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path: root/gm/shadertext3.cpp
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* Remove static bmp from shadertext3Gravatar commit-bot@chromium.org2014-03-26
* gather GM tests which are disabled on AndroidGravatar commit-bot@chromium.org2014-03-24
* replace SkBitmap::Config with SkColorType in gmsGravatar commit-bot@chromium.org2014-02-17
* add legacy/helper allocN32Pixels, and convert gm to use itGravatar reed@google.com2014-01-25
* Revert "Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, si...Gravatar reed@google.com2013-10-31
* Revert "add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it t...Gravatar reed@google.com2013-10-31
* add SK_ATTR_DEPRECATED -- will need to disable for chrome, since it triggers ...Gravatar reed@google.com2013-10-31
* Minor cleanupGravatar robertphillips@google.com2012-12-12
* Defining new color constat for transparent colorGravatar junov@google.com2012-12-06
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2012-10-13
* Add new GM, shadertext3. It would have revealed a bug in the GPU draw-large-t...Gravatar bsalomon@google.com2012-10-12