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* Make SkPngCodec decode progressively.Gravatar scroggo2016-06-02
* Tessellator: stop copying vertices into Polys and Monotones.Gravatar senorblanco2016-06-02
* Manually generated sRGB mipmaps, with successively smaller draws.Gravatar brianosman2016-06-02
* Revert of Make SkPngCodec decode progressively. (patchset #24 id:480001 of ht...Gravatar scroggo2016-06-01
* Make SkPngCodec decode progressively.Gravatar scroggo2016-06-01
* always compute a cubic tangentGravatar caryclark2016-06-01
* Make use of new SkLights classGravatar robertphillips2016-05-31
* SkTypeface::MakeFromName to take SkFontStyle.Gravatar mboc2016-05-31
* Add new GM to exercise stroked line special caseGravatar robertphillips2016-05-31
* Change parameters to GrPipelineBuilder's ctorGravatar robertphillips2016-05-28
* Add bubbles GM for drawing/blending 50 circles.Gravatar fmenozzi2016-05-23
* Retract GrRenderTarget from GrTestTargetGravatar robertphillips2016-05-20
* Adjust size of imagemakewithfilter GM.Gravatar senorblanco2016-05-20
* Image filters: implement SkImage::makeWithFilter().Gravatar senorblanco2016-05-19
* Image filters: fix filtering of transparent black in CFIF.Gravatar senorblanco2016-05-18
* Prepare SkColorSpace to be a public APIGravatar msarett2016-05-17
* Make blurcircles2 run as a benchmark.Gravatar bsalomon2016-05-16
* Add blurcircles2 GMGravatar bsalomon2016-05-13
* Refactor Vulkan image, texture, RTs so that create and getter handles match.Gravatar egdaniel2016-05-13
* Convert GrClip to an abstract base classGravatar cdalton2016-05-13
* This has all the different source types in and working. There are many SkDiff...Gravatar herb2016-05-13
* GMs: fail gracefully for null surfaceGravatar scroggo2016-05-13
* Remove clip from GrPipelineBuilderGravatar cdalton2016-05-12
* Fix bug & add code to catch ImageFilter clearing bugsGravatar robertphillips2016-05-12
* Move SkTypeface to sk_sp.Gravatar bungeman2016-05-12
* fix hairline clipGravatar caryclark2016-05-12
* Revert of Move SkTypeface to sk_sp. (patchset #5 id:80001 of https://coderevi...Gravatar scroggo2016-05-12
* Fail gracefully if MakeRenderTarget failsGravatar scroggo2016-05-12
* Move SkTypeface to sk_sp.Gravatar bungeman2016-05-11
* compressed texture support has been broken/untested for a while, remove cruftGravatar reed2016-05-11
* Minor GrRenderTarget retractionGravatar robertphillips2016-05-11
* Stop valgrind bot from crashingGravatar scroggo2016-05-09
* move colorshader into its own .cpp, add color4f variantGravatar reed2016-05-04
* Clean up test drawContext usageGravatar robertphillips2016-04-28
* Bring sk_sp to GrDrawContextGravatar robertphillips2016-04-27
* Add oblique as a slant.Gravatar bungeman2016-04-27
* Remove unmatched restore call in gamma GMGravatar brianosman2016-04-26
* Retract SkDevice a bit moreGravatar robertphillips2016-04-22
* Rein in the use of SkDevice.hGravatar robertphillips2016-04-20
* add gm to exercise rotated imagefiltesr w/ and w/o antialiasingGravatar reed2016-04-19
* Update TileImageFilter to sk_spGravatar robertphillips2016-04-15
* Update DisplacementMapEffect to sk_spGravatar robertphillips2016-04-15
* Revert of Update DisplacementMapEffect to sk_sp (patchset #3 id:40001 of http...Gravatar robertphillips2016-04-15
* Update DisplacementMapEffect to sk_spGravatar robertphillips2016-04-15
* Switch SkMagnifierImageFilter over to new onFilterImage interfaceGravatar robertphillips2016-04-14
* Tweak distance field path renderer behavior in gamma-correct mode to matchGravatar brianosman2016-04-13
* Rename lots of things from 'sRGB' to 'GammaCorrect', where appropriateGravatar brianosman2016-04-13
* Add GM to prevent mis-drawing of LCD text in SkPictureImageFiltersGravatar robertphillips2016-04-13
* Remove SK_VERY_LEGACY_CREATE_TYPEFACE.Gravatar bungeman2016-04-13
* Begin switch to SkFontStyle for legacy calls.Gravatar bungeman2016-04-12