| Commit message (Collapse) | Author | Age |
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Now that we're drawing tiles threaded like implside painting, remove the checks
that those lock counts are balanced. They're just not right for anyone anymore.
SkBitmaps themselves are not threadsafe (even const ones), so shallow copy them
on playback of an SkRecord. (The underlying SkPixelRefs are threadsafe.)
Simplify quilt drawing by using SkBitmap::extractSubset. No need for locking.
Bump up to 256x256 tiles. 16x16 tiles just murders performance (way too much
contention). This has the nice side effect of letting us enable a bunch more
GMs for quilt mode; they drew wrong with small tiles but exactly right with large.
BUG=171776
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/371023005
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- Rename TileGrid -> Quilt to avoid the name overload.
- Tag all failing GMs with kSkipTiled_Flag.
You may be wondering, do any GMs pass? Yes, some do! And that trends towards all of them as we increase --quiltTile.
Two GMs only fail in --quilt mode in 565. Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)
BUG=skia:2477
R=reed@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/256373002
git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
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As a first step towards removing SkShader::setLocalMatrix, which will make
SkShader thread-safe, remove calls to setLocalMatrix that happen immediately
after the shader is being created. Instead, pass the matrix into the constructor
or factory method.
BUG=skia:1976
R=scroggo@google.com, reed@google.com, skyostil@google.com, mtklein@google.com
Author: dominikg@chromium.org
Review URL: https://codereview.chromium.org/245963010
git-svn-id: http://skia.googlecode.com/svn/trunk@14401 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:
R=robertphillips@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/209893004
git-svn-id: http://skia.googlecode.com/svn/trunk@13906 2bbb7eff-a529-9590-31e7-b0007b416f81
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A local matrix is set to the shader, which will show the potential error for SkCanvas::drawBitmap when the bitmap is kA8_Config, as well as the potential error for drawing a geometry with a bitmapshader who's bitmap is kA8_Config.
A simple case is also added for SkCanvas::drawBitmap when the bitmap is kA8_Config, but there is not shader. Then the drawing area will be colorized by the solid color set in SkPaint.
BUG=skia:2278
BUG=skia:2293
R=reed@google.com, bsalomon@google.com
Author: yunchao.he@intel.com
Review URL: https://codereview.chromium.org/204143004
git-svn-id: http://skia.googlecode.com/svn/trunk@13904 2bbb7eff-a529-9590-31e7-b0007b416f81
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BUG=skia:2293
R=bsalomon@google.com, yunchao.he@intel.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/203203005
git-svn-id: http://skia.googlecode.com/svn/trunk@13851 2bbb7eff-a529-9590-31e7-b0007b416f81
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add helper installMaskPixels() to SkBitmap
BUG=skia:
R=halcanary@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/169913003
git-svn-id: http://skia.googlecode.com/svn/trunk@13482 2bbb7eff-a529-9590-31e7-b0007b416f81
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This is an intermediate api, but might help us quickly get to a point where
no one is creating bitmaps in a 2-step process (setConfig + alloc).
BUG=skia:
R=halcanary@google.com
Review URL: https://codereview.chromium.org/140593005
git-svn-id: http://skia.googlecode.com/svn/trunk@13182 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@12555 2bbb7eff-a529-9590-31e7-b0007b416f81
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R=reed@google.com, bsalomon@google.com, rmistry@google.com
Author: djsollen@google.com
Review URL: https://codereview.chromium.org/98433004
git-svn-id: http://skia.googlecode.com/svn/trunk@12543 2bbb7eff-a529-9590-31e7-b0007b416f81
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