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path: root/fuzz/fuzz.cpp
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* re-land of added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-13
* Revert "added sk_FragCoord support to skslc"Gravatar Greg Daniel2016-12-12
* added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-12
* Add fuzzing for decoding animated imagesGravatar Leon Scroggins III2016-12-08
* Rename SkSL::GLSLCapsFactory to SkSL::ShaderCapsFactoryGravatar Brian Salomon2016-11-29
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-23
* Revert 248ff023 & 2cb6cb72Gravatar Hal Canary2016-11-22
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-22
* re-land of switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-21
* Revert "switched skslc from std::string to SkString"Gravatar Greg Daniel2016-11-20
* switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-18
* re-re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "re-land of skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* re-land of skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* Revert "skslc now uses standard Skia caps"Gravatar Leon Scroggins2016-11-11
* skslc now uses standard Skia capsGravatar Ethan Nicholas2016-11-11
* bench, samples, etc: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-07
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Make fuzzers use cleaner interfaceGravatar Kevin Lubick2016-11-01
* Add support for multiple frames in SkCodecGravatar scroggo2016-10-24
* Rename all color space factories from New* to Make*Gravatar Brian Osman2016-10-24
* re-re-land of skslc now automatically turns on derivatives supportGravatar ethannicholas2016-10-20
* Add SKSL fuzzerGravatar kjlubick2016-10-18
* Make SkPngCodec decode progressively.Gravatar scroggo2016-09-16
* change SkStreams to work with sk_sp<SkData> instead of SkData*Gravatar reed2016-09-12
* Move off SK_SUPPORT_LEGACY_DATA_FACTORIES.Gravatar bungeman2016-08-02
* Port FuzzPathop from chromiumGravatar kjlubick2016-07-19
* Add deserialize color space entry point for fuzzingGravatar kjlubick2016-06-23
* Add ICC fuzzerGravatar kjlubick2016-06-09
* Revert of Make SkPngCodec decode progressively. (patchset #26 id:520001 of ht...Gravatar scroggo2016-06-06
* Make SkPngCodec decode progressively.Gravatar scroggo2016-06-02
* Revert of Make SkPngCodec decode progressively. (patchset #24 id:480001 of ht...Gravatar scroggo2016-06-01
* Make SkPngCodec decode progressively.Gravatar scroggo2016-06-01
* Revert of Make SkPngCodec decode progressively. (patchset #18 id:340001 of ht...Gravatar scroggo2016-05-31
* Make SkPngCodec decode progressively.Gravatar scroggo2016-05-31
* Make fuzz builds set SK_FUZZ_LOGGINGGravatar kjlubick2016-04-12
* Do an in-place replacement of SkRandom with Fuzz for FilterFuzzGravatar kjlubick2016-04-05
* return pictures as sk_spGravatar reed2016-03-18
* Create ParsePath API fuzzGravatar kjlubick2016-02-18
* Add ability to fuzz images using scaling and different modesGravatar kjlubick2016-02-16
* Make fuzz broadcast when it terminates via return.Gravatar kjlubick2016-02-01
* Make fuzz output the words success for a 'clean exit'Gravatar kjlubick2016-01-27
* fuzz: list API fuzzing options if -t api and -n matches nothing.Gravatar mtklein2016-01-21
* Seperating our fuzzing binary from DM produces a 50x speed increase for decod...Gravatar kjlubick2016-01-21
* If we pass no bytes, use the fuzz binary itself.Gravatar mtklein2016-01-15
* Restore creature comforts to fuzz binaryGravatar mtklein2016-01-15
* fuzz: signalBug() / signalBoring()Gravatar mtklein2016-01-15
* some fuzz hackingGravatar mtklein2016-01-14
* Add new fuzz binary.Gravatar mtklein2016-01-13