trasparent black.
Note: the results of imagefiltercropexpand GM will change, as it
was tweaked a bit to show this bug.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1978363002
NOTREECHECKS=true
NOTRY=true
NOPRESUBMIT=true
Review-Url: https://codereview.chromium.org/1978363002
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Moves implementation details into SkColorSpacePriv.h
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1985903002
Review-Url: https://codereview.chromium.org/1985903002
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In bench mode it does not draw the comparison paths (or line separators). It also randomly perturbs the blur and circle radii to avoid trivially hitting the same cache entries and each repetition.
BUG=skia:5224
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1985713002
Review-Url: https://codereview.chromium.org/1985713002
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In GM mode this draws an array of circles with different radii and different blur radii. Below each circle an almost-circle path is drawn with the same blur filter for comparison.
In Sample mode this draws a single circle and almost-circle with animating radius and blur radius.
BUG=skia:5224
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974353003
Review-Url: https://codereview.chromium.org/1974353003
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This allows allows us to track and notify clients when either side changes
and image layout.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974983002
Review-Url: https://codereview.chromium.org/1974983002
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Converts GrClip to an abstract base class and adds a "GrFixedClip"
implementation. GrFixedClip denotes a clip implemented with fixed-
function hardware. GrFixedClip allows us to remove the stateful
"fClipMode" member from GrClipMaskManager, and in the future will
be able to nicely encapsulate window rectangles.
After this change GrClipMaskManager is just a wrapper around
GrDrawTarget. We may want to consider removing it altogether.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1971343002
Review-Url: https://codereview.chromium.org/1971343002
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SkDiffs, but they seem to be due to better resolution.
This seems to fix all the bugs involved with make all the images produced by the codec to default to sRGB.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1967283002
Review-Url: https://codereview.chromium.org/1967283002
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A couple more instances where MakeRenderTarget returns nullptr
due to --preAbandonGpuContext.
BUG=skia5282
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1976163002
Review-Url: https://codereview.chromium.org/1976163002
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This eliminates a copy and will allow us to make the GrClip class
virutal.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1966903004
Review-Url: https://codereview.chromium.org/1966903004
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Follow on to https://codereview.chromium.org/1969193002/ (SkPictureImageFilter - clear local canvas before use)
BUG=610667
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1972213002
Review-Url: https://codereview.chromium.org/1972213002
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Committed: https://skia.googlesource.com/skia/+/6296da736fbf40aae881650c239420f64e576c3f
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1933393002
Review-Url: https://codereview.chromium.org/1933393002
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Don't remove inner clip if it's non-rectangular.
Add cubic hairline clip code to quad and conic cases.
R=reed@google.com
BUG=skia:5252
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1943403006
Review-Url: https://codereview.chromium.org/1943403006
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https://codereview.chromium.org/1933393002/ )
Reason for revert:
fontmgr_iterAndroid failing to draw emoji. E.g. https://gold.skia.org/search2?blame=6296da736fbf40aae881650c239420f64e576c3f&unt=true&head=true&query=source_type%3Dgm
Original issue's description:
> Move SkTypeface to sk_sp.
>
> Committed: https://skia.googlesource.com/skia/+/6296da736fbf40aae881650c239420f64e576c3f
TBR=reed@google.com,fmalita@chromium.org,tomhudson@google.com,bungeman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/1974783002
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We recently started passing --preAbandonGpuContext when running DM on
valgrind, resulting in this call returning nullptr. We had not been
checking for it, so we crash. Already fixed one in crrev.com/1959173002,
and now we reach another one.
BUG=skia:5282
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1972933002
Review-Url: https://codereview.chromium.org/1972933002
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Review-Url: https://codereview.chromium.org/1933393002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1970773002
Review-Url: https://codereview.chromium.org/1970773002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1967743003
Review-Url: https://codereview.chromium.org/1967743003
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make_surface is returning nullptr, resulting in an invalid read.
Add an error message with debugging information and skip this
iteration.
Also switch to cleaner for loop syntax.
