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path: root/experimental/iOSSampleApp/SkSampleUIView.mm
Commit message (Expand)AuthorAge
* Split SkDevice out of SkBitmapDeviceGravatar robertphillips@google.com2013-08-20
* Make SkOSWindow return the sample count and stencil bit count for its GL cont...Gravatar bsalomon@google.com2013-03-05
* More fixes for ios build.Gravatar bsalomon@google.com2013-02-07
* Attempt to fix iOS build.Gravatar bsalomon@google.com2013-02-07
* build iOS with 'make all'Gravatar caryclark@google.com2012-10-02
* retool so we don't need to call SkCanvas::setDeviceGravatar reed@google.com2012-10-01
* Use setDevice rather than the removed setBitmapDevice.Gravatar bsalomon@google.com2012-10-01
* Make gpu work in iOS SampleApp.Gravatar bsalomon@google.com2012-09-28
* Make SampleApp work on iPhone/iOS simulator.Gravatar bsalomon@google.com2012-09-27
* Remove gpu stats trackingGravatar bsalomon@google.com2012-06-06
* Add MSAA option to SampleAppGravatar bsalomon@google.com2012-04-06
* Patching Mac files missed in first deliveryGravatar robertphillips@google.com2012-04-02
* Fix include paths in non-standard targets.Gravatar tomhudson@google.com2012-02-14
* [GPU] Add explicit byte order and PM vs. UPM 8888 configsGravatar bsalomon@google.com2011-11-07
* Added SimpleiOSApp and updated iOSSampleAppGravatar yangsu@google.com2011-08-30