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gm
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texturedomaineffect.cpp
Commit message (
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Author
Age
*
Funnel most proxy creation through GrProxyProvider
Robert Phillips
2018-01-16
*
Add GrProxyProvider
Robert Phillips
2018-01-08
*
Remove color space xform from GrTextureDomain & GrSimpleTextureEffect
Brian Osman
2017-10-18
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Second small fragment from "Reduce dependence on GrSurface's origin field"
Robert Phillips
2017-07-24
*
Revert "Reduce dependence on GrSurface's origin field"
Robert Phillips
2017-07-21
*
Reduce dependence on GrSurface's origin field
Robert Phillips
2017-07-21
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Revert "Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMesh...
Brian Salomon
2017-06-15
*
Revert "Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp s...
Brian Salomon
2017-06-14
*
Converts remaining rect ops from GrLegacyMeshDrawOp to GrMeshDrawOp subclasses.
Brian Salomon
2017-06-14
*
Move all non-AA fill rect ops off of GrLegacyMeshDrawOp.
Brian Salomon
2017-05-10
*
Move pipeline handling out of GrMeshDrawOp.
Brian Salomon
2017-04-03
*
Retract GrContext from src/gpu/effects
Robert Phillips
2017-03-15
*
Add GrRenderTargetContext::resourceProvider & GrResourceProvider::caps
Robert Phillips
2017-03-14
*
Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derive...
Brian Salomon
2017-03-09
*
Rebase and fix chromium
Brian Osman
2017-03-04
*
Make GrSurface::MakeDeferred return sk_sp<GrTextureProxy>
Robert Phillips
2017-03-03
*
Push GrTextureProxy down to more effects
Robert Phillips
2017-01-30
*
Continue making Ganesh use absolute texture coordinates - take 2
Robert Phillips
2017-01-20
*
Revert "Continue making Ganesh use absolute texture coordinates"
Joe Gregorio
2017-01-17
*
Continue making Ganesh use absolute texture coordinates
Robert Phillips
2017-01-17
*
Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.
Brian Salomon
2017-01-11
*
Start making texture coordinates be absolute
Robert Phillips
2017-01-10
*
Revert "Revert "Removing ref counting from GrXPFactory.""
Brian Salomon
2017-01-09
*
Revert "Removing ref counting from GrXPFactory."
Brian Salomon
2017-01-09
*
Removing ref counting from GrXPFactory.
Brian Salomon
2017-01-09
*
Remove ref counting from GrOp.
Brian Salomon
2017-01-03
*
move src/gpu/batches -> src/gpu/ops
Brian Salomon
2016-12-16
*
Update rect ops to use "op" in their name and return sk_sp.
Brian Salomon
2016-12-14
*
Rename testingOnly_drawBatch to testingOnly_addDrawOp and sk_sp
Brian Salomon
2016-12-09
*
Relandx2 "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-09
*
Plumb dst color space in many places, rather than "mode"
Brian Osman
2016-12-09
*
Revert "Reland "Remove antialiasing control from GrPaint.""
Brian Salomon
2016-12-09
*
Reland "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-09
*
Revert "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-08
*
Remove antialiasing control from GrPaint.
Brian Salomon
2016-12-08
*
Rename GrDrawBatch->GrDrawOp
Brian Salomon
2016-12-01
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode
Brian Osman
2016-11-09
*
gm: s/SkAutoTUnref/sk_sp/
Hal Canary
2016-11-07
*
remove xfermode from public api
Mike Reed
2016-10-28
*
Rename renderTargetContextPriv to priv, and some more leftover DCs
Brian Osman
2016-10-27
*
Rename GrDrawContext to GrRenderTargetContext
Brian Osman
2016-10-27
*
Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"
reed
2016-10-05
*
Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
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