BUG=skia:5282
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1959173002
Review-Url: https://codereview.chromium.org/1959173002
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Implemented as a different subclass for SkColorShader (which is also private) partly to make the CL clearer/simpler, and partly for flatten/unflatten compatibility. Later I'm sure we could combine these if that proves useful.
Lots of TODOs at the moment, but still valuable to get reviewed.
Note: this ignores the question (for the moment) about how to interpret SkColor in the larger world. That needs to happen, but this CL is more focused on what *else* to do besides handle the old-style input (and old-style pipeline).
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1934313002
Review-Url: https://codereview.chromium.org/1934313002
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The general idea is to provide access to SkGpuDevice's drawContext rather than its GrRenderTarget. That is usually what the testing framework actually wants.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1930623003
Review-Url: https://codereview.chromium.org/1930623003
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This is split out of: https://codereview.chromium.org/1914883002/ (Refactor drawContext/RenderTarget creation)
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1918003003
Review-Url: https://codereview.chromium.org/1918003003
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Some fonts have italic and oblique in the same family, see
http://lucidafonts.com/fonts/family/lucida-sans
http://www.gust.org.pl/projects/e-foundry/latin-modern
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1921903002
Chromium side change at https://crrev.com/1921503006/ .
Review-Url: https://codereview.chromium.org/1921903002
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1917303002
Review URL: https://codereview.chromium.org/1917303002
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GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1905383002
Review URL: https://codereview.chromium.org/1905383002
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Nothing interesting.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1904673003
Review URL: https://codereview.chromium.org/1904673003
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BUG=skia:3288
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1902253003
Review URL: https://codereview.chromium.org/1902253003
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1882113002
Review URL: https://codereview.chromium.org/1882113002
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877783003
Committed: https://skia.googlesource.com/skia/+/a53011ef44705a091a8e24f7ea289a3f9ad759f2
Review URL: https://codereview.chromium.org/1877783003
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https://codereview.chromium.org/1877783003/ )
Reason for revert:
unexpected image diffs in imagefilterscropexpand GM
Original issue's description:
> Update DisplacementMapEffect to sk_sp
>
> TBR=reed@google.com
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877783003
>
> Committed: https://skia.googlesource.com/skia/+/a53011ef44705a091a8e24f7ea289a3f9ad759f2
TBR=fmalita@chromium.org,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1884253004
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TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1877783003
Review URL: https://codereview.chromium.org/1877783003
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Additionally, this CL:
adds crop handling to the CPU path (the GPU path handled it but with a bug)
adds a cropRect (to better justify the applyCropRect)
adds a GM to exercise the cropRect
Note: I believe the handling of cropRects and clipping is deeply flawed but, at least, the two paths are consistently flawed now.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1882943002
Review URL: https://codereview.chromium.org/1882943002
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recent changes to text rendering.
Uses linear coverage falloff. Produces results that are perceptually more
similar to L32 (raster and gpu). Smoothstep + sRGB was too soft.
Plumb the gamma-correctness via DrawPathArgs, which also paves the way for
other path rendering implementations to easily make decisions about rendering
technique based on that flag.
Fix a few typos and formatting issues from my most recent change.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1889453002
Review URL: https://codereview.chromium.org/1889453002
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Trying to be much more explicit about where we really mean sRGB as a format,
and where we mean gamma-correct, as in: "not legacy behavior". Most of the
changes to rendering behavior are dependent on the latter, so let's be precise.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1884873006
Review URL: https://codereview.chromium.org/1884873006
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BUG=602555
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1878373003
Review URL: https://codereview.chromium.org/1878373003
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The flag and code it guards are no longer used.
TBR=reed
This just removes dead code.
Review URL: https://codereview.chromium.org/1882803002
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This adds SK_VERY_LEGACY_CREATE_TYPEFACE which, when defined, provides
only the old interface.
Ideally, everyone would switch directly to SkFontMgr and use one of the
newer calls, but there is currently no path for current users to get
there. This updates all the internals to use SkFontStyle, after
switching these over the higher level APIs can be switched.
The Chromium follow on patch can be seen at https://crrev.com/1877673002
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1873923002
TBR=reed
This doesn't really change API, just modernizes it.
Review URL: https://codereview.chromium.org/1873923002
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