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path: root/gm/tilemodes.cpp
Commit message (Expand)AuthorAge
* Remove blur from text labels in tilemodes* GMsGravatar robertphillips@google.com2013-08-30
* Regenerate bitmaps before each draw in tilemodes_npot GMGravatar bsalomon@google.com2013-08-06
* Add NPOT version of tilemodes GMGravatar commit-bot@chromium.org2013-07-25
* remove dst/rendertarget support for kARGB_4444_ConfigGravatar reed@google.com2013-06-21
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-02-23
* use DEF_GMGravatar reed@google.com2013-02-22
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-01-26
* eliminate all warnings in non-thirdparty code on macGravatar humper@google.com2013-01-07
* Defining new color constat for transparent colorGravatar junov@google.com2012-12-06
* Fixed remaining clang compiler warningsGravatar robertphillips@google.com2012-12-03
* add onOnceBeforeDraw() virtual, so gm's can easily perform lazy initializationGravatar reed@google.com2012-11-27
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2012-10-19
* add two more tilemode gms, in advance of experimenting w/ decalGravatar mike@reedtribe.org2012-10-18
* Result of running tools/sanitize_source_files.py (which was added in https://...Gravatar rmistry@google.com2012-08-23
* Import all GMs as Samples.Gravatar bsalomon@google.com2011-10-31
* Automatic update of all copyright notices to reflect new license terms.Gravatar epoger@google.com2011-07-28
* add gm for shader tilemodesGravatar reed@android.com2009-06-22