| Commit message (Collapse) | Author | Age |
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Now that we're drawing tiles threaded like implside painting, remove the checks
that those lock counts are balanced. They're just not right for anyone anymore.
SkBitmaps themselves are not threadsafe (even const ones), so shallow copy them
on playback of an SkRecord. (The underlying SkPixelRefs are threadsafe.)
Simplify quilt drawing by using SkBitmap::extractSubset. No need for locking.
Bump up to 256x256 tiles. 16x16 tiles just murders performance (way too much
contention). This has the nice side effect of letting us enable a bunch more
GMs for quilt mode; they drew wrong with small tiles but exactly right with large.
BUG=171776
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/371023005
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- Rename TileGrid -> Quilt to avoid the name overload.
- Tag all failing GMs with kSkipTiled_Flag.
You may be wondering, do any GMs pass? Yes, some do! And that trends towards all of them as we increase --quiltTile.
Two GMs only fail in --quilt mode in 565. Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)
BUG=skia:2477
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/256373002
git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2326
R=borenet@google.com, djsollen@google.com
Author: epoger@google.com
Review URL: https://codereview.chromium.org/208313014
git-svn-id: http://skia.googlecode.com/svn/trunk@13922 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is an intermediate api, but might help us quickly get to a point where
no one is creating bitmaps in a 2-step process (setConfig + alloc).
BUG=skia:
R=halcanary@google.com
Review URL: https://codereview.chromium.org/140593005
git-svn-id: http://skia.googlecode.com/svn/trunk@13182 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:1756
R=epoger@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/52903003
git-svn-id: http://skia.googlecode.com/svn/trunk@12030 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=scroggo@google.com
Review URL: https://codereview.chromium.org/39033005
git-svn-id: http://skia.googlecode.com/svn/trunk@11954 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=robertphillips@google.com
Review URL: https://codereview.chromium.org/31033002
git-svn-id: http://skia.googlecode.com/svn/trunk@11951 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/19217002/
git-svn-id: http://skia.googlecode.com/svn/trunk@10083 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.appspot.com/6465078/)
This CL is part III of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6475053
git-svn-id: http://skia.googlecode.com/svn/trunk@5264 2bbb7eff-a529-9590-31e7-b0007b416f81
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We can't allocate that much memory on Android
Review URL: https://codereview.appspot.com/6460054
git-svn-id: http://skia.googlecode.com/svn/trunk@4973 2bbb7eff-a529-9590-31e7-b0007b416f81
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raster expected to fail when scaling >64K (for now)
git-svn-id: http://skia.googlecode.com/svn/trunk@4967 2bbb7eff-a529-9590-31e7-b0007b416f81
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