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path: root/gm/reveal.cpp
Commit message (Expand)AuthorAge
* hide SkBlurMaskFilter and SkBlurQualityGravatar Mike Reed2018-03-14
* move some RRect methods into privGravatar Mike Reed2018-02-22
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* Revert "Revert "Delete SkGaussianEdgeShader""Gravatar Florin Malita2017-05-31
* Revert "Delete SkGaussianEdgeShader"Gravatar Florin Malita2017-05-31
* Delete SkGaussianEdgeShaderGravatar Florin Malita2017-05-30
* GM: some header cleanupGravatar Mike Klein2017-03-22
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Fix bug in raster implementation of SkRRectsGaussianEdgeMaskFilterGravatar Robert Phillips2016-10-20
* Add SkRRectsGaussianEdgeMaskFilterGravatar Robert Phillips2016-10-20
* Fix star artifact in SkRRectsGaussianEdgeShaderGravatar Robert Phillips2016-10-18
* Fix color bug in SkRRectsGaussianEdgeShaderGravatar robertphillips2016-09-15
* Switch default for SkGaussianBlurShader radius size.Gravatar jvanverth2016-09-14
* Fixup SkRRectsGaussianEdgeShader's shadersGravatar robertphillips2016-09-12
* Add shader-based GaussianEdgeShader for reveal caseGravatar robertphillips2016-09-12
* Add GM/slide to simulate Android-style reveal clipGravatar robertphillips2016-09-08
* Revert of Add GM/slide to simulate Android-style reveal clip (patchset #6 id:...Gravatar robertphillips2016-09-07
* Add GM/slide to simulate Android-style reveal clipGravatar robertphillips2016-09-07