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path: root/gm/perspshaders.cpp
Commit message (Expand)AuthorAge
* Make GMs with persistent SkImages that may be texture backed recreateGravatar Brian Salomon2018-05-24
* use tool_utils to encapsulate checking for recording canvas and makeSurfaceGravatar Mike Reed2018-01-02
* GM: some header cleanupGravatar Mike Klein2017-03-22
* Replace a lot of 'static const' with 'constexpr' or 'const'.Gravatar mtklein2016-09-01
* switch surface to sk_spGravatar reed2016-03-23
* update callsites for Make image factoriesGravatar reed2016-03-17
* Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://code...Gravatar reed2016-03-13
* Revert of more shader-->sp conversions (patchset #5 id:80001 of https://coder...Gravatar reed2016-03-13
* more shader-->sp conversionsGravatar reed2016-03-13
* Minor code cleanup (left over from prior CL)Gravatar robertphillips2015-09-03
* Add new GM to directly exercise perspective bitmap drawingGravatar robertphillips2015-09-03