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* SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...Gravatar brianosman2016-04-06
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* switch surface to sk_spGravatar reed2016-03-23
* update callsites for Make image factoriesGravatar reed2016-03-17
* Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://code...Gravatar reed2016-03-13
* Revert of more shader-->sp conversions (patchset #5 id:80001 of https://coder...Gravatar reed2016-03-13
* more shader-->sp conversionsGravatar reed2016-03-13
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* remove unused (by the outside) SkImage::newSurface, and simplify newImage -> ...Gravatar reed2015-09-24
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* make pixelsnap textblob* etc gm portableGravatar caryclark2015-07-28
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Require budget decision when creating a RenderTarget SkSurface.Gravatar bsalomon2015-01-16
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* add SkImage::newSurfaceGravatar reed2014-11-21
* Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...Gravatar reed2014-09-22
* Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...Gravatar reed2014-09-21
* introduce Props to surface (work in progress)Gravatar reed2014-09-21