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path: root/experimental/iOSSampleApp/SkSampleUIView.mm
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* Fix iOS surface creation for SampleAppGravatar jvanverth2016-10-10
* Update iOS to new SkSurface interfaceGravatar jvanverth2016-07-26
* Added --deepColor option to SampleApp, triggers creation of a ten-bit/channelGravatar brianosman2016-05-05
* detach -> releaseGravatar mtklein2016-03-16
* SampleApp: Remove SkWindow::setColorTypeGravatar kkinnunen2016-01-18
* SampleApp: remove Picture_DeviceTypeGravatar kkinnunen2016-01-05
* Some iOS fixes to make SampleApp work better.Gravatar jvanverth2015-10-02
* add old fix for iOS SampleAppGravatar caryclark2015-08-21
* default to 8888 for ganesh in sampleapp on iOSGravatar reed2015-04-09
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Fix SampleApp build on iOS.Gravatar scroggo2015-02-26
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* fix some bit-rot in the ios port of sampleappGravatar reed2014-10-22
* Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https:/...Gravatar commit-bot@chromium.org2014-04-11
* Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://coderevie...Gravatar commit-bot@chromium.org2014-04-11
* Revert of Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https:/...Gravatar commit-bot@chromium.org2014-04-10
* Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://coderevie...Gravatar commit-bot@chromium.org2014-04-10
* Rename kPMColor_SkColorType to kN32_SkColorType.Gravatar commit-bot@chromium.org2014-04-09
* fix iOS build -- pass colortype, not configGravatar commit-bot@chromium.org2014-02-18
* change SkScalarRound to SkScalarRoundToIntGravatar reed@google.com2013-12-17
* Split SkDevice into SkBaseDevice and SkBitmapDeviceGravatar robertphillips@google.com2013-08-29
* Revert r10830 (Split SkDevice out of SkRasterDevice) until we can get Chromiu...Gravatar robertphillips@google.com2013-08-20
* Split SkDevice out of SkBitmapDeviceGravatar robertphillips@google.com2013-08-20
* Make SkOSWindow return the sample count and stencil bit count for its GL cont...Gravatar bsalomon@google.com2013-03-05
* More fixes for ios build.Gravatar bsalomon@google.com2013-02-07
* Attempt to fix iOS build.Gravatar bsalomon@google.com2013-02-07
* build iOS with 'make all'Gravatar caryclark@google.com2012-10-02
* retool so we don't need to call SkCanvas::setDeviceGravatar reed@google.com2012-10-01
* Use setDevice rather than the removed setBitmapDevice.Gravatar bsalomon@google.com2012-10-01
* Make gpu work in iOS SampleApp.Gravatar bsalomon@google.com2012-09-28
* Make SampleApp work on iPhone/iOS simulator.Gravatar bsalomon@google.com2012-09-27
* Remove gpu stats trackingGravatar bsalomon@google.com2012-06-06
* Add MSAA option to SampleAppGravatar bsalomon@google.com2012-04-06
* Patching Mac files missed in first deliveryGravatar robertphillips@google.com2012-04-02
* Fix include paths in non-standard targets.Gravatar tomhudson@google.com2012-02-14
* [GPU] Add explicit byte order and PM vs. UPM 8888 configsGravatar bsalomon@google.com2011-11-07
* Added SimpleiOSApp and updated iOSSampleAppGravatar yangsu@google.com2011-08-30