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path: root/gm/downsamplebitmap.cpp
Commit message (Expand)AuthorAge
* Don't use MIP filter mode on compressed texturesGravatar bsalomon2014-10-23
* Turn downsamplebitmap GMs vertical to fit in 2048x2048.Gravatar mtklein2014-09-03
* Second attempt to land the integral image scaling change.Gravatar humper2014-08-28
* Add standard fonts to all GMs.Gravatar Cary Clark2014-07-31
* Cleanup usage of GetResourcePath() after commit bcbc1788b478b1e54079318ad073e...Gravatar tfarina2014-07-01
* Refactor how we handle resources path in Tests.Gravatar tfarina2014-06-18
* hide Config in SkImageDecoder -- use SkColorType insteadGravatar reed2014-06-12
* Turn on quilt mode in DM.Gravatar commit-bot@chromium.org2014-04-30
* add legacy/helper allocN32Pixels, and convert gm to use itGravatar reed@google.com2014-01-25
* clean up printf usage in gmGravatar humper@google.com2013-07-25
* add all four filter levels to the downsample gm, for comparison across cpu/gpuGravatar humper@google.com2013-07-25
* stop using bitmap-filter flags outside of paint itself, as a step towards rea...Gravatar reed@google.com2013-07-22
* The image resampling code has been transplanted from Chrome; it's incredibly ...Gravatar humper@google.com2013-07-19
* fix trivial matrix computationGravatar humper@google.com2013-07-14
* Reverted 10056-10059Gravatar robertphillips@google.com2013-07-13
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2013-07-13
* fix windows warningGravatar humper@google.com2013-07-12
* 64bitmac buildfixGravatar humper@google.com2013-07-12
* Working plumb of image scaling:Gravatar humper@google.com2013-07-12